#31  
Old 11-14-2017, 11:37 AM
Goldseeker Goldseeker is offline
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Sad news, sad news indeed.
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  #32  
Old 11-15-2017, 06:19 AM
putolaruan putolaruan is offline
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Damn, this one of the only two mods/tools that I use. Sad to see it go. Maybe you can upload it to Github, see if it gains any traction there?
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  #33  
Old 11-15-2017, 11:34 PM
Vastator Vastator is offline
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This tool is awesome, thanks a lot for making it! Sad seeing it being discontinued, i hope it will continue working for future game patches.
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  #34  
Old 11-18-2017, 09:09 AM
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Obsidienne Obsidienne is offline
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just installed it and wow didn't imagine there was a so powerfull tool to see incoming / outcoming damage ...Great stuff
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  #35  
Old 11-25-2017, 06:00 AM
Telparion Telparion is offline
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Hello Pete,

I believe you should reconsider.

Grim Dawn is among the great games and it has been gaining more and more traction. I came recently to it and had no problem making all my friends play it (something which has not happened in a long time).

As of now on Steamcharts, in latest 24 hours it had 7000 peak players at same time, which is grand. You must understand that Total Warhammer II, a very recent release and one to the whole core Steam players (core steam players as TW licence moved to Steam when it was 'small'), has 17000.

So, Grim Dawn has many layers even a long time after release.
That million games sold is real.

Not so many come to a GD forum to explore things, but it will increase.

If your objective was to build a community to help other projects, or something else, it will work within the next year, or once GD gets a Steam Workshop.

Grim Dawn really needed that kind of mod for DPS meters etc, as all good MMORPGs have one and Grim Dawn seems interesting to me for the long run.
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  #36  
Old 11-25-2017, 07:12 AM
slipperypete slipperypete is offline
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Quote:
Originally Posted by Telparion View Post
As of now on Steamcharts, in latest 24 hours it had 7000 peak players at same time, which is grand. You must understand that Total Warhammer II, a very recent release and one to the whole core Steam players (core steam players as TW licence moved to Steam when it was 'small'), has 17000.

If your objective was to build a community to help other projects, or something else, it will work within the next year, or once GD gets a Steam Workshop.

Grim Dawn really needed that kind of mod for DPS meters etc, as all good MMORPGs have one and Grim Dawn seems interesting to me for the long run.
My goal is not to build a community, I just like creating software that people enjoy using. "The better / more user-friendly alternative" =)
But it's a heavy and long term investment of my time, which could be spent on other projects, or actual paid work.

I'm not discounting the possibility of this project being picked up again, but it wont happen with the current user base. This is a project that requires a heavy investment in terms of hours for every minor functionality, while being one of the least popular tools I've made
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  #37  
Old 11-29-2017, 11:51 AM
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AetherFire AetherFire is offline
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JUst found out about this tool and it's working wonders!

So minimal love for it is sad, indeed.

But if it is better for you to withdraw from the project, I can only give my thanks for it.
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  #38  
Old 04-20-2018, 05:11 PM
slipperypete slipperypete is offline
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The Grim Damage user base has reached near zero and I consider this project to have reached its end of life.

No bugfixes will be provided for any breaking changes introduced in Grim Dawn.
I'll leave download links available for now, but will remove them at the first report of breaking changes.

Cheers.
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  #39  
Old 04-26-2018, 04:21 PM
Zaanus Zaanus is offline
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If you ever pick this back up i'd be interested.
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  #40  
Old 04-26-2018, 06:49 PM
slipperypete slipperypete is offline
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Quote:
Originally Posted by Zaanus View Post
If you ever pick this back up i'd be interested.
It should work just fine as it is now.
But won't pick it back up. It's on github if anyone else decides to
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