#21  
Old 09-13-2013, 05:06 AM
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finkula finkula is offline
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nice work guys!
  #22  
Old 09-13-2013, 05:30 AM
G DANTE G DANTE is offline
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Default Yeah when

When is it going to be open beta, instead of this pay before the release. If I am going to pay then its live, not closed or anything else.
  Click here to go to the next staff post in this thread.   #23  
Old 09-13-2013, 05:34 AM
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medierra medierra is offline
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Quote:
One question to you guys - Is that whole new area we can see at the rift gate map screen accessible yet?
Not yet but that is the new area we've been working on and it is shaping up nicely.

Quote:
Has anything been done with the either familiar or hellhound AI's? If not it isn't too big an issue when they stop attacking or get confused and whatnot.
I'm actually not certain whether anything was done with this but I don't think so. As annoying as this is, we have higher priority issues we need to focus on first.

Quote:
Absolutely amazing! By the way, now I can't use Blitz with my rifle, can I?
Hehe, no sorry, I felt it was best to keep it melee oriented.
  #24  
Old 09-13-2013, 05:39 AM
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Silversaint Silversaint is offline
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Hell yeah~!
Thanks for the update and thank you for your hard works!
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  #25  
Old 09-13-2013, 05:44 AM
thonexxx thonexxx is offline
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I dunno why but my blackwater cocktail suddenly has only 400+ damage. Before this patch I was doing over 1000 damage on zombies (except the burning ones). My offhand equipment which is a book suddenly has different mods, before if has 50% more total damage and it also has additional % on spirit but now it's shite.
  #26  
Old 09-13-2013, 05:48 AM
thonexxx thonexxx is offline
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Of Heroism suffix no longr has a percentage bonus to Spirit....
  #27  
Old 09-13-2013, 05:55 AM
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Xeilua Xeilua is offline
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HELL YES! I just tested some of the new animations in town, and they look badass! The new gun animations, especially. Now I HAVE to find a Witchstalker !!! Awesome work, Crate!

It seems like the male player character's feet are pointed too far outward now during his "relaxed idle" animation, though. Makes him look a bit silly.
  Click here to go to the next staff post in this thread.   #28  
Old 09-13-2013, 05:58 AM
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medierra medierra is offline
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Eh, yeah, sorry, a lot of affixes got switched around. Some got broken into multiple tiers with additional bonuses coming in at higher levels.
  #29  
Old 09-13-2013, 07:05 AM
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IndigoAK IndigoAK is offline
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The running animation needs to be tweaked some more. It still feels like it has no weight to it and it looks super unnatural. And for how small the game world really is, the movement speed needs to be lowered. It's been awhile since I last played the alpha, so I don't know if it used to be this way, but the run speed feels like it's at Torchlight II levels now, which is way too fast.
  #30  
Old 09-13-2013, 07:08 AM
djvex84 djvex84 is offline
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Is anybody going to be streaming the new changes or put any video's of gameplay on youtube?
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