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  #61  
Old 11-21-2017, 12:13 PM
Vickery Vickery is offline
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Originally Posted by Vickery View Post
I've now crafted about 400 Master's Spellblades using a L12 mule as suggested. However not once has the Plaguebearer's prefix appeared.

I've seen plenty of other prefixes like Thunderstruck, but not Plasguebearers.

Can I double check I'm doing this correctly, and that the prefix isnt bugged or something? Seems a lot of spellblades to craft and not see a single instance of Plasguebearer.
NVM, I finally got one after about 600 crafts.
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  #62  
Old 11-21-2017, 12:13 PM
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DaShiv DaShiv is offline
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Quote:
Originally Posted by Vickery View Post
I've now crafted about 400 Master's Spellblades using a L12 mule as suggested. However not once has the Plaguebearer's prefix appeared.

I've seen plenty of other prefixes like Thunderstruck, but not Plasguebearers.

Can I double check I'm doing this correctly, and that the prefix isnt bugged or something? Seems a lot of spellblades to craft and not see a single instance of Plasguebearer.
I crafted mine exactly as I described pre-AoM, but affixes on caster weapons were known to be bugged in the first few patches of AoM, and it's still not clear whether the problems with affixes have been resolved. You can either check if the the results are any different crafting at level 65 (since it's possible they patched out my crafting trick), or wait for the next patch/hotfix to see whether it resolves the known affix issue.

Edit: 600 seems awfully unlucky - I had far better luck than that pre-AoM.
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Pet/Vitality Hybrid Cabalist: The Night Kinghttp://www.grimdawn.com/forums/showthread.php?p=574127

Understanding Pet Damage: http://www.grimdawn.com/forums/showthread.php?p=499409
Necromancer Abilities for Pet Builds: http://www.grimdawn.com/forums/showthread.php?p=574133
Pet Devotions for AoM: http://www.grimdawn.com/forums/showthread.php?p=574136
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  #63  
Old 11-21-2017, 01:39 PM
Dwerfy Dwerfy is offline
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Thanks for the in depth reply! I'm going to switch over to huntress and give it a try as even while leveling I noticed my ranged skeletons were just being stubborn and not moving enough to get the most out of fiend. Hopefully it won't cost too much

If I wanted to not use the lightning conversion, what devotions would you recommend instead?
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  #64  
Old 11-21-2017, 04:09 PM
blackshark blackshark is offline
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Quick question DaShiv: I'm respeccing my pet cabalist to your build as I discovered what you already knew: skeletons make crappy damage sponges and Time Dilation makes crappy damage sponges into infinite damage sponges.

However, I'm missing most of this gear. Does this devotion set up with Arcane Bomb still work if the skeletons are mainly doing vitality instead of lightning? Or do I need the specific gear listed to be effective?

Thanks in advance!

Edit: Here's the current build I'm thinking about using until I can gear it with your suggestions at which point I would respec. It's vitality-based, reduces DA extensively, and has good survivability. No raven as resistances are already maxed for the character while survivability isn't being emphasized for skeletons. Artifact is either Dirge or Bysmiel.

http://www.grimtools.com/calc/1NX7Yr8Z

Last edited by blackshark; 11-21-2017 at 05:30 PM. Reason: Build
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  #65  
Old 11-21-2017, 04:46 PM
Vickery Vickery is offline
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Quote:
Originally Posted by DaShiv View Post
I crafted mine exactly as I described pre-AoM, but affixes on caster weapons were known to be bugged in the first few patches of AoM, and it's still not clear whether the problems with affixes have been resolved. You can either check if the the results are any different crafting at level 65 (since it's possible they patched out my crafting trick), or wait for the next patch/hotfix to see whether it resolves the known affix issue.

Edit: 600 seems awfully unlucky - I had far better luck than that pre-AoM.
I guess I'll chalk it down to inexperience

Also I see on your grimtools link the RR on your spellblade is 41. is that just luck of draw as mine is a lowly 30. Presumably I keep rolling the dice here?
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  #66  
Old 11-21-2017, 05:35 PM
nauds nauds is offline
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Quote:
Originally Posted by DaShiv View Post
As described in the guide, you'll want to:
  • Craft at Angrim for +% armor bonuses.
  • The process is to repeatedly craft Master's Spellblades until you have several with "Plaguebearer's" prefixes. Other affixes will NOT generate as high of RR values.
  • Wait until your intended character is at least level 65, then craft the items with a level 12 mule and give the best Spellblade to your intended level 65+ character to equip. The leveling guide explicitly lists level 65 for this task.
Thanks once I do craft a plaguebearer prefix'ed spellblade do I then transfer to my level 65+ and continue crafting spellblades with him? Or stick to only crafting them on a level 12?
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  #67  
Old 11-22-2017, 03:35 AM
Ceveth Ceveth is offline
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Quote:
Originally Posted by Vickery View Post
I guess I'll chalk it down to inexperience

Also I see on your grimtools link the RR on your spellblade is 41. is that just luck of draw as mine is a lowly 30. Presumably I keep rolling the dice here?
The current maximum -RR is 37, crafting for the lowest-tier Plaguebearer's Affix.

Quote:
Originally Posted by nauds View Post
Thanks once I do craft a plaguebearer prefix'ed spellblade do I then transfer to my level 65+ and continue crafting spellblades with him? Or stick to only crafting them on a level 12?
Stick to only crafting at 12.

-

And I do believe this is the most (only?) 'realistic' set that allows maxing of both WotC & Raise Skeleton, for your consideration.
http://www.grimtools.com/calc/vNQ9LYMN

I'd much prefer of Kings on the boots... But you're force to use an MI helm which seems like a much less attractive option.
http://www.grimtools.com/calc/RZRAqQ0V

Overall I've come to the same conclusion you have; it's just simply not worth investing more than 1+skills into Will of the Crypt.
Something I would like your opinion on is the following switches;

Last edited by Ceveth; 11-22-2017 at 12:55 PM.
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  #68  
Old 11-22-2017, 05:16 AM
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korsar korsar is offline
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How much power Master's spellblade gives to this build after the nerf??
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  #69  
Old 11-22-2017, 03:41 PM
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DaShiv DaShiv is offline
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Another announcement: the final planned section of the guide has been posted, so the guide is now officially content-complete. Next up: development for V2.0 of the build. I'm fairly certain there'll be enough changes to justify being a V2.0 instead of a V1.1.

Quote:
Originally Posted by Dwerfy View Post
If I wanted to not use the lightning conversion, what devotions would you recommend instead?
The newly-posted Pet Devotions section of the guide has recommended T1 and T2 devotions for all pet builds - I'd definitely start with those if you're not using Widow and lightning conversion.

Quote:
Originally Posted by blackshark View Post
I'm missing most of this gear. Does this devotion set up with Arcane Bomb still work if the skeletons are mainly doing vitality instead of lightning? Or do I need the specific gear listed to be effective?
The main gear you need for lightning conversion is simply the Stormbringer of Malmouth, which can be easily crafted once you have high enough reputation with Malmouth Resistance. Using Arcane Bomb is worth it even if all you have is the Stormbringer.

Quote:
Originally Posted by Vickery View Post
Also I see on your grimtools link the RR on your spellblade is 41. is that just luck of draw as mine is a lowly 30. Presumably I keep rolling the dice here?
Grimtool simply reports the average roll, which is incorrectly reported for this item. (Post-nerf average roll is -30 RR.) In the guide, I suggest re-rolling until obtaining at least -33 RR or higher. As Ceveth mentioned, the highest possible roll is currently -37 RR.

Quote:
Originally Posted by Ceveth View Post
And I do believe this is the most (only?) 'realistic' set that allows maxing of both WotC & Raise Skeleton, for your consideration.
http://www.grimtools.com/calc/vNQ9LYMN
That actually looks pretty good considering the double overcap, although clearly the skill points are showing lots of signs of being spread too thin. The question would then become whether reaching max overcap for WotC was worth all the sacrifices that had to be made.

Quote:
Originally Posted by Ceveth View Post
Something I would like your opinion on is the following switches;
For Clairvoyant's Hat, I think it'd realistically be a requirement to replace it with something else that also has CDR, considering how reliant we are upon fast resummoning to maintain skeletons.

Most other builds use the Overlord's but I like the Bonescavengers for the extra pets and to overcap Raise Skeleton. It really depends on how important WotC is to the final build. One thing I'll note: bound spirits from Bonescavengers do a lot of vitality damage, which is used very effectively via conversion by our build. I think this decision is, like the relic decision, very dependent on what the final build looks like it needs the most.

As for the "of Kings", keep in mind that the suffix also provides a pretty hefty +% damage and +% speed proc, and that stun resistance can be annoying to find. I don't find the other bonuses on the armor-only version of Caged Souls to be nearly as useful, except for the skill bonus obviously.

Quote:
Originally Posted by korsar View Post
How much power Master's spellblade gives to this build after the nerf??
The nerf costs the build 12 RR (from 49 max to 37 max on spellblade), but the new max on spellblade is still 9 RR higher than Manticore (28 RR).
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Pet/Vitality Hybrid Cabalist: The Night Kinghttp://www.grimdawn.com/forums/showthread.php?p=574127

Understanding Pet Damage: http://www.grimdawn.com/forums/showthread.php?p=499409
Necromancer Abilities for Pet Builds: http://www.grimdawn.com/forums/showthread.php?p=574133
Pet Devotions for AoM: http://www.grimdawn.com/forums/showthread.php?p=574136
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  #70  
Old 11-22-2017, 07:01 PM
konfeta konfeta is offline
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Any merit to the Hysteria relic instead of Guile at 25? Or is the flat damage aura too good for that many skellies?
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