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  #71  
Old 08-07-2017, 12:55 AM
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Butterbean Butterbean is offline
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Hey so I've been following this build word for word and it's been working great up until now. I'm currently level 30 and our level 30 builds look a bit different (I don't have enough to put a point into Stormcallers Pact and I didn't put a point into the demo mastery yet) Did I do something wrong? Did I miss a quest or something?
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  #72  
Old 08-16-2017, 05:10 PM
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Mournslayer Mournslayer is offline
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Been a while since I've been on the forums in any serious capacity, finally getting around to some replies here. And thank you folks for the kind words

Quote:
Originally Posted by Bill -iwnl- View Post
Hey Mournslayer,
I'm just a bit confused because i looked at the level 50 Calc and Wendigo totem was only 4/16 and there was 1 point in Blood Pact but you dont mention putting one in. Then later on in the 55-70 bracket you mention finishing off Wendigo again.

Nothing too groundbreaking here. Finish maxing Heart Of The Wild followed by Wendigo Totem to keep us alive.

Would appreciate it if you could clear it up.
Quote:
Originally Posted by Butterbean View Post
Hey so I've been following this build word for word and it's been working great up until now. I'm currently level 30 and our level 30 builds look a bit different (I don't have enough to put a point into Stormcallers Pact and I didn't put a point into the demo mastery yet) Did I do something wrong? Did I miss a quest or something?
Thanks for bringing this up guys. I threw the leveling calcs together in a hurry and probably forgot to mention some of the finer details in them. I also should probably port them to grimtools instead since grimcalc has been deprecated IIRC. There are a few quests that give skill points (see grimchecklist for full list) and you might have missed one, but don't freak out if your ingame char looks a little different than the leveling builds here. Again, I put the calcs together in a hurry and might have done something a little wrong - they're just guidelines!

On wendigo totem and blood pact: 4 or 5 points in wendigo totem and 1 in blood pact is a huge amount of sustain and a pretty key early priority. Put 1 in pact the moment you unlock it. Again, probably just a mistake on my part at failing to mention it.


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Originally Posted by TZ Tz View Post
Riftstone component provides Chaos Strike skill that has abilty to "blink" (melee), usefull for mobility and sometimes for triggering Celestial procs
This exactly. Chaos strike gives us mobility, which is crucial!!! Amber does give more lightning conversion, which is nice (even if its granted ability is pretty terrible) but I prefer a "blink strike" effect for closing distances quickly.


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Originally Posted by Arkimonki View Post
So... I registered just for this 1 post.
I recreated your build, it was fun and a good learning experience!
Until Ultimate. It still works on Ultimate.. but it has one major catastrophic flaw.
: >
It's melee.
I have to rely on life leech.. which restricts movement a lot, and I can only deal decent damage in close combat, where in Ultimate.. I die a lot.

And therefore 75 is my last level for this build, it's ridiculous how little XP I can gather. In fact, most of the XP that got me to 75 was from quests. Ultimate is where this build stops being fun, it's too slow, I'm just running around like a fool, not being able to use the build's strengths anymore.
I'd disagree. If you're getting permarekt in Ultimate, you probably need to get your resists and DA up to snuff first. We do have *some* builtin life leech and, as mentioned above, chaos strike for some mobility. It's true that this is somewhat squishy for a melee build (and that 2H is well behind sword-n-board for survivability across the board) but you should still be able to clear ult with this build if you've built up your resits properly

Quote:
Originally Posted by Potatoe View Post
Hello,
My first toon on the game and got Ultos 2h axe from my co op friend.
I'm 85 now with nearly capped all the resists and ultimate is piece of cake.
Only diffeence i made was maxing feral hunger for more surv.
I have cleared gladiator crucible with my friend till 120. Aspirant and challenger is soloable easily with this build.
I want to push gladiator, what can i change to do that? My burst is really nice, i want to keep that but want to get some more defence, some life steal maybe?
Maxed feral hunger seems like a good change to me! Happy to hear that this is working well for you in cruc as well. I'd honestly be a bit surprised if this could solo glad, however...that is the realm of storm totem and shield builds mostly I'd say focus heavily on survivability effects (mark of divinity and suchlike) and cap your stun res if you want to stand a chance there. I'd probably avoid relying TOO heavily on ADCtH but it's great to have of course - just not the ONLY thing you should use to keep yourself alive.
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Currently leveling: Storm Bolter. http://www.grimdawn.com/forums/showthread.php?t=52296

Last edited by Mournslayer; 08-16-2017 at 05:16 PM.
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  #73  
Old 09-08-2017, 12:30 PM
laarix laarix is offline
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First time player here, i'm having a blast with this build, thanks for the guide but i have a bit of trouble understanding the updated devotion tree. The old one has a guide for it but the recently updated one doesn't, anyone that can help me choose what to get and then buyback and possibly in which order? For a first time player the devotion tree it's a bit too much :V
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  #74  
Old 09-10-2017, 03:49 PM
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Butterbean Butterbean is offline
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Thank you for the help ^w^ Another question I had for endgame, is that should I choose to stay ranged, should I spec out of Brute Force, Feral Hunger, and Upheaval? If so, where else should I put those points?
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  #75  
Old 09-14-2017, 10:50 AM
Seventhoften Seventhoften is offline
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Hey - a beginner here.

I play the game for the first time and I found this really helpful build. (Thanks you!)
I still have a question:
After changing to Savagery @Lvl ~58 I felt a huge drop in aoe kill speed. The mines seem to work very slow and not as reliable as the build before. (I bound the right skills)
Do I miss smth?

Also I played melee the whole time and tryed to switch to ranged but it feels like playing early D3 again in terms of running and kiting.
Compared to Primal Strike it feels slow and inefficant. (A3 Elite btw.)

Thanks for any kind of answer.
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  #76  
Old 09-15-2017, 07:24 PM
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Mournslayer Mournslayer is offline
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Quote:
Originally Posted by Butterbean View Post
Thank you for the help ^w^ Another question I had for endgame, is that should I choose to stay ranged, should I spec out of Brute Force, Feral Hunger, and Upheaval? If so, where else should I put those points?
If you absolutely want to stay ranged, then yes those skills won't help you at all. Put em in Tenacity of the Boar or Oak Skin IMO.

Quote:
Originally Posted by Seventhoften View Post
Hey - a beginner here.
After changing to Savagery @Lvl ~58 I felt a huge drop in aoe kill speed. The mines seem to work very slow and not as reliable as the build before. (I bound the right skills)
Do I miss smth?

Also I played melee the whole time and tryed to switch to ranged but it feels like playing early D3 again in terms of running and kiting.
Compared to Primal Strike it feels slow and inefficant. (A3 Elite btw.)
Tempest mines took a nerf in 1.0.1.0 - all the mines now share a single cooldown for devotion skills, rather than each mine having an individual CD timer. I mentioned this in the latest original post update, and the Grimcalc build is updated to reflect this (I unfortunately haven't yet had time to update the text of the guide itself however). Switching to Savagery will definitely hurt your AOE, but the progression in this guide is designed so that you only make this switch once you have other sources of AoE so you don't get overwhelmed.

Regarding ranged-vs-melee, it's a playstyle choice. I like kiting and ranged is a little safer than melee, plus elementalist moves sooooo slowwwww earlygame compared to nightblade or soldier, so the ranged weapon helps out a bit with that. Melee PS definitely packs a lot more of a punch however.

You could try switching back to PS if you feel you still need the AoE power. However, savagery is a MUCH better choice for bosses
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Currently leveling: Storm Bolter. http://www.grimdawn.com/forums/showthread.php?t=52296
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  #77  
Old 09-16-2017, 02:27 PM
Seventhoften Seventhoften is offline
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Hey - Thx for the answer.

Does that mean the Devotion Build is correct in the Grimcalc build? (Because its a lot different than before..)

Skill whise it seems not that a big of a change?
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  #78  
Old 09-21-2017, 03:32 PM
Gahal Gahal is offline
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Default Nice guide!!

I did a mistake and joined Death's Vigil by mistake...is it so bad? hahaha!
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  #79  
Old 09-27-2017, 03:54 PM
qaizr qaizr is offline
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am I crazy or is the grimtools linked in the first post different than this storm bolter build?
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  #80  
Old 09-30-2017, 05:22 PM
Ormly Ormly is offline
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Hi, I'm playing this build on ultimate (pretty close to the end) and enjoying it a lot. It's my second character, I'm playing together with a buddy who's doing Aether/Demo.

This is my dude right now.

I'm having a lot of fun, but I'm also noticing that both my damage and survivability seems pretty limited. I'm dying a lot, and my damage output seems to be just kind of alright, although I don't have much to compare it to besides my other character and my friends guy. Maybe that's just the way it goes if you're self-found on ultimate, I don't really know.
I still enjoy the playstyle and build a lot, but I'm wondering what I can do to improve damage and defenses. Should I farm for some specific legendaries or monster infrequents? I'd appreciate some pointers, I still feel pretty clueless even though I've almost "finished" the game on ultimate.

Last edited by Ormly; 09-30-2017 at 06:48 PM.
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2-handers, elementalist, lightning, primal strike, savagery

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