#341  
Old 12-23-2018, 05:34 PM
Romashkin Romashkin is offline
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0.5.1 version is available.
Злой, paragon is close combat mastery now? Mercenary is no more?

Last edited by Romashkin; 12-23-2018 at 05:38 PM.
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  #342  
Old 12-25-2018, 12:43 PM
Gnap19 Gnap19 is offline
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Are there some "consensual" best builds for Cataclysm?

I have some level 100 chars now and anything Stalker based seems op to me. Then mercenary and Voidcaller pet builds.

Working on a gun&board para/inqui right now.


What would you pair with druid / mage / maleficar ?


Thanks and Merry Xmas ***
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  #343  
Old 12-29-2018, 05:27 AM
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mamba mamba is offline
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Are the 5 masteries in Cataclysm Redone completed or work in progress ? Is there any point in taking those 5 and merging them with the 3 missing Cataclysm masteries, or is it better to just stick with the original Cataclysm ?
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  #344  
Old 01-22-2019, 04:57 AM
Romashkin Romashkin is offline
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0.5.2
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  #345  
Old 01-22-2019, 11:14 AM
3JIou 3JIou is offline
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Quote:
Originally Posted by mamba View Post
Are the 5 masteries in Cataclysm Redone completed or work in progress ? Is there any point in taking those 5 and merging them with the 3 missing Cataclysm masteries, or is it better to just stick with the original Cataclysm ?
Since I work neither on Cataclysm nor Redone, consider them completed
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Originally Posted by Romashkin View Post
Уже 0.5.2x :P
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  #346  
Old 01-22-2019, 06:20 PM
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mamba mamba is offline
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Quote:
Originally Posted by 3JIou View Post
Since I work neither on Cataclysm nor Redone, consider them completed
I guess the difference I mean is between finished (e.g. balance, item support) and abandoned, not whether they are still being worked on (but you knew that ).
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  #347  
Old 01-22-2019, 09:58 PM
Romashkin Romashkin is offline
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Ребзя, уже 0.5.2x.
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  #348  
Old 01-24-2019, 06:13 PM
Romashkin Romashkin is offline
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That's what i call productivity.
Version 0.5.3 chanelog:
Removed Mysterious Lockers from DC quartermaster
Fixed loot tables of all bosses
Added 20 new legendary belts
List of custom loot added so far:
* Accessories (lvl 20)
Grundleplith the Hoarder (15% chance)
Warden (25% chance)
* Accessories (lvl 30)
Boris Master of the Pit (100% chance)
Darius Cronley (25% chance)
* Waist (lvl 35)
Harrath the Slaughterer (100% chance)
Bloodfeast the Ruthless (80% chance)
P.S. Злой, молю, пусть у сталкера где-нибудь будет chance to pass through. В навыках или там в оружии каком...

Last edited by Romashkin; 01-24-2019 at 06:30 PM.
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  #349  
Old 01-24-2019, 09:35 PM
3JIou 3JIou is offline
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Ты о чем? Есть же шанс пробить навылет уже, Arcane Shot фиолетовый мод, а так же целый скилл с пробитием, Power shot.
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  #350  
Old 01-25-2019, 04:08 PM
Romashkin Romashkin is offline
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1. Шанс на пробитие есть, похоже, только у осколков, сам arcane shot не пробивает, а прям очень хочется.
2. Power shot уже не базовая атака и не активирует всякие другие плюшки.
3. Название arcane shot как бы намекает, что атака вроде бы магическая - в старом моде было эфир и молния, щас эфир и огонь - тут нормально, но в конце нас встречает marksmanship, который усиливает пирсовый урон. В чём логика?
4. Поскольку изначально сталкер - дальнобойный персонаж, почему бы не добавить ему других "выстрелов" по типу инквизитора, у которого их целых три? Насколько я помню большинство action RPG, стрелки всегда раздают много урона, теряя, что понятно, в ближнем бою. Почему бы не увеличить сталкеру именно его стрелковые возможности?
5. В Катаклизме было много классового оружия для разных школ. Планируется ли его появление в апокалипсисе?
Antiofftopic: Good job, bro! Keep it up!
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