#11  
Old 05-27-2016, 06:45 PM
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ASYLUM101 ASYLUM101 is offline
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Originally Posted by randomspawn View Post
Can someone suggest me a mod that has this problem so that I could download it and have a look for myself?



Maybe it doesn't like being called tags_skills.txt? What happens if you rename your tags_skills.txt to zenithskills.txt and then revert back to your tagZenithSkillClass01 naming scheme?

Edit: You're welcome Asylum, no prob.
I'm not sure which problem you're talking about, but any mod that changes classes will have this issue.

Try mine (Grim Quest) or NCFF? (Ctx i think is the name of the creator, its the necromancer mod) or Coronus (somberled) idk if there's any others with custom masteries. You will make a new character, get a new mastery - push C to see your stats and can read your new mastery name. Get second mastery - the hybrid mastery name will show.

Go to main menu -> looks just fine right? Relaunch game, now mod characters with custom masteries will not show their class names in the char select.
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  #12  
Old 05-27-2016, 06:46 PM
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mamba mamba is offline
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Originally Posted by Ceno View Post
Yeah, it is, but that tag doesn't seem to be used anywhere is my point. And, furthermore, individual class01/class02 changes don't show up on the main menu/charsheet either.
it is used in the player.gdc savefile

I always assumed it is responsible for displaying the class of the char. Is this not the case ?

EDIT: ah,so your issue is that you want to use your own tag, not your own description instead....

Yeah, that probably does not work, the classes are class01 to class09, the combination is whatever 0a x 0b you use

Last edited by mamba; 05-27-2016 at 06:49 PM.
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  #13  
Old 05-27-2016, 06:49 PM
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Originally Posted by mamba View Post
it is used in the player.gdc savefile

I always assumed it is responsible for displaying the class of the char. Is this not the case ?
Yeah, I'd imagine that is the case. But is it being read from or written to the player.gdc file?
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  #14  
Old 05-27-2016, 07:08 PM
randomspawn randomspawn is offline
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Originally Posted by ASYLUM101 View Post
I'm not sure which problem you're talking about, but any mod that changes classes will have this issue.

Try mine (Grim Quest) or NCFF? (Ctx i think is the name of the creator, its the necromancer mod) or Coronus (somberled) idk if there's any others with custom masteries. You will make a new character, get a new mastery - push C to see your stats and can read your new mastery name. Get second mastery - the hybrid mastery name will show.

Go to main menu -> looks just fine right? Relaunch game, now mod characters with custom masteries will not show their class names in the char select.
Problem... this cosmetic issue with the names in the main menu.

Yeah, I got your mod and checked this out. (BTW holy shit the danger of enhookment is real!)

Could you please, and if you want of course, post the tags source in your OP in that thread, FOE was also asking for it, but I can't seem to find it? I can't have missed it 5 times?
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  #15  
Old 05-27-2016, 07:46 PM
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ASYLUM101 ASYLUM101 is offline
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Quote:
Originally Posted by randomspawn View Post
Problem... this cosmetic issue with the names in the main menu.

Yeah, I got your mod and checked this out. (BTW holy shit the danger of enhookment is real!)

Could you please, and if you want of course, post the tags source in your OP in that thread, FOE was also asking for it, but I can't seem to find it? I can't have missed it 5 times?
OK lol I could have sworn I did... But I don't see it either. I will try to put it up soonish if I remember
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  #16  
Old 05-27-2016, 07:48 PM
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mamba mamba is offline
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Originally Posted by Ceno View Post
Yeah, I'd imagine that is the case. But is it being read from or written to the player.gdc file?
given that you did not find it anywhere, I assume 'read from'

If it weren't read from here, there is no good reason to store it here imo, as the masteries are also stored separately. Given the location (char header section of the savefile) I assume it is there so you can show it on the GD char screen without reading the entire char file, only its header.
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