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  #21  
Old 10-17-2018, 07:17 AM
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Originally Posted by x1x1x1x2 View Post
TURN IT INTO A NAPALM POOL. -fire resist? Yes cause you'll be burned. -lightning resist? Sure if you're hit by lightning while on napalm you'll get burned=more effective lightning. -chaos resist? Ummm. Maybe add some magic with the mod.
Did you say BWC?
I`m more in favor of https://youtu.be/zZuFCnwXCWU?t=21 Flamethrower-like trap from PoE. It swirl! It spin! It burn.
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  #22  
Old 10-17-2018, 08:03 AM
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i'm for giving it a bit more radius. It's six mines in a wide ares so even 0.2-0,3 radius would go a long way
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  #23  
Old 10-17-2018, 08:38 AM
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x1x1x1x2 x1x1x1x2 is offline
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Originally Posted by Ptirodaktill View Post
Did you say BWC?
I`m more in favor of https://youtu.be/zZuFCnwXCWU?t=21 Flamethrower-like trap from PoE. It swirl! It spin! It burn.
I think of BWC more like a molotov instead of a napalm, but yeah anything to make thermites better, I'd take a 2nd bwc
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  #24  
Old 10-17-2018, 09:41 AM
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Originally Posted by Gumshoe View Post
Maybe make them shoot jets and lob fireballs like the blue ones in SoT.

Or if they're to remain with such short range, up the RR and add cold RR too, and increase number to 9 at ultimate levels
+1 to this! It might be a good idea with the ability to change skill RR with transmuters with the new expansion pack.

If the Thermite Mines could be changed via a transmuter to be Cold/Poison resistance and Chaos to maybe Vitality, it might help classes out that need those RR. For example a cold Grenado build.

Plus having it look like the SoT mines would make it all the better!

Thoughts?
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  #25  
Old 10-17-2018, 05:02 PM
hammyhamster1 hammyhamster1 is offline
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If the Thermite Mines could be changed via a transmuter to be Cold/Poison resistance and Chaos to maybe Vitality, it might help classes out that need those RR. For example a cold Grenado build.
Actually, not a bad idea and I could see a transmuter on it for every damage type. Demos are [seemingly] supposed to be inventive types.

GD current Demo situation kinda reminds me of human friends for the Transformers: they ride along and generally help with a bomb or two but die like squishy flies. The other masteries are the transformers that do all the tough work and can take a beating.
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  #26  
Old 10-19-2018, 07:19 PM
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Yeah, I would prefer if thermite mines had at least a wider area of effect. Maybe increase the cooldown to compensate.



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  #27  
Old 10-19-2018, 09:54 PM
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This skill is such a mess... Remember when it used to be op with the detonation explosion spam mechanic.. Just make the skill like how it was back then please, from 2015.
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