#71  
Old 11-12-2017, 09:23 AM
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Darkstalix Darkstalix is offline
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Nice man!! i tried over 10 times the shortcut through steam and no more boot problems! thanks for the color order aswell

Last edited by Darkstalix; 11-12-2017 at 02:29 PM.
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  #72  
Old 11-12-2017, 04:27 PM
slipperypete slipperypete is online now
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Any interest in taking over grim damage? =)

C# / C++, may be right up your alley.
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Last edited by slipperypete; 11-12-2017 at 04:32 PM.
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  #73  
Old 11-13-2017, 03:18 AM
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GlockenGerda GlockenGerda is offline
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Originally Posted by Darkstalix View Post
Nice man!! i tried over 10 times the shortcut through steam and no more boot problems! thanks for the color order aswell
I'm glad the startup issue is gone!
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  #74  
Old 11-13-2017, 03:19 AM
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GlockenGerda GlockenGerda is offline
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Originally Posted by slipperypete View Post
Any interest in taking over grim damage? =)

C# / C++, may be right up your alley.
If I had more time I would think it over. But my own projects claim all my free time. Thanks for the offer!
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  #75  
Old 11-14-2017, 07:08 PM
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Darkstalix Darkstalix is offline
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If I had more time I would think it over. But my own projects claim all my free time. Thanks for the offer!
Id love to know on what projects you are working
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  #76  
Old 11-14-2017, 08:44 PM
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GlockenGerda GlockenGerda is offline
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Originally Posted by Darkstalix View Post
Id love to know on what projects you are working
Related to Grim Dawn I'm currently working on a Quest Status Viewer / Editor,
also I'm trying to figure out how to extend the Lua API and so on (only for my own purposes).
There's a lot stuff to research that consumes a lot of free time, though. But I have fun with that.
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  #77  
Old 11-14-2017, 09:13 PM
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Darkstalix Darkstalix is offline
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Quote:
Originally Posted by GlockenGerda View Post
Related to Grim Dawn I'm currently working on a Quest Status Viewer / Editor,
also I'm trying to figure out how to extend the Lua API and so on (only for my own purposes).
There's a lot stuff to research that consumes a lot of free time, though. But I have fun with that.
You got a thread of that? looks neat
Also...not fair ! you got 1.32 version of internals ;(
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  #78  
Old 11-15-2017, 02:32 AM
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mamba mamba is offline
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Quote:
Originally Posted by GlockenGerda View Post
Related to Grim Dawn I'm currently working on a Quest Status Viewer / Editor
that does look interesting...

In 'my' thread there today was a request

Quote:
Originally Posted by ArchHeretic View Post
Please add the ability to change the type of Summoned Ravager. And also the opportunity to cancel the victory over the Avatar to fight him again.
sounds like your tool could eventually (already ?) handle this
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  #79  
Old 11-16-2017, 10:13 AM
FOE FOE is offline
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Quote:
Originally Posted by GlockenGerda View Post
Related to Grim Dawn I'm currently working on a Quest Status Viewer / Editor,
also I'm trying to figure out how to extend the Lua API and so on (only for my own purposes).
There's a lot stuff to research that consumes a lot of free time, though. But I have fun with that.
Sounds very great!

Hope it comes with language support!?
(Like "[Tool] Grim Dawn Build Calculator".)
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Old 11-16-2017, 06:39 PM
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Quote:
Originally Posted by mamba View Post
that does look interesting...

In 'my' thread there today was a request



sounds like your tool could eventually (already ?) handle this
I don't know exactly what ArchHeretic means by "ability to change the type of Summoned Ravager".
My tool can change the status of quests, but not the type of an enemy.
I sure understood something wrong.
As soon as my tool works reasonably, I will contact ArchHeretic.
Thanks for the hint, Mamba!
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