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  #11  
Old 07-10-2017, 04:10 PM
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arnge arnge is online now
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Hand of Ultos is my favorite so far, cant wait to use it in action.

As always, Great work guys
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It's so hard to read the text through all this silk...
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  #12  
Old 07-10-2017, 04:14 PM
Sobertooth Sobertooth is online now
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Looking great, even though having to level celestial powers on respeced builds sounds even scarier with 5 more levels.

Phoenix can be really powerful depending on how the uptime scales with levels. Ultos also looking like it can be really desirable.
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  #13  
Old 07-10-2017, 04:14 PM
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I love the suggestion to add more levels to celestial procs, it was on my list of suggested features for the expansion

That fist of Vire looks amazing not just for phys builds but for any build that gets a sizeable amount of phys conversion. Will be epic in the crucible considering how low the recharge is and how often you get hit. Aether/elemental combos got a lot of love too. The lightning one seems a bit "meh" because of how many chain lightning procs we already have, but maybe I just need to see it in action.
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  #14  
Old 07-10-2017, 04:14 PM
GrimDawnJohn GrimDawnJohn is offline
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Quote:
Originally Posted by Oudeis View Post
Crate have confirmed another five points will be available.

Awesome work Crate, these look fantastic.
I should rephrase that: how many points do we get to spend on these devotions? But also good to know we get 55 points in total ^^
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  #15  
Old 07-10-2017, 04:17 PM
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Mauricius Mauricius is offline
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Now if you could do a combo with blitz and than the first of vire. That would truly be awsome.
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  #16  
Old 07-10-2017, 04:17 PM
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Quote:
Originally Posted by Zantai View Post
What we did not tell you though is that something is also something to existing Constellations.
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http://www.grimdawn.com/forums/showthread.php?t=34333
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  #17  
Old 07-10-2017, 04:21 PM
LukkaReborn LukkaReborn is offline
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Quote:
Originally Posted by Oudeis View Post
Crate have confirmed another five points will be available.

Awesome work Crate, these look fantastic.
Only 5 devotion POINTS? not levels right...because 5 seems incredibly low unless they are giving us the other 9 extra shrine points you can't get from shrines above the 50 cap....to total 64....but 55...meh...with 14 constellations added in you'd think at least 10 would be given....
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  #18  
Old 07-10-2017, 04:23 PM
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Yay, one step closer to release :lucky:
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  #19  
Old 07-10-2017, 04:23 PM
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Evil_Baka Evil_Baka is online now
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Quote:
Originally Posted by Norzan View Post
I came when i saw the Hand of Ultos proc.

Wait, does that mean Assassin Mark, Eldritch Fire, Arcane Bomb, Acid Spray and every devotion other proc that reduces resists will also increase levels too? More resist reduction.
I'm more intrigued by how far Time Dilation is going to go. Potentially 10 second cooldown before CDR is factored in .
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  #20  
Old 07-10-2017, 04:28 PM
Kralw Kralw is online now
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The Phoenix doesn't sound super exciting to me. He will be up about 40% of the time (5 seconds with 11.5 recharge), I guess it will all depends on what that 15% Damage absorption become at 20/20 and if it can be a good defensive bonus (will it be a total damage for the duration of the 5 seconds or will it be an amount on each attack?) Fire/Aether build usually already have very high atk and would benefit the most with the defensive side of it.

Arcane Current might be the perfect exact solution to buff PRM in a really nice manner and as someone that did play a PRM Sorcerer but dropped it late game (swapped to BWC Spam) cause it was falling behind I can clearly see it as the opportunity needed to go back to the well!

Hand of Ultos obviously scream Ultos build and maybe even the small details that gonna bring Druid on par with Conjurer (the OA / Crit Bonus from Arcanist might be just enough to push that one to an even more permanent effect considering the 1.2 second recharge). Also the Main Hand Weapon Damage part fit that two hand option.

I feel Fist of Vire is the one that will be the hardest to fit somewhere. The "On Being Hit" effect are usually linked to Healing Power or Shield Power. This one gonna deal damage and give you a Petrify. First part seems perfect fit for an extra damage source for Retaliation Build and since it is based "On Hit" it can affect everyone. But the 2 Seconds petrify kinda go against the idea of a Retaliator that need to get hit.
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