Go Back   Grim Dawn Forums > Grim Dawn Community Section > Modding - Tutorials and Help

Thread Tools Display Modes
Old 11-12-2016, 08:29 AM
okami29 okami29 is offline
Join Date: Feb 2012
Posts: 750
Default Modding : Why does Cast function NOW requires the skill in tree ?

Hi, since last patch (or maybe the crucible DLC, I don't really now when it was done) the Cast function used in conversation requires the NPC to have the skill in his skill tree wich means modders are limited to only 17 available slots per NPC.

Was it intentionally done because there were some bugs with creatures castings skills they shouldn't or do you think you can bypass this requirement in a next patch to revert like it was before (no limite to the skills the NPC can cast)?
Or maybe it was because the Cast function does not have a level for the skill and now the skill is cast according to it's level given by the NPC skill tree ?

Thank you
Lost Treasures Mod :http://www.grimdawn.com/forums/showthread.php?t=42534

Last edited by okami29; 11-12-2016 at 08:35 AM.
Reply With Quote

cast skill, modding, requirement, skill tree

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Grim Dawn ©2019 Crate Entertainment, LLC.
vBulletin® 3.8.4 ©2000-2014, Jelsoft Enterprises Ltd.