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  #241  
Old 05-28-2018, 09:37 AM
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Neo2716 Neo2716 is offline
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Same for me actually You're probably in Europe like me, but I still hope the news comes a bit earlier
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  #242  
Old 05-28-2018, 09:40 AM
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medea fleecestealer medea fleecestealer is offline
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Yep, Switzerland.
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  #243  
Old 05-31-2018, 01:17 PM
JelsRocks JelsRocks is offline
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Simply amazing!

One suggestion though, Make the new areas massive, Don't want to run out of things to do.

=D
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  #244  
Old 05-31-2018, 01:21 PM
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medea fleecestealer medea fleecestealer is offline
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Well, Zantai said it's about 60% the size of AoM so I think it's going to be big enough to keep you busy - at least for a little while.
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  #245  
Old 06-02-2018, 07:35 PM
blawsonhull blawsonhull is offline
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you guys already defeated D3, now you're just rubbing it in. Diablo 3 is the Fisher Price of ARPG, Grim Dawn is for grown ups.

and the rune system looks COOL
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  #246  
Old 06-20-2018, 06:36 PM
vantheman vantheman is offline
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OH MY GOD MOBILITY

Grim Dawn team you listened! It brings a tear to my eye! Mobility moves will significantly extend the lifetime of this game.
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  #247  
Old 07-10-2018, 06:53 AM
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Psykrom Psykrom is offline
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that's really awesome, I look forward to it!
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  #248  
Old 07-13-2018, 03:30 AM
Flutters Flutters is offline
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I love you guys, keep up the great work.
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  #249  
Old 07-15-2018, 07:30 AM
Garfunkel Garfunkel is offline
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Btw how will CC from monsters (like slowing) affect those movement skills? Will we teleport with slower animation?
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  #250  
Old 07-24-2018, 03:05 PM
Sykar Sykar is offline
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I have been hoping for a variety of movement skills to come in besides the current pseudo-teleports which are all variants of the good old Phantom Strike from TQ. This looks highly promising. I only hope that the damage does not escalate again like it did in AoM it felt rather obnoxious.
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