#101  
Old 02-13-2018, 04:02 AM
Vaeliorin Vaeliorin is offline
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Thanks so much. You're awesome.
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  #102  
Old 02-23-2018, 01:47 PM
Wojo Wojo is online now
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Default weird crashes :o

I got weird crashes all the time i step in a specyfic area in Your mod and i can't tell if You could read .bmp files from crash to even look at it but i can show this area on screenshot i attached. Every time i try to go there there is starting fps drop and after like 3 sec there is black screen and music is still playing but i can't do anything than end process and get error to send it to game developers :P

Last time i played it worked perfectly, maybe there is something wrong when i updated mod with Your update.
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  #103  
Old 02-23-2018, 03:24 PM
Van Houck Van Houck is offline
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Quote:
Originally Posted by Wojo View Post
I got weird crashes all the time i step in a specyfic area in Your mod and i can't tell if You could read .bmp files from crash to even look at it but i can show this area on screenshot i attached. Every time i try to go there there is starting fps drop and after like 3 sec there is black screen and music is still playing but i can't do anything than end process and get error to send it to game developers :P

Last time i played it worked perfectly, maybe there is something wrong when i updated mod with Your update.
This is caused by waves - whenever you get close to them, the game crashes. I got the same problem in the editor, so I can't actually remove them right now. I may have an older copy of Grim Dawn somewhere, so maybe I can remove them with that version.

Since this happened after the recent update (1.0.5.0), maybe there's gonna be a fix for it soon ...

Edit: I managed to fix it within my working (on which I experiment everything new) version of Nydiamar. I will upload the fix next week, when I got the time for it (need to get the source of the uploaded patched version first). Maybe it's gonna get fixed by Crate till then (or not, if this comes from my end). I hope so, I think those waves are adding a lot visually to the scene.

Last edited by Van Houck; 02-23-2018 at 08:23 PM.
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  #104  
Old 02-24-2018, 06:34 AM
Wojo Wojo is online now
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Thanks man for response ok i will just go around spots that will crash if i will find another one i will post
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  #105  
Old 02-27-2018, 06:06 PM
Van Houck Van Houck is offline
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Update 6: Expansion Update

PATCH 5

Changes
  • Removed waves since they lead to crashes.

Did not have the time to add the new items. Will do in Update 7.

Enjoy~

-----------------------------------------------------------------------------

DOWNLOAD LATEST VERSION (Size: 29.4 MB) (Patch 5 included)
(Patch) Installation: Delete the old folder 'Nydiamar', then drop the new one.


POST OF PATCH 2


POST OF THE LATEST UPDATE
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  #106  
Old 02-27-2018, 07:27 PM
jaketugo jaketugo is offline
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Default Nydiamar

Thanks for all the work, vanilla is so stale and this is a fantastic mod.
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  #107  
Old 02-28-2018, 03:48 PM
Wojo Wojo is online now
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woop woop all praise our lord Van Houck - thanks man
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  #108  
Old 02-28-2018, 05:18 PM
Van Houck Van Houck is offline
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Planned New Location -- The Hawton Mine

A new challenging dungeon coming with Update 7.

Find and eliminate one or more lieutenants to acquire the office key. Fight the boss at the office and unlock the reward area above the Idyllic Waterfall. Clear the wasp area for additional rewards.

What's currently missing is enemy placement, all the scripting and some other minor details and adjustments.

Some pictures
Click on each picture for a higher resolution

Hawton Mine











Wasp area within the mine



Above the Idyllic Waterfall



-----------------------------------------------------------------------------

Planned changes to current content (so far)
  • Changed 'Shard Quest' -- Quest will be initiated by picking up the first shard; Quest progress will update only when all segments are found; No NPC-interaction required to complete the quest (well, besides the lever).
  • Environmental improvements -- as in Music; Sounds; Weather.
  • Dialog & Text rewriting and improvements -- Renaming of many NPCs (Lana ...); Rewriting of Lectern of Wisdom dialog, to make it less confusing; Adding more dialog to the Point of Interests.
  • New NPCs and Point of Interests.
  • Changes to enemy encounters / placements -- Relocating and removing many encounters, for example Alkamos; Making encounters less chaotic; Making difficult encounters more spread out.
  • Balancing loot from chests and adding new ones to the world.
  • Perhaps a story to go with.

-----------------------------------------------------------------------------

Next Location -- Snowy Landscape.

Quote:
Originally Posted by jaketugo View Post
Thanks for all the work, vanilla is so stale and this is a fantastic mod.
Quote:
Originally Posted by Wojo View Post
woop woop all praise our lord Van Houck - thanks man
Thanks for the nice words!

Last edited by Van Houck; 04-04-2018 at 07:49 PM.
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  #109  
Old 03-02-2018, 07:05 AM
Wojo Wojo is online now
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wow Your mod really are going to be Grimd Dawn 2.0 i am a fan of Your work man :3
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  #110  
Old 03-10-2018, 10:46 PM
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Orao Orao is offline
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Really great mod, enjoying it a lot!
I wanted to switch the character to the main campaign but the option is missing.
Do I need to edit something? Am I missing a file?
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