#11  
Old 10-29-2016, 11:32 AM
matthewfarmery matthewfarmery is offline
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@DenisMashutikov

agreed, that is half baked, as the engine is clearly not suited for the job, even though the person pt a lot of time into it, you could clearly see it was only half baked and not ready by any stretch of the imagination it wasn't that great.

This mod above, now that looks good, lets hope that Blizzard allows it too, or at least doesn't try and shut it down. the GD engine is more suited for a D2 remake then the SC 2 is.
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  #12  
Old 10-29-2016, 12:21 PM
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Quote:
Originally Posted by DenisMashutikov View Post
By the way, I posted about my Paladin skill tree mod earier:
Already seen your post, cool stuff. Are all skills working? I would be very interested in checking it if you would be for it, of course.


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This look effing incredible! Keep up the good work!

D2:LOD is the only game I've put more time into than GD
Thanks alot. Grim Dawn is an awesome game but D2:LoD is what I've been growing up on and don't want it to be forgotten.

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Originally Posted by matthewfarmery View Post
@DenisMashutikov

agreed, that is half baked, as the engine is clearly not suited for the job, even though the person pt a lot of time into it, you could clearly see it was only half baked and not ready by any stretch of the imagination it wasn't that great.

This mod above, now that looks good, lets hope that Blizzard allows it too, or at least doesn't try and shut it down. the GD engine is more suited for a D2 remake then the SC 2 is.
Couldn't agree more, it was an unfortunate choice of modding tools.
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  #13  
Old 10-29-2016, 01:12 PM
DenisMashutikov DenisMashutikov is offline
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Quote:
Originally Posted by Ram View Post
Already seen your post, cool stuff. Are all skills working? I would be very interested in checking it if you would be for it, of course.
Yes, all skills work, but a few not so as original (engine restriction)
You can see previous version here: https://yadi.sk/d/GpH2X07luYXNx
Right now i refresh it to compatibility with other mods and new classes (replace "class07" links).

Probably, I'll make also sorceress class, and I already have prototype og Find Item Barb skill.
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  #14  
Old 10-29-2016, 01:42 PM
Grimer Grimer is online now
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another "DiabLover" hahaha keep it up, man! great work
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  #15  
Old 10-29-2016, 02:12 PM
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Quote:
Originally Posted by DenisMashutikov View Post
Yes, all skills work, but a few not so as original (engine restriction)
You can see previous version here: https://yadi.sk/d/GpH2X07luYXNx
Right now i refresh it to compatibility with other mods and new classes (replace "class07" links).

Probably, I'll make also sorceress class, and I already have prototype og Find Item Barb skill.
Just tested your paladin and I must say it's very close, awesome job.

Would you be interested in having your classes as a part of this mod?
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  #16  
Old 10-29-2016, 04:48 PM
DenisMashutikov DenisMashutikov is offline
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I don't mind. Just I don't know when I can work on new classes.
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  #17  
Old 10-29-2016, 05:53 PM
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Very nice project! Since the Diablo 1 remake mod seems to be abandoned I am glad to see another Diablo mod upcoming. It looks like a D2 with much better graphics. Nice ingame music btw
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Last edited by Skyhaster; 10-29-2016 at 05:59 PM.
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  #18  
Old 10-29-2016, 06:28 PM
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Started working on Tristram today. Still need some polishing but the main concept is finished.

Link: http://imgur.com/a/IUfsU
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  #19  
Old 10-29-2016, 06:42 PM
matthewfarmery matthewfarmery is offline
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WOW!!!!!!

That is impressive! certainly seems to have that Tristram feel to it. Looks like this mod might be the real true remake of that awesome game. Keep up the good work, can't wait to try this mod out when its playable.
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  #20  
Old 10-29-2016, 06:42 PM
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Quote:
Originally Posted by Ram View Post
Started working on Tristram today. Still need some polishing but the main concept is finished.

Link: http://imgur.com/a/IUfsU
Cow level or bust!
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