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#11
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I love this editor !
Very exciting, thank Rhis and Medierra.
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L'imagination est l'arme de création la plus puissante. |
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#12
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Are you new to the turtle madness?
Learn how it all started in Request: No Turtles Please See how positive energy from the community takes root in Grim Dawn in Ops end up doing this It finally evolved into Turtles or Rainbows?
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Everything has been said! But not by everyone! (Karl Valentin) |
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#13
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It's high time to celebrate Coridan The Turle King main quest!
![]() ![]() cOOl! This quest system is pure badass. Quick and double lifetime guarantee.
__________________
Official Legendary Grim Dawn Contributor (Diablo III beater fan )
Last edited by MadWasp; 07-24-2010 at 04:33 PM. |
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#14
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NOOOOOOOOOOOOOOOOOOOOOOOOOOOoooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo ooooooooooo!!!!!!!!!!!!!!!!!!
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Last edited by Coridan; 07-28-2010 at 08:32 PM. Reason: more o for emphasis |
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#15
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And just how am I am sub-species of forum dweller??
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#16
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Not only is the extended conversation editor look awesome, but that quest is full of kittens and win!
...Well, turtles and win.
__________________
Conversation, n. A fair to the display of the minor mental commodities, each exhibitor being too intent upon the arrangement of his own wares to observe those of his neighbor. - Ambrose Bierce |
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#17
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IMO Coridan should be an NPC who is fleeing from a group of turtles and he asks for your help to kill them! Your reward is a Rainbow Amulet!
Rainbow Amulet +10 Light radius +2 Luck "No turtles were harmed during the making of this game"
__________________
Legendary Fan ![]() Titan Quest - Something to do before Grim Dawn! |
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#18
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This one HAS to make it into the game. There is no way around it!!! xD
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-Yes I am the Harlequin from tq.gamona.de- Anyone else from the good old forum here?^^ |
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#19
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I've been playing around in the TQ editors and came back to look at this again. It really does seem like a much better way to have conversations compared to the current system.
I noticed in the editor screenshot that the player now has an accept/decline option, and that there also appear to be some back and forth conversations going on (or at least an accept and decline). I don't recall this type of interaction being present in TQ at all, nor did the way dialog too place really seem to allow for it. I never felt like my character was that involved in the story since I never had anything to say for myself. I just clicked and waited for the quest to get added and went on my way. If there is one area TQ could have been better for me, it would have been with better story based mechanics in place to increase my immersion level. Is there a new in-game dialog interface to go with the editor, and if so, is there any chance we could get a screenshot or two of a conversation taking place (IN-GAME) to see what it looks like? |
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#20
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I'm guessing it will have the ability to have a continue button or something similar. This is a pretty standard feature in conversation systems of this type.
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