Go Back   Grim Dawn Forums > Grim Dawn Developer Section > Development Updates

Reply
Click here to go to the first staff post in this thread.  
Thread Tools Display Modes
  #101  
Old 01-10-2017, 09:43 PM
Ceno's Avatar
Ceno Ceno is online now
Praetorian
 
Join Date: Jul 2014
Location: Mars
Posts: 8,700
Default

Quote:
Originally Posted by Belzak View Post
We need more aether damage.
>Literally every Legendary ever converts some shit to Aether.

WE NEED MOAR. /s

Quote:
Originally Posted by Aetherial View Post
It is more than AIR! It is more, much, than fights with Efirialami. That monster whom they showed, drawn, most likely, to treat efiriala, hardly already, a cult and with a cult of a hton as I understood, is already finished. Will be, some other cult, more krovozhdany and more gloomy, more terribly, and Air \is the best of all than Efirialy. Especially as, fight from efiriala, isn't finished up to the end yet! Let's be hopes and to wait, the end of this year. Especially as, until the end of the year, as I understood, shall leave, directly two expansion, the first through half of year, hardly the first quarter, it is better that they completed, something was added, something was corrected, but not issued again, the crude version of a game, and the second, expansion, will come out, in the second quarter, that is, November - December. Let's be very strongly hopes and to wait that they will be, very strongly interesting, beautiful, in particular beautiful and fascinating, and very much, very long. Good luck and progress to you, in the future, our dear developers that there was more.

Quote:
Originally Posted by Aetherial View Post
Efirialami



Spoiler!


We're getting somewhere...

...I don't really know where, though.
Reply With Quote
  #102  
Old 01-10-2017, 09:59 PM
Belzak Belzak is offline
Counsel
 
Join Date: Feb 2015
Posts: 306
Default

^Because conversion is the only way that we should get access to more aether damage other than arcanist.
Reply With Quote
  #103  
Old 01-10-2017, 10:09 PM
Ceno's Avatar
Ceno Ceno is online now
Praetorian
 
Join Date: Jul 2014
Location: Mars
Posts: 8,700
Default

Quote:
Originally Posted by Belzak View Post
^Because conversion is the only way that we should get access to more aether damage other than arcanist.
I'm not saying that, and I wouldn't complain if we got a mastery with more Aether support. But Chaos is definitely hurting a lot more than Aether is.

Quote:
Originally Posted by Ceno View Post
Quote:
Originally Posted by Chthon View Post
Quote:
Originally Posted by Ceno View Post
Hopefully something with a Chaos/Cold/Vitality skill that scales off % Cast Speed so all the innumerable volumes of gear with those two stats finally has a purpose.
I thought we have plenty of chaos skills for casters through conversion.

Cold and Vitality i agree though.
True but the conversion therein is usually found on an item slot overlapping sources of Chaos and Cast Speed. For instance, suppose Blood Orb of Chthon were the only such form of chaos conversion; then any other focus with Chaos and Cast Speed would be worthless.

This is one of the great failures of the present conversion system. It's really no substitute for base skills.
Chaos conversion, in gear and in skills (and Devotion), really kinda blows and is hard to effectively build around.
Reply With Quote
  #104  
Old 01-11-2017, 01:01 AM
middydj middydj is offline
Speaker
 
Join Date: Mar 2014
Location: USA
Posts: 64
Default

woweeeeeeee.. Man this game is great!
Reply With Quote
  #105  
Old 01-11-2017, 02:19 AM
Imnoo Imnoo is offline
Counsel
 
Join Date: Jan 2016
Posts: 247
Default

Quote:
Originally Posted by TheBlackS View Post
he said poorly implemented, not that there's a lack of it
exactly, I'm glad there's still people who can understand this.
I clearly stated "poorly integrated" and "low level".
In the highest difficulty (ultimate), it's very important that we have some kind of
"-res to damage type" skills to debuff enemies and there's only one skill that can do it for chaos damage : the thermite mine. And thermite mine requires enemie to stay on its spot which is kinda small and enemies move all the time(you can counter this only by curse of frailty if you play pyromancer but i haven't seen anyone posted any effective chaos pyromancer builds thus far).
And effective chaos damaging skills requires you to be somewhat high levels for it like Aether Ray and Motolov (I find Nether Edge dealing too low chaos damage for chaos build) I find it tiresome and lacking the feel that you can "grow up" with chaos build.
Reply With Quote
  #106  
Old 01-11-2017, 02:22 AM
Imnoo Imnoo is offline
Counsel
 
Join Date: Jan 2016
Posts: 247
Default

Quote:
Originally Posted by Ceno View Post
I'm not saying that, and I wouldn't complain if we got a mastery with more Aether support. But Chaos is definitely hurting a lot more than Aether is.

Chaos conversion, in gear and in skills (and Devotion), really kinda blows and is hard to effectively build around.
Thank you sir Ceno, you just saved my day.
Reply With Quote
  #107  
Old 01-11-2017, 02:37 AM
Imnoo Imnoo is offline
Counsel
 
Join Date: Jan 2016
Posts: 247
Default

Quote:
Originally Posted by Belzak View Post
So what? The game doesn't needs more chaos damage... it's literally everywhere, and it doesn't takes too long to unlock your first chaos attack. We need more aether damage.
There's two more masteries, and more constellations.

I think Crates can integrated all the aether,chaos,cold skills to those if they feel like it.
No need trying to oversimplify that "only Aether needs supplement".
Reply With Quote
  #108  
Old 01-11-2017, 07:59 AM
Kojotek's Avatar
Kojotek Kojotek is offline
Counsel
 
Join Date: May 2013
Location: Poland
Posts: 244
Default

It was a good year~
Increased level cap, devotion cap and new constellations? That's what I like to see. But I do also hope that there won't be any skill point cut trojan horse'd into the works, like past level 85 we'll be getting only 1 skill point per level
Also wonder what the new features will be, but I guess there is still some room for new stuff, like a NPC that "sells" timed buffs similar to Crucible's celestial power's for example.
Servitor (how the file is called) look,s not bad, though I can't look over how it most likely will recycle dermapteran animation set.
Reply With Quote
  #109  
Old 01-11-2017, 08:13 PM
Caudheur Caudheur is offline
Counsel
 
Join Date: Sep 2012
Location: France
Posts: 234
Default

Quote:
Originally Posted by Kojotek View Post
But I do also hope that there won't be any skill point cut trojan horse'd into the works, like past level 85 we'll be getting only 1 skill point per level
In the latest stream the devs confirmed that you would gain 0.5 skill point per level, meaning you can only invest them every other level
Reply With Quote
  #110  
Old 01-11-2017, 08:35 PM
Starcraft's Avatar
Starcraft Starcraft is offline
Speaker
 
Join Date: Jan 2016
Posts: 72
Default

I'm guessing there won't be any more new content till the expansion. The Vallbury was the last new content, right?
__________________
"Somebody call for an exterminator?" - Starcraft Ghost
Reply With Quote
Reply

Tags
grim misadventure
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


Grim Dawn ©2017 Crate Entertainment, LLC.
vBulletin® 3.8.4 ©2000-2014, Jelsoft Enterprises Ltd.