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  #1281  
Old 01-19-2018, 11:25 AM
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Superfluff Superfluff is offline
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Originally Posted by Mauricius View Post
I use TD so when needed lowering my cooldowns of Overguard, BoD, Warcry, Menhir's Bastion etc. Keeping Menhir's Will as a circuit breaker unless i lose a really big chunk of HP.


I am of course completely open for suggestions.
-If you use overguard transmuter + mark set proc you don't need TD and versa. Since you are sold on this particular devotion route with TD out of which I won't try to convince you , then you don't need Overguard transmuter. Mark proc+ TD is enough. In your particular case Overguard Trasnmuter is gimping your total damage by 18% needlessly. just time your overguards and TD's and it will be permanent.

- War cry, smae as above. with AMrk proc wyou have it on most of the time. TD has nothing for it so don't time your TD according to Warcry but to according to overguard.

- The main attraction of TD with mark for me, long ago, was to do 2x blitz with it. You can do that too. Keep overguard on all the time whenever you blitz(max it btw) and whenever TD is recharged and you blitz, overguard will be refreshed too
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  #1282  
Old 01-19-2018, 11:43 AM
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Mauricius Mauricius is offline
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Thanks i will try to remove the overguard transmuter. I don't have enough skill points to invest in blitz. Perhaps remove a few points from overguard keeping it at 12/12.

What are your thoughts on using hungering void instead of nodes in spear of the heavens?
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  #1283  
Old 01-19-2018, 12:34 PM
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Superfluff Superfluff is offline
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Originally Posted by Mauricius View Post
Thanks i will try to remove the overguard transmuter. I don't have enough skill points to invest in blitz. Perhaps remove a few points from overguard keeping it at 12/12.

What are your thoughts on using hungering void instead of nodes in spear of the heavens?
Try this https://www.grimtools.com/calc/a2dwMX5N Better 2x maxed blitz to burst dmg and lifesteal more than 9 pt menhir will. Mark is hard on skil points i know.

About void, my thoughts are you might get yourself killed But you can test it.
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  #1284  
Old 05-03-2018, 02:57 PM
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Mauricius Mauricius is offline
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I haven't played lately but was theocrafting a bit with my current witchblade.
https://www.grimtools.com/calc/lNkgddDN

Thinking on removing "shield wall" and points completely from Targo the Builder.
Than i could use those points for Shield Maiden, Light of Empyrion or Spear of the Heavens, or would "Shield Wall" be a big miss?
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  #1285  
Old 05-03-2018, 03:33 PM
Troll from behind Troll from behind is offline
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Does there happen to be "modernized" version of this anywhere among the pages?
Somethink tanky that AIN'T a retri warder sounds fun.
Also need to overcome my lack of respect to brutish s&b builds though they NEVER can match the eleqance of dw nightblades.
(Also need to kill that damn walking garbageheap from Ancient Grove.)
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  #1286  
Old 05-03-2018, 05:26 PM
Eddie_Alucard Eddie_Alucard is offline
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Originally Posted by Troll from behind View Post
Does there happen to be "modernized" version of this anywhere among the pages?
Somethink tanky that AIN'T a retri warder sounds fun.
Also need to overcome my lack of respect to brutish s&b builds though they NEVER can match the eleqance of dw nightblades.
(Also need to kill that damn walking garbageheap from Ancient Grove.)
https://www.grimtools.com/calc/aZqaQqdZ

It's overly defensive, but should work well without greens. You can improve it with a good green ring in place of the belgothian sigil and maybe a Rylok Crest instead of the Badge of Mastery, though you will need to juggle skill points around to keep Cadence at 26/16 and maybe a Kubacabra Chausess for +3 Deadly Momentum.

There are other options if you look into this thread:

http://www.grimdawn.com/forums/showthread.php?t=61983

Some people have posted other variants that are not listed on the first page, it's worth doing a search on the posts there, and in this thread as well (honestly, the posts above yours have another couple of options).

Last edited by Eddie_Alucard; 05-03-2018 at 07:06 PM.
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