#31  
Old 11-03-2018, 06:44 PM
Dammitt Dammitt is offline
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Small update:
  • All translations were updated
  • Valuable chests now include chests that contain unique rare items like Francis' Gun and quest items like Daila's Diary.
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  #32  
Old 11-15-2018, 06:23 PM
Visimar Visimar is offline
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Thank you for your great work. I am very interested in an offline/desktop version
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  #33  
Old 11-16-2018, 03:16 AM
Daemok Daemok is offline
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Just a small thing I noticed, at first I thought this NPC was missing from the second floor of the Undercity map...

http://grimdawn.wikia.com/wiki/Laudos_Vagra

But looking closer it appears he is just covered up by a Treasure Trove, might want to make that spot more clear for future users.
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  #34  
Old 11-16-2018, 03:06 PM
Dammitt Dammitt is offline
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Quote:
Originally Posted by Daemok View Post
Just a small thing I noticed, at first I thought this NPC was missing from the second floor of the Undercity map...

http://grimdawn.wikia.com/wiki/Laudos_Vagra

But looking closer it appears he is just covered up by a Treasure Trove, might want to make that spot more clear for future users.
I'm aware of such issues and I'm still trying to figure out a way to tackle this UX problem. Of course I won't manually change any positions, because the data is grabbed directly from game files and it might suddenly change.
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  #35  
Old 11-17-2018, 11:43 PM
Daemok Daemok is offline
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Quote:
Originally Posted by Dammitt View Post
I'm aware of such issues and I'm still trying to figure out a way to tackle this UX problem. Of course I won't manually change any positions, because the data is grabbed directly from game files and it might suddenly change.
Yeah, that makes sense. It's a pretty rare occurrence so far that I have seen.

The only other things I have noticed missing so far on my playthrough are the items for Dahlia's secret quest.

Thanks for all the work you put into this, it's been a very helpful resource!
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  #36  
Old Yesterday, 09:32 PM
Dammitt Dammitt is offline
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  • Updated to patch 1.0.7.0
  • There were couple issues with area/object static id mapping, but they were resolved, hopefully there will be no broken links.
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