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  #21  
Old 04-28-2016, 06:28 PM
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Paavo Paavo is offline
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Quote:
Originally Posted by Zantai View Post
[*]Basic weapon attacks are no longer added in between casts for zero cooldown skills after a disruption attack.
Yay!

But, no fix for the freeze on exit bug yet?
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  #22  
Old 04-28-2016, 06:32 PM
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Quote:
Originally Posted by Intrinsic View Post
Very exciting to have these tools out, if this community is even half as creative as the TL2 community we could see some amazing things.
Sorry but no. TL2 is a charismatic example why I would prefer developers updating the game rather than tons of mods. TL2 GUTS is a very powerful tool that could've overhauled the game, even with faulty hard-coded game mechanics. It's just a lot of work. So what do we have in TL2 instead? Tons of new classes with quality much much below vanilla ones. Tons of crap like x2, x5, x10, x100 exp. Pokemon pets. God items. When I got into modding in TL2 it was already in a state of decay. There is basically no mod scene, just a bunch of amateurs working alone on their own little projects. Actually, scratch that. There is (or was?) one team working together on the same mod, more or less. And guess what they were doing? Yup, another class mod.

That's why I personally plan to focus on non-class mods. Because given how it was in TL2, and how everyone wants new masteries in GD, we will soon have a crapload of mastery mods, ranging from shitty ones to decent. Same with balance mods.
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Last edited by Stupid Dragon; 04-28-2016 at 06:41 PM.
  #23  
Old 04-28-2016, 06:47 PM
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Great news Crate keep it up! Lots of good fixes, and the devotion change for long cool-down skills is a great addition.

I also expected the new dungeon with the Three Witch Gods, but I guess I'll just patiently wait for the next update
  #24  
Old 04-28-2016, 06:50 PM
galneon galneon is offline
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Quote:
Originally Posted by Coincident View Post
Great news Crate keep it up! Lots of good fixes, and the devotion change for long cool-down skills is a great addition.

I also expected the new dungeon with the Three Witch Gods, but I guess I'll just patiently wait for the next update
Reread the last Misadventures and it will be clear to you the new content was not intended for 1.0.0.3. See my previous quote in this thread.
  #25  
Old 04-28-2016, 06:51 PM
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Yeees~ thank you for all the hard work!! So excited for this.
  #26  
Old 04-28-2016, 06:54 PM
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So it begins...
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  #27  
Old 04-28-2016, 06:59 PM
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During finals week, of course.
Quote:
Originally Posted by Zantai View Post
Added cooldown reduction to displayed cooldown values on skills.
Well, ain't that a hidden gem.
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  #28  
Old 04-28-2016, 07:00 PM
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Awesome..thanks for this.

Will these tools allow me to:

- Increase the size of the world map?
- Add special effects to certain items when they drop?
- Remove the low health warning glow?
  #29  
Old 04-28-2016, 07:04 PM
Minandreas Minandreas is offline
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welp. Now I know what I'm doing tonight. =D
  #30  
Old 04-28-2016, 07:08 PM
switchkill88 switchkill88 is offline
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Nice job Crate

And where will be the mods done? Steam workshop?
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