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  Click here to go to the next staff post in this thread.   #21  
Old 07-09-2018, 06:02 PM
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Zantai Zantai is offline
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Originally Posted by mqstout View Post
I was excited until this. Certain things being restricted to certain play modes/areas/etc is bad design. And very much against the grain of the rest of Grim Dawn. Please reconsider.
Not sure how this is against the grain of the rest of Grim Dawn. You acquire unique rewards from nemesis and super bosses already, and the roguelike dungeons have their own unique item drops as well. And...Monster Infrequents?

The majority of Rune Augments are available outside of this game mode, but if you want slightly more powerful ones, you will have to acquire them in the content that necessitates having such power.
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Old 07-09-2018, 06:04 PM
sir spanksalot sir spanksalot is offline
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Lazy devs...I WANT MY GAME NOW! TAKE MY MONEY.

Seriously though, looks awesome as hell, Zantai. I take my hat off to crate.
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Old 07-09-2018, 06:08 PM
HighlanderDM HighlanderDM is offline
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Interesting, though it seems to be much like greater rifts of Diablo 3 infamy? Timed?..... we’ll see
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Old 07-09-2018, 06:09 PM
Ana Ana is offline
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Meh, more copy of crapiablo 3

Basically rifts are coming to GD.
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Old 07-09-2018, 06:09 PM
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Weyu Weyu is offline
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This looks infinitely interesting.
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  #26  
Old 07-09-2018, 06:14 PM
Safarel Safarel is offline
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Please tell me that THIS is endgame content.
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working as intended
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Кроме того, бочки с лопатой - это пони на самом деле
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  #27  
Old 07-09-2018, 06:14 PM
okami29 okami29 is offline
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I like it, it seems to be some dungeons with mutators that stacks until it becomes too hard.
But are those recycled areas or some new areas or with random elements ?
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  #28  
Old 07-09-2018, 06:14 PM
Luzzifus Luzzifus is offline
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I love it! =)

So can you already shed some light on if the maps will be static or indeed randomly generated?
And is it roguelike (you die, you lose) or can you enter multiple times?
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Old 07-09-2018, 06:16 PM
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AdamNavel AdamNavel is offline
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Looks pretty interesting to try!
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Old 07-09-2018, 06:18 PM
Demonik Demonik is offline
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Originally Posted by Luzzifus View Post
I love it! =)

So can you already shed some light on if the maps will be static or indeed randomly generated?
And is it roguelike (you die, you loose) or can you enter multiple times?
It's probably fixed maps, but randomly chosen and with dynamic obstacles/objects like on regular game zones. Unless they heavily updated engine to be able to fully procedurally generate zones, which I very much doubt.
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