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  #21  
Old 05-14-2018, 04:00 PM
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Quote:
Originally Posted by Norzan View Post
Why would any of current mobility skills be changed because of this?


Personally, this is meh to me.
Theoretically, you lose nothing. Your mobility skill is just moved to an augment instead of on an item or component. Unless they nerf the skill before transmitting it to an augment, There is nothing to lose.
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  #22  
Old 05-14-2018, 04:02 PM
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Well. HooooOleeeeey shit. They did it.
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  #23  
Old 05-14-2018, 04:03 PM
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I am a bit sad that you gave no info about the new classes; but the rune thing looks really awesome.
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  #24  
Old 05-14-2018, 04:03 PM
Norzan Norzan is offline
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I'm honestly way more interested in what skills Riftstone, Alkamos MI and Korvaak Deception will get.

Because honestly, i think this will turn the game super fast like PoE. And i honestly hate that. One of the things i like this game over PoE is that is slower. Just speculation though, maybe the cooldown on these skills is significant enough to not turn the game into a bunch of rabbits on crack running around, but still be faster than it is now.
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Last edited by Norzan; 05-14-2018 at 04:05 PM.
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  #25  
Old 05-14-2018, 04:05 PM
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Quote:
Originally Posted by Apollo View Post
*picks up his jaw from the floor* Ok, that's freaking awesome!

PS. So, a bit of info on the new game mode. Challenges... Some kind of big dungeon, perhaps? They did mention we will need skeleton keys for it, no? Hm...
No from what has been gleaned from the Zantai's quotes in streams there will be no new rogue-like with the expac. Instead he has said that the new "game mode" changes will be affecting the existing rogue-likes.
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  #26  
Old 05-14-2018, 04:05 PM
Caudheur Caudheur is offline
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This is absolutely awesome, pure awesomeness
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  #27  
Old 05-14-2018, 04:06 PM
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Wonder which damage types the six movement rune types are most aligned with. (Or are they completely decoupled, and just balanced through energy cost, cooldown, and damage %?)

Last edited by anachoret; 05-14-2018 at 04:08 PM.
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  #28  
Old 05-14-2018, 04:09 PM
GraySkull GraySkull is offline
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this is awsome, we even get mummies to kill aswell
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  #29  
Old 05-14-2018, 04:12 PM
Isyth Isyth is offline
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'No new animations' he said What a troll. Good stuff
So we get mobility, we get endgame, a possibility of removal of 1 difficulty, slap another class or two and we have the -hands down- best ARPG ever made.

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  #30  
Old 05-14-2018, 04:13 PM
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Quote:
Originally Posted by Zantai View Post
Personally, I'm getting pissed off because I can't see that hat clearly. Is that a freaking English Bowler/Derby type hat?

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