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#111
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I want the characters wearing what fits the setting, not what 'looks hot'. The title of the game is 'Grim Dawn' not 'Americas Top Model' for a reason. This isn't 'Beach Party:The RPG', this is a post apocalyptic setting where humans are fighting for their survival.
If this game offered anything 'sexy', I'd give my key back to the person who got it for me and walk. Part of the reason i'm getting the game is for the setting and story. I think it would show a lack of integrity on behalf of Crate if they sacrificed the integrity of the setting just to put females Or males in outfits that made no sense when looked at in context with the grim, bleak setting they inhabit. Obviously, come kind of unique looking gear that serves a dual purpose of being decorative AND protective would make sense, but the odds are characters in this kind of setting would look at what's 'sexy' or not in a completely different manner than most of us would. It would be all about how powerful someone was, how big their group was, how strong it was, how much protection they could offer, etc. Also, way too much objectification going on in this thread. I mean, wow. Some of you need to wake up and realize that it's the 21st century. Time to stop looking at your fellow human beings as objects to be ogled over.
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#112
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#113
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Aesthetics are important, imho. There should be a difference between male and female armor, else there's little point in offering the player to choose between genders. However, I'm against the objectification of women by placing them in unrealistic bikini armor. From what I've seen in the screenshots though, I can't imagine Crate is going to go the route of less is more on female armor. The game will be moddable, there will be enough mods to cater to the lust of some of the gamers on here.
There's plenty of proper female armor around to get inspired by, e.g. ![]() It's still a bit on the "light" side and it definitely could use more ornaments (I'm not against flashy useless stuff ), but it's a decent start.Ofcourse, you could ignore differences between male and female armor and you get something like this; ![]() EDIT: Also, female armor sucks Last edited by yerkyerk; 07-12-2012 at 10:43 AM. |
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#114
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I envision something like
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Proud member of the Ember Adventurers Club guild! "Shared pain is lessened.Shared joy is increased.Thus we refute entropy." -Spider Robinson |
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#115
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That one looks really cool, zidders! Looks like a kinda apocalyptic makeshift-commando if you know what I mean?
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#116
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Quote:
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#117
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Armor should look like armor. Nothing wrong with perhaps sleeker profiles for a more feminine appearance but at the end of the day a giant section of armor missing just to show off your belly button or some thigh isn't very practical.
For something of a more acrobatic character, sure why not take off those shoulder pads and give yourself some flexibility but there still shouldn't be that much skin showing when cloth in those areas does just as good a job and offers some resistance to the environment. But hey, maybe I just expect too much practicality out of my fictional universes. |
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#118
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Assassin's Creed: Liberation will have a female protagonist, and I have to say it; she looks pretty good for a female char
![]() ![]() Maybe Grim Dawn's female equipment would look like this; to me, a female char can be beautiful, but her clothes don't need to be revealing, just practical ![]() ![]() Never thought I would say this, but; that female assassin looks pretty deadly dressed part-highwayman/part-noblewoman ![]() ![]() Younghappy
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Digital Collector's Edition + Expansion ![]() I wanted that massively stylish George Washington in-game powdered wig ![]() |
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#119
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- This isn't an either-or; it isn't either completely conservative or completely pornographic. There is a spectrum here but only the two extremes are being discussed with no accounting for good taste.
- Straw man arguments. Someone who likes evocative apparel is presumed to "objectify" women; likewise, anyone who doesn't like evocative apparel is assumed not to view women inappropriately. People aren't "all good" or "all bad" based on this, or any, one trait. - Men and women are different. I don't know why guys are supposed to apologise for being guys and women are supposed to make excuses for being women; it is unnecessary and destructive. There is no point in treating men and women identically. Additionally, different doesn't imply one is greater or less than the other; in fact, they are synergistic so long as we quit trying to "normalise" them to androgyny, creating gender/role/identity confusion. - Last year, 42% of gamers (average age of 37) were women. I think its a safe guess that the industry isn't going to alienate 42% of the market. I envision many all-women focus groups garnering what women want and then testing that by giving said women a wide selection of avatars, armour, etc. to choose. Any bets on the outcome? If women didn't want to be "sexy", then why the $30B lingerie industry? How many men do you see in lingerie stores? Are slave-masters buying said unmentionables and forcing women to wear them? I completely agree; TQ had the sex appeal but it wasn't distasteful. (Although, I could see where it wouldn't be everyone's taste but you can't please all the people all the time.) I'm trusting the lead designer to do a great job with it, again. |
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#120
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I played quite a bit of Aion and one thing that i found really quite stupid was how the armor skins changed between male and female (altho it is possible to change skins on items in aion)
I do agree they should change a little but not to this extent ![]() just an example of the difference both of these characters are using the exact same items I dont even understand how that can be called armor as it wouldnt really protect you from anything I personally dont play games to look at pixel women |
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| Tags |
| armor, beauty, character, female, goose, tunic |
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), but it's a decent start.







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