#11  
Old 10-02-2018, 07:13 PM
toapeiron toapeiron is offline
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Wow, the new PoE update looks amazing!

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  #12  
Old 10-02-2018, 07:48 PM
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durruti durruti is offline
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now that's a quirk not worth patching. at least leave a pre-patch skill on an item in the game. pretty please.
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  #13  
Old 10-02-2018, 07:58 PM
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Skill also seems to have no energy cost, free spinning forever, now that would be something.
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  #14  
Old 10-02-2018, 08:02 PM
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Quote:
Originally Posted by Zantai View Post
...
Someone needs a doctor. :/
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  #15  
Old 10-02-2018, 08:04 PM
Xervous Xervous is offline
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good excuse to nerf it into pink mush

I propose we model the spinning with a movement speed penalty that approximates the player as a cylinder of uniform density. So a walking player has an effective KE of 1 unit, to make a spinning (rolling) player proportional to that we'll assume a general R for the cylinder and... math class ramblings
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  #16  
Old 10-02-2018, 08:14 PM
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Quote:
Originally Posted by Avyctes View Post
Skill also seems to have no energy cost, free spinning forever, now that would be something.
The skill is actually extremely energy expensive. I was using a cheatsy character for the purpose of testing a bug I found with how the skill works with movement speed, attack speed, and movement speed procs from items. Letting you far exceed the cap. The issue is that even with ONE point in this skill you could likely abuse the movement speed bug. So unfortunately it will be fixed.

To be clear: The speed you see in the video would have been 100% able to be obtained legit. But it is going to get fixed. The energy regen on my character was absurd though. Still with energy leech and some good rolls you ought to have been fine and like I said it could still be exploited as a 1 point wonder for speed farming content.
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Last edited by adoomgod; 10-02-2018 at 08:36 PM.
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  #17  
Old 10-02-2018, 08:15 PM
hammyhamster1 hammyhamster1 is offline
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In PoE of old, the nemesis of this was reflect. I can remember many a hardcore committing suicide by not being able to stop quickly enough when a reflect mob or effect was spotted too late. Some mobs could put an effect on the player which essentially made all attacks vs reflect for the duration.

So... FG just needs lots and lots of reflect with -RR stacked.

Edit: and the spin skill needs a time window for stopping the spin and direction, ie, not instantaneous.

Last edited by hammyhamster1; 10-02-2018 at 08:36 PM.
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  #18  
Old 10-02-2018, 09:01 PM
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Praetorians hogging all the fun again
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  #19  
Old 10-02-2018, 09:01 PM
Gumshoe Gumshoe is offline
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Quote:
Originally Posted by durruti View Post
now that's a quirk not worth patching. at least leave a pre-patch skill on an item in the game. pretty please.
Never fear, I'd guess Sonic-speed spin2win will probably be available as a mod shortly after release...
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  #20  
Old 10-02-2018, 11:16 PM
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Avyctes Avyctes is offline
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Quote:
Originally Posted by adoomgod View Post
The skill is actually extremely energy expensive.
Relieved to hear that

Quote:
Originally Posted by Lokarr View Post
Praetorians hogging all the fun again
So uh, this joke account is not created by one in the first place?
I actually have no idea who is behind it

Last edited by Avyctes; 10-02-2018 at 11:19 PM.
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