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Old 07-02-2012, 09:39 PM
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Default Enemy specific damage

I really like the idea of certain weapon stats applying to only specific monster types.

+% damage to Demons, Undead, Animals, Humans, Insects, Constructs, Djinn, etc.

I remember in Icewind Dale the Heart of Winter expansion they have clever and funny club called

"Evil Spider Crusher of Doom"

it have a really cool history/back story about a gnome who has terrified of spiders. So he made a club that was really powerful against them and went on to clean up the local area of them.

it gave a +4 to hit and damage against only spiders.

That is the sort of flavor that is so much fun to find and use.

it gives the items so much more color and uniqueness.

Perhaps they could be reserved for Unique or Set items only.

Perhaps they could be even more specific like some items giving +50% damage to BONEY undead vs FLESHY undead

these kinds of damage specific affixes just are so much fun to find and use vs certain enemies.

Please consider this if you can!
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Old 07-02-2012, 10:07 PM
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I expect something like this to be in Grim Dawn in at least some respect. In Titan Quest there were a number of different skills, artifacts and weapons that had this effect. I would be surprised if this didn't make it into Grim Dawn in some capacity.
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