|
#71
|
|||
|
|||
|
Quote:
|
|
#72
|
||||
|
||||
|
As I said above your post, you people (no offense in this, dunno how else to type it, heh) don't get the most important fact - the drops mean nothing when the items themselves also have to roll for stats after identification, including shit like Monk-only fists having INT (totally useless), Wizzard's wands having STR/DEX, etc. The itemization is broken in this game and until it's fixed, they can increase the drops by 100000% (exaggeration of course) and it won't matter, because you still have % from % chance for something with a huge range of different stats = close to none. =/
__________________
--TQ:IT Death Effects Mod maker (DEM), Former ASYLUMSMOD, Masteries & Krater(alpha) Tester, Masteries Calculator maker-- Thorough GD info here: www.grimdawn.com/forums/showthread.php?p=71628&postcount=1 Best music label of all times: www.g7welcomingcommittee.com/ "Boxed Deluxe Edition" support |
|
#73
|
||||
|
||||
|
Quote:
And there very definitely are packs that are impossible in Act I. Yesterday morning I found 3 blue packs and 1 yellow with minions in Act I Inferno and I couldn't defeat a single group :PI think the frustration comes in that even with a 5 stack of valor and an MF of over 150% I still received yellow drops that were significantly under level 60. In over a week (yes, I know it's only a short time against what others have farmed) I've only had 1 drop worth selling (i.e. that sold for some real gold) and two minor upgrades. At this rate, I'll be farming Inferno Act I for about 2-3 months probably, before I can progress in Act II.
__________________
"Sleep with one eye open, gripping your pillow tight." proud owner of a Loyalist Edition key. |
|
#74
|
|||
|
|||
|
Oh, thats no good then. Still, its a step in the right direction. I'll keep playing until inferno and see what happens. Guess I'll be bored by my barb then, and continue with one of my other chars.
|
|
#75
|
||||
|
||||
|
On my Monk I can defeat just about every single pack I come across, there's a rare combination that can kill me (Horde, invulnerable minion, arcane enchanted, and molten) but for the most part things die within the first few seconds of me coming across them even sooner then that sometimes.
I have 202% MF with valor and drops have been interesting, mostly rings which is great since they sell for a lot. I like the new drop rates but I hope they continue to improve the farmig game more. My monks build is somewhat typical but I keep trying to find a more preferable build.
__________________
_______ Legendary Fan & KickStart Supporter |
|
#76
|
||||
|
||||
|
Quote:
But D3's items seem to be only about a very, very few stats - only DPS and +STR/INT/VIT (or whatever stats are called) and resists are important. No one seems to care about life leech, mana leech, knockback, +skill, stun chance, cast on hit, thorns, charges, slow/freeze, poison, ignite, fast cast, attack speed and all that other stuff that made D2 items so diverse. All that stuff seems not to matter in D3 - that's the real problem imho. EDIT: Extra Credits did a video on the topic of introducing ever more powerful items: http://penny-arcade.com/patv/episode/power-creep Last edited by hooby; 06-30-2012 at 01:40 PM. |
|
#77
|
||||
|
||||
|
I only ever remember IAS, mana/health leech, and Vit being important in Diablo 2.
I personally stack chance to freeze on hit and I'd like to stack +life on hit but that gear is simply too expensive for me. Knockback sucks as melee character though I imagine fear is better for ranged.
__________________
_______ Legendary Fan & KickStart Supporter |
|
#78
|
||||
|
||||
|
Quote:
|
|
#79
|
||||
|
||||
|
Quote:
Primary + vit + resist all become the three you tend to search for on the AH, and then when you look at what is returned to you in your search, you further break them down by looking for stats against your class. For me as a DH I'm looking for additional damage%, crit damage, crit%, and attack speed (not necessarily in that order).
__________________
"Sleep with one eye open, gripping your pillow tight." proud owner of a Loyalist Edition key. |
![]() |
| Tags |
| diablo |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | |
|
|
All times are GMT. The time now is 05:17 PM.











And there very definitely are packs that are impossible in Act I. Yesterday morning I found 3 blue packs and 1 yellow with minions in Act I Inferno and I couldn't defeat a single group :P

Linear Mode
