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#131
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Rotations in games now are a must
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#132
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I've watched that recent gameplay vid (pre-alpha Occultist) a few times now and seeing that rotation is just fantastic (although if I had made the clip I probably would have over emphasized it by rotating almost 90% of the time lol). Great to have it included optionally for those that would like to use it (I know I would love to) but not forced at the same time.
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#133
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__________________
"believe in what gods you may, but TRUST in cold hard steel" -//Legendary Key Holder//- |
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#134
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I think zoom option must be in the game . I really like the closer look to my chracter
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#135
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And for me the ability to zoom out. way out.
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#136
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Now I got that song in my head from the Flintstones! "Way out..."
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#137
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camera rotation is not a good idea. why? because i know at least one person which is getting motion sickness from that. he can play diablo 2/3 just fine, but is getting dizzy from playing wow. so no... i would not recommend that.
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#138
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Then do not rotate
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__________________
latest feature article: Your name in the credits of Grim Dawn - in progress: Combat
please read: Tips and Best Practises for using the Forums |
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#139
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Yeah who don't like this do not rotate but I really like this feature
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#140
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not using a feature will only work if the game doesn't require you too. for example, your view might be obstructed because your are behind a wall. if they implement the feature to rotate the view, they might NOT see the need for a feature that will make your character and monsters behind that wall visible in that view. it could happen.
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| Tags |
| camera, camera rotation, maps, models, rotation, tools, zoom |
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