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  #11  
Old 05-24-2012, 12:27 AM
Sensuki Sensuki is offline
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Quote:
Originally Posted by Hygbeorn View Post
As for the gaming community, it is true that games which have complexity and soul are what we look for. An example remember Dragon Age: Origins and it's "Baldur's Gate" vibe, a game which you would prefer to play in isometric view rather than the more actionish 3rd person and the community backlash Bioware for the sequel which by distancing itself from the old school style the original had and adopting the Mass Effect formula...
No offense but Dragon Age: Origins didn't feel like Baldur's Gate at all. It was a terrible game.
That was just the marketing campaign they used.
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  #12  
Old 05-24-2012, 08:06 AM
LokiHades LokiHades is offline
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I find myself in agreement with PC gaming's rise. Digital distribution is amazing, look at Steam. On sale, some games have made as much as 7000% profit (source http://twotribes.com/message/rush-sales-statistics ) due to the great deals and bargains. You can buy old classics, new indie projects, and new AAA titles on steam if you wish, and whenever a big sale event hits, everyone empties their wallets.

The indie bundles were also great things, showing that it doesn't have to be a AAA title to be a game people love and enjoy.

The rise of Kickstarter is another great thing. Essentially, gamers put their good faith into developers to create something that the gamer is actually excited about. I've yet to see a Kickstarter project that I was interested in where the people making the product were helpful, kind, and offering great content. Crate Entertainment is clearly a great example of this.

Another thing to take note of is, while consoles are still recouping losses over the pricing of their consoles (remember PS3 and 360 sold for much less than production cost), the PC has been steadily advancing in technology. My current PC is 5 years old and can still play all the latest games, on mostly highest settings. A lot of games recently have been held back in terms of technical capabilities due to the consoles not being able to handle the same degree of both graphics and AI.

The PC has a bright future, all it needs is more pushes in the right direction. Many of the major companies are starting to reap what they sow, evident in their profit steadily declining.
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  #13  
Old 12-09-2012, 10:53 PM
Achilles Achilles is offline
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I agree too that the pc gaming scene is not dead, but getting bigger, but what do you people think about the "menace" of tablets and smartphones? the other day I was reading this news article saying that microsoft is losing money because apple is eating the pc market away and also the console one (less xbox sold), because more and more people prefer to buy an Ipad instead of a pc or a console.

And I think that because the money is more and more in the ipads, more and more game developers that could make outstanding pc games, are developing games that are iphone or ipad friendly :

-Weak graphics and engines, because of the lack of graphical power in the smartphones/Ipads. They can benefit of the power of pcs if the game is cross platform, but if the game doesnt have respectable graphics to begin with, you dont get much more quality playing the pc version.

-Casual games with simplistic mechanics so they can be played comfortably with the restriction of not having mouse-keyboard or gamepad, and that are appealing to people who mostly play angry birds etc.

-Interesting, deep Ideas for games that are not developed because of the relatively small size an Ipad game must have. Developers that want to make money out of ipad games wont be able to make, for example, a skyrim-like game because right now is imposible.

Maybe Im just talking out my ass, or maybe its because I hate apple and the damn ipads and iphones. what do you think?

Last edited by Achilles; 12-09-2012 at 10:56 PM.
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  #14  
Old 12-09-2012, 11:55 PM
Nightblaze1 Nightblaze1 is offline
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Quote:
Originally Posted by Josho View Post

I don't have to worry about choosing between generic elf, dwarf or orc when I have an arse kicking dude toting a gun in Victorian era styled world.
Hold on... So your saying, instead of getting to choose a race, even if it is those three generic ones you stated, that you'd rather have no choice and be forced to play a human. That sounds kind of silly to me.

If a game gave me the choice of being something other than an extremely generic human, I wouldn't even have to think which one I would choose. =)

On topic:

PC gaming is going to see another dip when the next gen consoles come out. However, give it a year or so afterwards, and again PC hardware and software will become top of the line again causing another surge in PC gaming. I see this trend happening a lot over the next few years. =)
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  #15  
Old 12-10-2012, 01:24 AM
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Quote:
Originally Posted by Achilles View Post
the other day I was reading this news article saying that microsoft is losing money because apple is eating the pc market away and also the console one (less xbox sold), because more and more people prefer to buy an Ipad instead of a pc or a console.

-Weak graphics and engines, because of the lack of graphical power in the smartphones/Ipads.

-Casual games with simplistic mechanics so they can be played comfortably with the restriction of not having mouse-keyboard or gamepad, and that are appealing to people who mostly play angry birds etc.

-Interesting, deep Ideas for games that are not developed because of the relatively small size an Ipad game must have

Maybe Im just talking out my ass, or maybe its because I hate apple and the damn ipads and iphones. what do you think?
They can keep all their angry birds and crap like that, most pad / phone games I have seen I would not want to play for even 1 minute.

To me they fit right in with the casual game crowd, also stuff I find completely pointless and unfun.

In a way this is similar (albeit more pronounced) than the challenge we have with console games for a console generation that was outclassed over 3 years ago and still clings on....

I am not overly concerned, if only because the PC has been around this long and everyone was always predicting its demise. Social and tables / phone games certainly will find an audience, but these are not anywhere near full games, graphics and gameplay wise. They are more like glorified Minesweeper, you play it for 5 to 30 minutes when you have nothing better to do (i.e. on a bus or train), but it does not replace 'real' games, just like youtube does not replace HBO.
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  #16  
Old 12-10-2012, 10:23 AM
lemonrev lemonrev is offline
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Too much to say too little time, i might blabber more on this since its soo late at night and only saw this topic so thought i throw in a couple of words before heading to bed.

- Small casual - iphone / ipad = 5 / 30 mins playtime and if you expect more then your stupid lol.

- people will always buy new crap and find out the crappy difference in a more than average way i just dont know why people with silly iphones dont see that all they are doing these days is looking down and running into brick walls < cant wait for this to start to happen....

- Kickstarter is a good way for indi devs to take an idear present it to the plubic but i dont think having to have to put down X amount for something to kick off is something that should still be allowed, i mean if anyone even 10 people vote on a game if the dev thinks that game is worth 10 people to put the game out there then so be it let it be there choice not kickstarter.

- Kick starter needs to be kicked in the butt hole for being morons that make people or devs put down a amount for a game to take off or even for money to pass hands they needed a rethink on this.

- How pc gameing is well i say if stupid publishers ever get there a - hole into gear then maybe we could enjoy good games like on console for pc as well, i mean look at the ability now to run old games on your pc because of dosbox - emulators and roms that well use to be our tape / disks to run the game it self.

- Gaming in general atm is at an interesting time period because of the new idears that are floating around but as i said about kickstarter theres only a few or maybe less than 5 places where small devs can get there idears out to a huge plubic or only those that know about the web site.

- The web is always changing and people looking for games need to have a more common ground when looking for information on gaming in general, You tube is a great place to find out if a game is worthy of playing or not since it can either make you like a game or hate it.

i have been at this for a bit might take half a post but i dont care.. im going to bed. night all. might blab more lets see .
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  #17  
Old 01-06-2013, 10:43 AM
Warlok Warlok is offline
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Quote:
Originally Posted by medierra View Post
To earn back the costs of massive AAA games, they need to hit as big a market as possible. The broader the audience you target though, the less effectively you can please any given segment of the audience.
The broader the market/audience you shoot for the more diluted the actual *play* quality of any game happens to be, too. Everyone gets scared to do something that although possibly cool, has never been done before. Just look at Medal Of Honor/Call Of Duty/etc. etc. . Same ride all the time.
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  #18  
Old 01-06-2013, 04:54 PM
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WoW has been so diluted in attempts to market it to the masses that it barely resembles its initial release. A few, including myself, have left because the game has become "flavourless" to us. We are a part of that subset that Medierra said would be hard to please the more things were "dumbed" down in order to appeal to a wider audience.

That said... i don't think Blizz would agree that their marketing to a wider audience has been an issue, especially when they still have 9 million or so people paying $10-$15 a month to play the game.
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  #19  
Old 01-08-2013, 03:29 PM
crimsonedge5 crimsonedge5 is offline
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Not the steam sale argument again....

You know that steam gets most if not all the profits from these older games, right? You know a lot of these $2-$3 games they have on sale? A lot of these companies have just sold the marketing rights to steam. Most of the time these are old games, that everyone who wanted to play them already has. I feel like its nothing more than a money sink for the ADD generation who buys on impulse.

Cousin of mine bought a ton of those cheap games, and even he admitted, that he probably isn't gonna play most of them, but felt like showing his collection off anyway, like it was some sort of bragging rights? I told him to come over to my place, and I'll show him a legit PC game collection, around 200 PC games, with boxes and manuals upstairs.

As long as I got a physical copy, nobody can enforce their terms of service on my ability to play the said game.

I'm weary of digital distribution, I see it as a double edged sword, one way to look at it is people will possibly get better deals due to not having to package their products to sell (which means I'm not paying $60 for a digital copy), but this also allows them to establish more control over the consumer by making you agree to their terms of service, and those terms of service actually have teeth behind them, and its the fact they are pushing this on the gaming base is what scares me. No I don't trust a large corporation, especially not a company like Value, or EA.

I still support game companies, but honestly I always look for the same patches the pirates use to play their games off steam, meaning I buy physical copies, and just patch steam out. Its basically me saying, yes I want to play this game, and I paid you money for it, but no I do not agree to any terms other than you selling me a physical copy of a game and me playing it when/how I want. Its how I do PC gaming, and I've been doing it for years, and I'm going to continue doing it. I don't even have a steam account, or even have it installed on this PC, don't need it.

Some people are control freaks, and in a way, I'm sorta an anti-control freak, meaning if I feel like someone is unnecessarily pushing for some kind of control, in this case companies controlling their products, then I feel obligated to be against it. Its like a second nature for me.

Last edited by crimsonedge5; 01-08-2013 at 03:35 PM.
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  #20  
Old 01-08-2013, 04:03 PM
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Gibly Gibly is offline
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Quote:
Originally Posted by crimsonedge5 View Post
Not the steam sale argument again....
Nobody mentioned steam even once in here. But thanks for your generic rant.
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