#51  
Old 11-20-2017, 12:43 AM
Maleus79 Maleus79 is offline
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Default Grim Dawn Version 1.0.3.1

Hi,

i can confirm that part with additional 40% increased trauma duration not make it into release build, its still retalation add + % and not Trauma +% :
Relic - Doom: reverted skill to its original version and increased its radius. Replaced % Total Retaliation damage with 40% increased Trauma duration.

Thanks.
  #52  
Old 11-20-2017, 01:24 AM
Lony97 Lony97 is offline
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Ty Zan , good dedication

Hey do you know we can tweak a car to boost their speed? lol
  #53  
Old 11-20-2017, 11:58 AM
Nikof Nikof is offline
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Quote:
Originally Posted by Corvinus View Post
Please crate reconsider the dropping rates of the new level 94 Outcast secret.
I don't know if with the last patch and hotfix something has been made on that subject, but it certainly doesn't seems so.

I realize i'm being stubborn on this, but i was led to believe that those drop rates were unintentionally low and with the patch something would be done in that regard. Now after other 70 tries or so (after the patch), more than 10 blue hoods and almost 40 (that means FORTY) tainted brain matters dropped from anesteria, still no trace of the goddamn purple item.

C'mon guys, i may be wrong in fixating on this, but still it's preposterous.
This. Can we at least have a confirmation whether this is as intended or not? i have the same issue with Alkamos legendary MIs also. In particular, i have done more than 60 runs since hitting lv 100 and got 2 epics and 0 leg... I know it could be variance and all that but it just doesn't seem right... And drop rate of the high lv recipes with the Sentinel seem abysmally low as well...
  #54  
Old 11-20-2017, 12:52 PM
Serimert Serimert is offline
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Originally Posted by Chthon View Post
This is my first time hearing that name

As to the patch, tbh you guys could've not done this today and enjoyed your weekend.

Thanks

#lazydevs
This is how business is running in real life so it is nothing to be praised for. This is how it should be since they are swimming in money ( or if they want to have more) . These praising comments started to annoy me because they seem to be doing something special which is actually not. They made a great game and they need to keep providing services to meet the demand of big sales. That is it nothing more!. And this is what "other" big companies are doing too. So this and other "like this" comments are the definition of "fan-boyism". Most itchy part is you don't support your local business that much because they did not give what you wanted even they do a great job too.

Aside from this, i like where this company philosophy is going. Being talkative to community about many stuff in game or others is good way to boost future sales. Quick hotfixes for customer satisfaction is always welcome. I hope you keep doing this.
  #55  
Old 11-20-2017, 01:29 PM
miyamotomusashi miyamotomusashi is offline
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^ thx god other ppl are posting this. the circlejerk is annoying sometimes.

Also props to Ceno for what he said at the end of the stream where he read the patch notes . Regarding 1.3.0 being available only after one month from release. Instead we should have had a smaller patch with annoying things patched first (+crafting changes).

Last edited by miyamotomusashi; 11-20-2017 at 01:44 PM.
  #56  
Old 11-20-2017, 01:36 PM
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ibugsy ibugsy is offline
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Originally Posted by Serimert View Post
So this and other "like this" comments are the definition of "fan-boyism".
Then I'm 110% a "fanboi"! Thanks Crate for the patch! You all deserve time off during Thanksgiving and the Holidays!

Thanks Serimert for reminding me to be a real person who is compassionate and understanding of other people and the work they do; and that expecting people to work 365/24/7 is absolutely the worse thing ever.
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  Click here to go to the next staff post in this thread.   #57  
Old 11-20-2017, 02:30 PM
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Zantai Zantai is online now
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Quote:
Originally Posted by miyamotomusashi View Post
^ thx god other ppl are posting this. the circlejerk is annoying sometimes.

Also props to Ceno for what he said at the end of the stream where he read the patch notes . Regarding 1.3.0 being available only after one month from release. Instead we should have had a smaller patch with annoying things patched first (+crafting changes).
The very last thing committed for the patch was bug fixes by the Programmers. In the meantime, Designers were making tuning changes, cause why not? Save them for V1.0.4.0 cause "this should have been a bug fix patch!".

Bullshit like, "this should have been released sooner rather than combining it with a balance patch" is frankly just utter ignorance of how development works. What a player may consider a critical issue that needs to be patched ASAP and what is Actually a critical issue are rarely the same thing.

And for those advocates out there of rapid-firing small patches...patch releases are extremely disruptive. You don't click a button and the patch is out.

So unless there's some major gamebreaking issue, ex. quest progression breaks in the main story or quest progress is literally getting erased for players, we bundle fixes together. The hotfix over the weekend is an example of a major issue getting hotfixed as soon as we were able because it affected a major quest early in the story. Players impacted by that bug had to send us their characters to be fixed.


Despite us spending a vastly inordinate amount of time tuning and supporting high level gameplay, a very small fraction of players is actually impacted by that. And as much as certain crafting or loot table issues may have annoyed you personally, they were actually only a problem at very high levels. Not being able to the secret dungeon due to a side quest bug? Only affects Ultimate difficulty. You may not like it, but that is the reality.
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  #58  
Old 11-20-2017, 02:40 PM
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Chthon Chthon is offline
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Quote:
Originally Posted by Serimert View Post
.......
Quote:
Originally Posted by miyamotomusashi View Post
......
Regardless of whether it's circle jerk or fanboyism or whatever the fuck. A weekend patch shows dedication. I am not blind enough to say they won't ever go the same route Blizzard did (no offense devs) but at the same time if they're doing a good job and keeping us players satisfied then they do deserve a praise

I don't know what you guys think development is like but it's anything but easy. It's those "minor issues" that are the hardest to fix. If all the circle jerk was really bothering y'all then you guys could've you know done the one thing that people on the internet seem to forget..not comment unnecessarily
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  #59  
Old 11-20-2017, 03:01 PM
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Corvinus Corvinus is offline
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may be only businness as some of you say (as ofc. everything in our society, and btw thanks for being the first ones to discover that much fo all of us), but the way you do it can show professionalism, or not.

And here i see a professionalism, reliability and dedication.
  #60  
Old 11-20-2017, 04:08 PM
miyamotomusashi miyamotomusashi is offline
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Zantai I agree,sometimes new bugs appear. Good luck with anything you work on.

not sure if bug but can be implemented better:

Im trying to do the super secret quest but I get no amulet in devil crossing near that monster. I am on ultimate and I dont remember getting this on earlier difficulties. Maybe you guys can add another option not to lose this,
no idea. Or maybe its shareable and I ll lever another one just to transfer it to my tank (no, i dont wanna use gdstash).

Last edited by miyamotomusashi; 11-20-2017 at 04:11 PM.
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