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#11
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Sure ! I guess D2 devs wanted to prevent exploits in the ladder (and haven't enough imagination for finding a more elegant way than putting a hard limit cap).
But there's no ladder in TQ and GD, they're not competitive games. So if I want to build a 100% dodge character, does this bother anyone? I mean, nobody is forced to do the same. If you think it's not fun or cheating (and I totally respect that), you can limit yourself with more classical builds, I won't blame you. (But in TQ, believe me, the long tortuous way for building a 100% dodge character from scratch was a real challenge, and when you finally reach your goal it was like a big satisfactory achievement.) So really, I don't think putting max caps is a good idea. It limits the number of viable builds with the most frustrating way. Quote:
PS : sorry for my atrocious english. |
| Tags |
| balancing, combat |
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