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#1
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wondering if there could be a teleportation skill that does damage. Not phantom strike mind you like in TQIT, but where you actually teleport instantly to the enemy, do damage, and teleport back from where you came from.
maybe allow it to pull your friends out of tight places? |
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#2
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Sounds like it would be difficult to balance. Doing phantom strike sort of damage and then going back to safety instantly seems sort of overpowered. It would have to do far less than any sort of devastating damage to be "fair". I was quite happy with how phantom strike worked anyway. I don't think you really need to teleport out...
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#3
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Quote:
in my perspective, if people can use throwing knives, fire orbs, lightning etc from far away doing considerable damage, why can't someone teleport? it will be the range attack of a class. |
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#4
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Quote:
I don't mind a TP skill, don't get me wrong. As a matter of fact, TQ had TWO unused TP skills. One was probably unused cause you could access impossible areas (mountain tops, bottoms of the rivers, black spots, ugly stuff) and the other cause you swapped places with an enemy...even if it was a turret making it kinda weird. |
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#5
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single player, like you said, I would use when I was close I guess having a faster teleport would be a fix for my hated PS. PS was boring because it moved slow, if it was instantaneous, it would have been a million times cooler. |
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#6
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