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  #1  
Old 05-06-2012, 09:36 PM
Soul0Reaper Soul0Reaper is offline
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Default I pre ordered Torchlight 2 and Diablo 3, why (and should) I get Grim Dawn

Obviously I like action rpgs, and I noticed your game on the kickstarter page. So my question is, how is this game better than torchlight or diablo? The description you give about the game seems pretty generic to any arpg.
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Old 05-06-2012, 10:30 PM
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So my question is, how is this game better than torchlight or diablo?
No idea, the only thing we can do is say look at Titan's Quest and imagine grim and evil in a Victorian age.
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Old 05-21-2012, 08:31 PM
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No idea, the only thing we can do is say look at Titan's Quest and imagine grim and evil in a Victorian age.
I tried to download the Titan Quest demo from Steam, but the damn thing wouldn't run. Just my luck.

I did end up pitching in on the Kickstarter though, because I like games like this and I think it's admirable that the developers would take a risk on a project like this, funding it with their own money up until now.
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Old 05-21-2012, 08:51 PM
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Like so many here, supporting & pre-ordering Grim Dawn was pretty much a no-brainer because of the awesomeness that was Titan Quest.
If you haven't played it but love Diablo esque games (clones) then you owe it to yourself to check it out.
It takes place in the mythological universe of the Spartans with all the cyclops, medusas, centaurs, & whatnot, but it is still the same action hack & slash RPG's that we all know & love.

Some have already mentioned that you can get it on steam, but you can also find a disc version on Ebay every now & then.

If you do play TQ just keep in mind that the team at Iron Lore was held back a bit by the restraints of the higher-ups who wanted a more teen rated game, which meant no blood & gore. That is the only area where TQ falters some, imho...but it also makes up for it by having Rag-doll physics. Sure, Diablo 3 has it now, but Titan Quest had it some 5+ years ago.
With Grim Dawn they have no constraints and intend on making Grim Dawn just as bloody, gory, & visceral as an other game, Diablo 3 included.

Of course we don't have any delusions either, as we are aware that this is a game being created by a relatively small team with limited income. That means that while the game will have high production values and awesome content, it will more than likely be on the shorter side, as too make a long & drawn out game will put too much strain on the small team at Crate.

Grim Dawn isn't scheduled to be released until some time in 2013, but of course if you pre-order than you get access to the beta which will be out before then (we think/hope).
And Grim Dawn isn't going to have all those glowing colors that Diablo 3 has...will be playable off-line...and will eventually see expansion content released for it.
If you've played Titan Quest, then you would understand all of our excitement for Grim Dawn.
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Old 05-06-2012, 10:46 PM
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Quote:
Originally Posted by Soul0Reaper View Post
Obviously I like action rpgs, and I noticed your game on the kickstarter page. So my question is, how is this game better than torchlight or diablo? The description you give about the game seems pretty generic to any arpg.
I dont think it should be gauged entirely in terms of better ir worse. How I see it is that Arthur Bruno, the,lead designer of Titan Quest, has gone two years without a paycheck so that he could create an enjoyable (and improved over TQ) game for ARPG fans like us. That alone makes Grim Dawn worth some of my money.
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Old 05-06-2012, 10:56 PM
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Well it's a year or so away, so it's not like any of us are buying any time soon.

If this game turns out to be a total dud, I only pledged $18 so far, so it's not a huge loss. It just means I can't eat at chipotle for two or three days.

I like what I've seen so far, I like the look of the game, I like the community spirit in the forums and I admire the attitude of the developers. I think that's worthy of some early, token support.
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Old 05-06-2012, 11:06 PM
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Quote:
Originally Posted by Soul0Reaper View Post
Obviously I like action rpgs, and I noticed your game on the kickstarter page. So my question is, how is this game better than torchlight or diablo? The description you give about the game seems pretty generic to any arpg.
Not to sound like an outraged fanboy, but I'm not really sure how you came to that conclusion. There's a few big features that differentiate Grim Dawn:
- Open World Style
- Faction System
- Dual Mastery System (as in Titan Quest).
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Old 05-06-2012, 11:12 PM
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Yes, the Dual Mastery System allows for more varied builds - see Masteries for a sneak peek. I also suggest you read Old School Design.
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Old 05-07-2012, 12:11 AM
Soul0Reaper Soul0Reaper is offline
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Originally Posted by Kluga View Post
Not to sound like an outraged fanboy, but I'm not really sure how you came to that conclusion. There's a few big features that differentiate Grim Dawn:
- Open World Style
- Faction System
- Dual Mastery System (as in Titan Quest).
I do admit I am neither a fanboy nor a hardcore arpg play, I just liked Diablo xP But here is my 2 cents on those features
1. Torchlight 2 is doing open world from what I've read.
2. I'm not familiar with this, how does it work?
3. That certainly is interesting, sort of like dual class system in guild wars it seems.
but overall these 3 things aren't exactly that compelling :S
The pictures of this game do look badass though
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Originally Posted by eisprinzessin View Post
Yes, the Dual Mastery System allows for more varied builds - see Masteries for a sneak peek. I also suggest you read Old School Design.
After reading the old school post, I have more questions than answers. For one, does oldschool mean the engine/graphics of the game will be simplified/lowered? I also hope that the complex design mentioned does not mean making an interface only someone who plays space sims can understand nor does it mean forcing upon the player time consuming actions for the sake of doing so. The mention of exploitable bugs also is puzzling. Do you plan to make it so people with knowledge of exploits in the game are not only encouraged by the developers to use them, but that you will actually design them for players to use? The "old school" description isn't exactly helping me :/. I'm all for unsymmetrical and non linearness but yeah more description of the game is helpful
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Old 05-07-2012, 01:15 AM
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I'm fairly new to the forums and Grim Dawn, and I'll try my best.
In regards to the Open World, there was a good discussion, Pondering how open is too open.

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Originally Posted by Soul0Reaper View Post
2. I'm not familiar with this, how does it work?
Try this thred. It refers to factions and has links to what the Medierra has said.

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Originally Posted by Soul0Reaper View Post
The pictures of this game do look badass though
Indeed.

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Originally Posted by Soul0Reaper View Post
For one, does oldschool mean the engine/graphics of the game will be simplified/lowered?
No, as you've mentioned above, the the pictures look "badass".
See Occultist video.

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Originally Posted by Soul0Reaper View Post
I also hope that the complex design mentioned does not mean making an interface only someone who plays space sims can understand nor does it mean forcing upon the player time consuming actions for the sake of doing so.
Medierra's goal is to keep the interface as simple as possible to avoid these types of issues. H'ere's another link on Gameplay, "Profit & Loss".

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Originally Posted by Soul0Reaper View Post
The mention of exploitable bugs also is puzzling. Do you plan to make it so people with knowledge of exploits in the game are not only encouraged by the developers to use them, but that you will actually design them for players to use? The "old school" description isn't exactly helping me :/. I'm all for unsymmetrical and non linearness but yeah more description of the game is helpful
Mmm...I think he was referring to players discovering these exploits and then using them - exploration being the keyword for discovering the game world. Form what I've read, he wants to ensure a good balance so that there is no real uber character build.

I'd suggest reading the State of the Game Address, too.

Hope that helps.
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