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#1
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While I'm aware that GD will have a more 'passive' questing where it doesn't try shoving it in your face and digging into the fluff of it is optional, I'd be curious about a middle ground. The thing is that I like knowing the context of the quest, I just can't be bothered reading the whole thing.
Sometimes I end up extrapolating my motives from the objective, but I wonder if it would be neat to just have a quest text going "[The farmer needs fuel cells for the water pumps in order to sustain the colony]". That's something I would read, and would arguably get me more into quests compared to skipping a bunch of text I wouldn't read in the first place. Maybe it's just me?
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#2
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Maybe an option for "Quest Summary", or "Skip the 'Oh Woe is me'".
Or a read complete first, then summary on further getting the quest? Based on the character receiving the quest (regardless of difficulty).
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