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#1
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Literally. Would be awesome to have a magic wielder, but could also double as a tank.
You could DPS, but in a pinch you could tank effectively. Pretty sure you could do this in Titan Quest, but please put that in this game!
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Now playing: PC: Mount and Blade : Napoleonic Wars, League of Legends, Warcraft III: The Frozen Throne. PS3: --- Waiting for: Grim Dawn, Warcraft 4. |
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#2
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Quote:
TECHNOmancer
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"We already know Crate has talented people as well...do we need to pretend Blizzard has a bunch of monkeys sitting around slapping keyboards to appreciate what Crate is doing with Grim Dawn?" -- Renevent "There seems to be a distinct lack of appreciation of what it takes to create something." -- Renevent |
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#3
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Yeah I don't see why it wouldn't...it's using the same 2 class system so I'd imagine we will have the same options as before.
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#4
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. . . or Harbinger (Warfare + Dream)
. . . or Spellbinder (Defense + Spirit) . . . or Spellbreaker (Warfare + Spirit) Anyway, my guess is that the synergies will be even more effective for GD than they were for TQ. The development team is demonstrably creative and now has the benefit of experience to add to the mix. TECHNOmancer
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"We already know Crate has talented people as well...do we need to pretend Blizzard has a bunch of monkeys sitting around slapping keyboards to appreciate what Crate is doing with Grim Dawn?" -- Renevent "There seems to be a distinct lack of appreciation of what it takes to create something." -- Renevent |
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#5
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the diviner was also a good tank (Dream + Spirit). was sufficient to get an idea with Poinas' guide Pwning with spirit; i managed to modify tqit with defiler to make all enemies equip green items and managed to beat on xmax with no deaths. sure the guide helped even with some tactics...
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#6
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imo what lacked in synergies about TQ was that... harbringer for instance should have had some kind of "harbringer specific skill" that would spread him apart from other users of dream or warfare
Aside from having the skills from either of those trees i mean, dunno maybe a 3 point skill tree or some thing, like as you gain level 20 you obtain the 1st skill of harbringer, 40.. 60 and so forth dunno.. imo at least that would have made specific classes more intreresting!
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Currently playing : The Pit : Sword of the stars / Dota 2 / Don't Starve / Age of Empires 2 : Forgotten Empires / Dishonored / Antichamber Steam Username : Skellt |
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