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Forum: Classes, Skills and Builds Yesterday, 06:19 PM
Replies: 24
Views: 1,509
Posted By RxJunkie
Looks like a great build veretragna! BTW,...

Looks like a great build veretragna!

BTW, your post is for a Warlord, but the GT is for a Witchblade...
Forum: Ideas and Feedback Yesterday, 03:03 PM
Replies: 7
Views: 217
Posted By RxJunkie
Agreed, give him a little boost as he's not much...

Agreed, give him a little boost as he's not much more than a Hero now, just with more HP...
Forum: Gameplay Discussion Yesterday, 02:58 PM
Replies: 50
Views: 1,176
Posted By RxJunkie
^ This! Honestly, Terrify needs to be...

^ This!

Honestly, Terrify needs to be removed from the game. It's a terrible effect and such a waste of time to have monsters run away from you.

Other than that, debuffs/skills that require a...
Forum: Development Updates 04-15-2019, 05:12 PM
Replies: 152
Views: 24,286
Posted By RxJunkie
Agreed, but I would say not a weapon, maybe...

Agreed, but I would say not a weapon, maybe gloves instead.

Nevertheless, I'm optimistic as Crate does an excellent job at fixing problems that come up and filling in holes with itemization. It...
Forum: Development Updates 04-15-2019, 04:23 PM
Replies: 152
Views: 24,286
Posted By RxJunkie
Looks very interesting! Changes and...

Looks very interesting!



Changes and revamping old sets is certainly welcome, but it worries me that Iskandra's set was more focused on melee/WD use, now it's another Trozan's set?

Any...
Forum: Gameplay Discussion 04-13-2019, 04:56 PM
Replies: 472
Views: 53,399
Posted By RxJunkie
Is it to have a class-less character, level 100...

Is it to have a class-less character, level 100 and beat the game?

Or to be class-less, level 100 and equip the two weird items from the Crate of Entertainment secret quest?

Just 2 thoughts...
Forum: Ideas and Feedback 04-12-2019, 08:28 PM
Replies: 3
Views: 131
Posted By RxJunkie
I think the problem you had with that build is...

I think the problem you had with that build is you're not using the most important mod on Blazeheart: 100% Physical Damage converted to Fire Damage to Fire Strike. Using a Fire Dagger causes you to...
Forum: Ideas and Feedback 04-12-2019, 07:13 PM
Replies: 3
Views: 131
Posted By RxJunkie
A case for adding Pyromancer support to the Nex & Ortus set

Following the change to the N&O set in 1.0.7.0, I realized that despite the set being designed for a Saboteur, the Pyromancer could benefit from the use of this weapon set. I posted a guide for the...
Forum: Classes, Skills and Builds 04-12-2019, 12:36 AM
Replies: 10
Views: 1,325
Posted By RxJunkie
Looks like a fun and creative build. Thanks for...

Looks like a fun and creative build. Thanks for posting!
Forum: Classes, Skills and Builds 04-10-2019, 08:35 PM
Replies: 23
Views: 5,953
Posted By RxJunkie
Great job with the Auradin Belzzzz!

Great job with the Auradin Belzzzz!
Forum: Classes, Skills and Builds 04-09-2019, 04:13 PM
Replies: 2
Views: 207
Posted By RxJunkie
Check out John_Smith's [1.0.7.1] Cold FireStrike...

Check out John_Smith's [1.0.7.1] Cold FireStrike Saboteur, Gladiator farmer here for a good build: http://www.grimdawn.com/forums/showthread.php?t=80403

Keep in mind that the power was lowered...
Forum: Ideas and Feedback 04-09-2019, 03:45 PM
Replies: 4
Views: 196
Posted By RxJunkie
The GrimInternals mod does a sound when a...

The GrimInternals mod does a sound when a Legendary drops as well as putting a purple beam up in the sky from the item so you can't miss it. Check it out here:...
Forum: Classes, Skills and Builds 04-05-2019, 01:07 AM
Replies: 39
Views: 14,119
Posted By RxJunkie
Great job x1x1x1x2! Looks like it definitely has...

Great job x1x1x1x2! Looks like it definitely has the survival for high SR and crucible. I'm not sure that Star Pact works very much on Vire's Might cooldown as my Templar I posted below has a 0.7 sec...
Forum: Classes, Skills and Builds 04-02-2019, 04:59 PM
Replies: 50
Views: 22,857
Posted By RxJunkie
To dual wield, you need to use the Korvaak's...

To dual wield, you need to use the Korvaak's Brand medal.
Forum: Guides and Tutorials 04-02-2019, 03:04 PM
Replies: 19
Views: 3,349
Posted By RxJunkie
Excellent guide Dikkie, thanks for posting it.

Excellent guide Dikkie, thanks for posting it.
Forum: Classes, Skills and Builds 04-02-2019, 02:54 PM
Replies: 29
Views: 5,390
Posted By RxJunkie
Great build John_Smith. You gave me some ideas to...

Great build John_Smith. You gave me some ideas to improve my VM spam Templar, so thanks! :)
Forum: Classes, Skills and Builds 04-02-2019, 01:25 PM
Replies: 36
Views: 17,848
Posted By RxJunkie
Excellent build mad_lee! This build is right...

Excellent build mad_lee!

This build is right up my alley as well, but the FPS drop is definitely an issue with all those procs and damage flying around. Should be fun though! :cool:
Forum: Bug Reporting 03-28-2019, 06:35 PM
Replies: 127
Views: 12,627
Posted By RxJunkie
I noticed this as well with my N&O Pyromancer....

I noticed this as well with my N&O Pyromancer. Reliably crashes the game when the RR proc from the sword set goes off trying to freeze a bunch of enemies. :mad:
Forum: Bug Reporting 03-28-2019, 06:34 PM
Replies: 127
Views: 12,627
Posted By RxJunkie
Same here, can be frustrating. Sometimes I can...

Same here, can be frustrating. Sometimes I can submit reports, others just crash to black screen. Playing on Windows 7, tried both x86 and x64 - both crash.
Forum: News and Update Info 03-27-2019, 05:38 PM
Replies: 48
Views: 10,833
Posted By RxJunkie
Excellent, thanks Zantai and congrats to you all...

Excellent, thanks Zantai and congrats to you all on the release of FG.

Removal of collision is excellent and should certainly speed things up!
Forum: Ideas and Feedback 03-27-2019, 02:44 PM
Replies: 191
Views: 9,324
Posted By RxJunkie
Word of Pain is an area effect debuff that does...

Word of Pain is an area effect debuff that does not require a target, similar to Curse of Frailty.
Forum: News and Update Info 03-26-2019, 09:49 AM
Replies: 120
Views: 28,928
Posted By RxJunkie
Agreed. After testing a bit, the immortality,...

Agreed. After testing a bit, the immortality, increased resists and instant activation is excellent, but they are still clunky and the collision is maddening. When you throw them into group and they...
Forum: News and Update Info 03-26-2019, 12:06 AM
Replies: 120
Views: 28,928
Posted By RxJunkie
[BUG] Thermite Mines don't disappear when new ones are summoned!

Just wanted to mention that the change to Thermite Mines has them not disappearing when you summon more and more of them.

Mines, mines, everywhere are mines! :rolleyes::D

21206
Forum: News and Update Info 03-25-2019, 07:41 PM
Replies: 120
Views: 28,928
Posted By RxJunkie
Thanks for the changes Zantai. Thoughtful...

Thanks for the changes Zantai.

Thoughtful changes to Behemoth and Thermite Mines - the additional RR should really help Aether Defilers and Saboteurs as well.
Forum: Gameplay Discussion 03-21-2019, 02:12 AM
Replies: 4
Views: 787
Posted By RxJunkie
I have the Steam version as well; however, my x64...

I have the Steam version as well; however, my x64 directory has both Direct3D.dll and Direct3D11.dll. I do not have d3d11.dll anywhere in the installation directory. I am up to date with 1.1.0.1...
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