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Forum: Modding - Tutorials and Help 11-17-2017, 09:52 PM
Replies: 3
Views: 200
Posted By Ceno
So, as a concept, appending a ^<colorcode> in...

So, as a concept, appending a ^<colorcode> in front of each prefix, suffix, and base item accordingly would change how they're displayed by the game? That works?

BRB doing that real quick.
Forum: Gameplay Discussion 11-17-2017, 06:51 PM
Replies: 14
Views: 397
Posted By Ceno
https://i.imgur.com/EkgxENB.png

https://i.imgur.com/EkgxENB.png
Forum: Gameplay Discussion 11-17-2017, 06:46 PM
Replies: 9
Views: 587
Posted By Ceno
http://www.grimtools.com/db/items/1500 ...

http://www.grimtools.com/db/items/1500

Which, looking at it, it's really just a worse Reckoning, isn't it?
Forum: News and Update Info 11-17-2017, 08:48 AM
Replies: 195
Views: 41,298
Posted By Ceno
That would kind of defeat the purpose.

That would kind of defeat the purpose.
Forum: General Discussion 11-17-2017, 08:45 AM
Replies: 5
Views: 217
Posted By Ceno
No. Previously, TRR reduced block...

No. Previously, TRR reduced block chance/recovery. That was fixed in the aforementioned changelog.

TRR does not and has not affected CC resists. Reflect has a display issue in the char sheet.
...
Forum: Ideas and Feedback 11-17-2017, 05:49 AM
Replies: 6
Views: 228
Posted By Ceno
It was fixed because if you assign an offensive...

It was fixed because if you assign an offensive celestial power to a buff, ANYTHING you did while the buff was active would proc the celestial power. The damage of the buff, your default attacks,...
Forum: Classes, Skills and Builds 11-16-2017, 07:21 PM
Replies: 12
Views: 504
Posted By Ceno
It's OK nowadays because it scales much better...

It's OK nowadays because it scales much better from 20-25. Before one hit in Ultimate would just delete it. Now it can maybe protect you from 2!

...decide for yourself whether that's worth it.
Forum: Classes, Skills and Builds 11-16-2017, 06:59 PM
Replies: 12
Views: 504
Posted By Ceno
Still happens last. Flat Damage Absorption...

Still happens last.

Flat Damage Absorption is always last. If it's assigned to a skill with a duration, it will absorb per-hit. If the skill has no duration, it will absorb until it runs out.
Forum: Bug Reporting 11-16-2017, 06:46 PM
Replies: 1
Views: 119
Posted By Ceno
If you already know the blueprint, you won't see...

If you already know the blueprint, you won't see it on the ground (even if it drops from enemies/chests). The only way you could get an owned blueprint is via trading or as a quest reward.

Not a...
Forum: Classes, Skills and Builds 11-16-2017, 02:56 AM
Replies: 15
Views: 2,250
Posted By Ceno
First! /10chars

First!

/10chars
Forum: Ideas and Feedback 11-15-2017, 11:24 PM
Replies: 1
Views: 118
Posted By Ceno
something something wait `till you see Mythicals....

something something wait `till you see Mythicals.

Agreed, on the very least, on the above front though.

The Loot System, for all the things I may like/dislike with GD, is probably my #1 most...
Forum: General Discussion 11-15-2017, 10:33 PM
Replies: 748
Views: 103,710
Posted By Ceno
Yup. I think I brought it up earlier in this...

Yup. I think I brought it up earlier in this thread.

I'm still curious if the "War" in the "West" was an actual war or a coverup of the last time the Loghorrean ritual was being done. Or, maybe,...
Forum: General Discussion 11-15-2017, 09:53 PM
Replies: 53
Views: 5,383
Posted By Ceno
Screenshot within the illusionist menu.

Screenshot within the illusionist menu.
Forum: Classes, Skills and Builds 11-15-2017, 09:49 PM
Replies: 2
Views: 160
Posted By Ceno
Yup. +% Damage on Skill Modifiers is calculated...

Yup. +% Damage on Skill Modifiers is calculated before any Conversion takes place.
Forum: Development Updates 11-15-2017, 09:40 PM
Replies: 1,068
Sticky: Dev Stream
Views: 165,129
Posted By Ceno
excuse me mr zantai but bumping threads is...

excuse me mr zantai but bumping threads is frowned upon by the devs, just fyi





See you Friday!
Forum: Ideas and Feedback 11-15-2017, 07:12 PM
Replies: 21
Views: 749
Posted By Ceno
The % Health one for Armor is kinda OK if you're...

The % Health one for Armor is kinda OK if you're otherwise fine with your resists. But otherwise, yes, I agree. As you said, side with them once to take their BPs, then slaughter them. :)
Forum: Gameplay Discussion 11-15-2017, 05:47 PM
Replies: 10
Views: 867
Posted By Ceno
It is not fixed in the public version of the game.

It is not fixed in the public version of the game.
Forum: Gameplay Discussion 11-15-2017, 05:42 PM
Replies: 11
Views: 556
Posted By Ceno
Regrettably I'm not especially efficient with my...

Regrettably I'm not especially efficient with my xp pots. D:
Forum: Ideas and Feedback 11-15-2017, 05:40 PM
Replies: 30
Views: 951
Posted By Ceno
And yet retaliation is still an immensely slow...

And yet retaliation is still an immensely slow and generally poor choice, unless you're farming something like Ravager.

Sounds balanced to me.

Edit: +1 to the suggestion of moving a Master's...
Forum: Gameplay Discussion 11-15-2017, 05:32 PM
Replies: 11
Views: 556
Posted By Ceno
AoM released more than a month ago (October 11). ...

AoM released more than a month ago (October 11).

It takes around 24 hours to push a char to 100 the first time, and then, with the Malmouth XP potion (and some special other items), far far less...
Forum: Ideas and Feedback 11-15-2017, 05:26 PM
Replies: 30
Views: 951
Posted By Ceno
http://i.imgur.com/iJXieVw.gif Those...

http://i.imgur.com/iJXieVw.gif



Those people will not have an impact on the balancing of the game.
Forum: Gameplay Discussion 11-14-2017, 08:15 PM
Replies: 17
Views: 1,151
Posted By Ceno
This is the way it works.

This is the way it works.
Forum: Bug Reporting 11-13-2017, 07:21 PM
Replies: 7
Views: 342
Posted By Ceno
Including the two final forms, there are 38...

Including the two final forms, there are 38 Bourbons in total.
Forum: Modding - Projects 11-13-2017, 06:33 PM
Replies: 56
Views: 9,438
Posted By Ceno
See here:...

See here: http://www.grimdawn.com/forums/showthread.php?p=568286#post568286
Forum: Ideas and Feedback 11-13-2017, 06:30 PM
Replies: 9
Views: 329
Posted By Ceno
Alternatively, Conversion could just be added to...

Alternatively, Conversion could just be added to the list of stats that doesn't vary, which many people have been asking for for a while.
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