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Search: Posts Made By: violentbydesign
Forum: General Discussion 07-24-2014, 02:07 PM
Replies: 5
Views: 1,063
Posted By violentbydesign
You could try messaging him on his profile. ...

You could try messaging him on his profile.

http://www.grimdawn.com/forums/member.php?u=4739
Forum: General Discussion 07-23-2014, 05:17 PM
Replies: 3
Views: 846
Posted By violentbydesign
Wait if they're all on the forums... who's...

Wait if they're all on the forums... who's developing the game?

Get back to work you slackers! ;)
Forum: Development Updates 07-23-2014, 04:54 PM
Replies: 232
Views: 69,745
Posted By violentbydesign
Do you guys have any plans on releasing a 4-pack...

Do you guys have any plans on releasing a 4-pack through Steam after multiplayer is implemented?
Forum: Development Updates 07-23-2014, 03:37 PM
Replies: 232
Views: 69,745
Posted By violentbydesign
As long as we don't start seeing inflated numbers...

As long as we don't start seeing inflated numbers reaching into the millions of HP or something it's all gravy with me.

Great work so far guys, me and a few buddies are eagerly waiting for the MP...
Forum: Gameplay Discussion 07-23-2014, 03:28 PM
Replies: 55
Views: 14,130
Posted By violentbydesign
I'm fine with shared loot drops. In my opinion I...

I'm fine with shared loot drops. In my opinion I think it gives the items more value as they are harder to find (which to me is the point of a dungeon crawler loot fest, finding those hard to find...
Forum: Gameplay Discussion 09-20-2013, 12:23 AM
Replies: 20
Views: 4,396
Posted By violentbydesign
The only problem I have with the faster run speed...

The only problem I have with the faster run speed is the animation for running looks incredibly sloppy now.
Forum: News and Update Info 09-16-2013, 03:43 PM
Replies: 157
Views: 53,741
Posted By violentbydesign
Looking good. It's been a while since I've...

Looking good.

It's been a while since I've played, but the mention of animation work and a "faster paced" combat sounds great.

Definitely will be playing tonight. I'll be hunting that new boss...
Forum: Gameplay Discussion 06-03-2013, 02:57 PM
Replies: 5
Views: 1,248
Posted By violentbydesign
The 100 DA reduction is strong in the early...

The 100 DA reduction is strong in the early levels. At level 25 it's really only useful (if you have only 1 point like I do) for the 50% confuse. Even then Confuse doesn't work on bosses and most...
Forum: Classes, Skills and Builds 06-03-2013, 02:49 PM
Replies: 13
Views: 6,891
Posted By violentbydesign
That's not to bad of an idea. We could get a...

That's not to bad of an idea.

We could get a list of basic abilities that any class or combination of classes could use. Something like:

Weapon Masteries
Armor Mastery
Dual-wielding Mastery...
Forum: Classes, Skills and Builds 06-03-2013, 02:43 PM
Replies: 43
Views: 6,824
Posted By violentbydesign
I thought TL2 did it pretty well for rewarding...

I thought TL2 did it pretty well for rewarding those who put more points into a skill for tiers.

We could take the Occulist Hellhound for example:

4/16 - Adds Fire damage to attacks

8/16 -...
Forum: Classes, Skills and Builds 05-31-2013, 10:01 PM
Replies: 14
Views: 2,956
Posted By violentbydesign
Oh god yes. You have no idea how badly I want to...

Oh god yes. You have no idea how badly I want to start trading items with others.
Forum: Gameplay Discussion 05-31-2013, 09:40 PM
Replies: 18
Views: 3,634
Posted By violentbydesign
I suppose I should have thought of any -% item...

I suppose I should have thought of any -% item requirement items from TQ with their higher then normal level ranges. Makes sense.
Forum: Gameplay Discussion 05-31-2013, 09:34 PM
Replies: 7
Views: 6,097
Posted By violentbydesign
Here's video explanation of most if not all the...

Here's video explanation of most if not all the different options and what they do.

http://www.youtube.com/watch?v=UxFOx-9wZPM
Forum: Gameplay Discussion 05-31-2013, 09:32 PM
Replies: 5
Views: 1,244
Posted By violentbydesign
Hey you never know. With Steam behind Grim Dawn...

Hey you never know. With Steam behind Grim Dawn maybe we'll get lucky and get the Steam Workshop. The possibilities could be endless.
Forum: Gameplay Discussion 05-31-2013, 05:46 PM
Replies: 18
Views: 3,634
Posted By violentbydesign
Hey now. We don't want to narc on the poor...

Hey now. We don't want to narc on the poor devils. So they got some illegal armaments through the Black Market, who are we to judge? :D
Forum: Classes, Skills and Builds 05-31-2013, 05:24 PM
Replies: 6
Views: 1,926
Posted By violentbydesign
My pure Demolitionist uses only ranged weaponry. ...

My pure Demolitionist uses only ranged weaponry.

My Commando (Heavy Soldier/Demo) uses only ranged weaponry. Blitz with a Rifle is stupidly awesome.

You don't really need a set in stone ranged...
Forum: Gameplay Discussion 05-31-2013, 05:15 PM
Replies: 3
Views: 1,075
Posted By violentbydesign
Btw, Aetherials and Cthonians are both out to...

Btw, Aetherials and Cthonians are both out to either use or destroy us. I don't think we want to be friends. ;)

But like ibugsy said, Factions will be part of the later stages of development so...
Forum: Gameplay Discussion 05-31-2013, 05:12 PM
Replies: 23
Views: 3,826
Posted By violentbydesign
I have a feeling they might nerf +Pet Damage...

I have a feeling they might nerf +Pet Damage because of things like this. :undecided:

Then again we don't know if pets will melt like butter in the later stages of the game or on increased...
Forum: Gameplay Discussion 05-31-2013, 05:05 PM
Replies: 7
Views: 6,097
Posted By violentbydesign
I assume the right side is the SweetFX? Certainly...

I assume the right side is the SweetFX? Certainly makes the environment more vibrant.

I've used SweetFX for a lot of different games, never thought about Grim Dawn. Might have to give that a try...
Forum: Gameplay Discussion 05-31-2013, 05:03 PM
Replies: 18
Views: 3,634
Posted By violentbydesign
Probably rolled level 50 because of that freaking...

Probably rolled level 50 because of that freaking 42% Total Damage and 92% Physical Damage affixes. :eek:

The 3% Experience is interesting.
Forum: Gameplay Discussion 05-31-2013, 01:03 PM
Replies: 7
Views: 1,370
Posted By violentbydesign
Heh, got to love RNG. I'm fine with the...

Heh, got to love RNG.

I'm fine with the drops so far. My first playthrough on my Witchblade netted me 3 blues. My second playthrough on my Commando I haven't seen a blue yet.

And 2/3 of my...
Forum: Ideas and Feedback 05-30-2013, 09:56 PM
Replies: 17
Views: 2,447
Posted By violentbydesign
The only thing I would recommend is that if you...

The only thing I would recommend is that if you do increase the rain like that, only half the rain droplets hitting the ground (or what the default is now) should show.

Otherwise it looks like...
Forum: Gameplay Discussion 05-30-2013, 04:43 PM
Replies: 34
Views: 4,567
Posted By violentbydesign
Not sure where your getting your information....

Not sure where your getting your information. Soulvizier worked perfectly fine for multiplayer in Titan Quest. In fact it was designed with multiplayer in mind since bosses were configured for more...
Forum: News and Update Info 05-30-2013, 02:08 PM
Replies: 166
Views: 57,711
Posted By violentbydesign
I think this will cause a domino effect for me...

I think this will cause a domino effect for me when I'm trying to swipe at bookcases. So I love the change.

Looks like an amazing update. What's hilarious is that I completely missed out on b10....
Forum: Totally Random 05-29-2013, 04:30 PM
Replies: 32
Views: 3,211
Posted By violentbydesign
Probably be a book since I'll never lower myself...

Probably be a book since I'll never lower myself to a console of any sort.

If my PC dies, I die.
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