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Forum: Classes, Skills and Builds 07-14-2018, 07:25 PM
Replies: 33
Views: 5,102
Posted By MortalKombat
1) Skill proc from rings. 2) Start as soldier,...

1) Skill proc from rings.
2) Start as soldier, max Forcewave. Profit.
3) Dying God, probably, though Blind Sage is quite potent devotion. IDK, why do you want to skip it.
Forum: Classes, Skills and Builds 07-10-2018, 09:21 PM
Replies: 7
Views: 305
Posted By MortalKombat
It's very easy to reactivate it constantly. Just...

It's very easy to reactivate it constantly. Just bind it to mouse wheel up (or down), and occsionally turn mouse wheel in fight. BoD is instant (has 0 cast time), so it doesnt interrupt "combat flow"...
Forum: Classes, Skills and Builds 07-01-2018, 06:58 AM
Replies: 27
Views: 2,285
Posted By MortalKombat
Flat physical damage adds to you Weapon Damage...

Flat physical damage adds to you Weapon Damage value. Forcewave uses Weapon Damage value as part of base Skill Damage. So all flat damage bonuses do apply to forcewave, and use all forms of...
Forum: Classes, Skills and Builds 06-30-2018, 09:37 PM
Replies: 33
Views: 5,102
Posted By MortalKombat
This build uses quite a lots of resist reduction...

This build uses quite a lots of resist reduction (just like any good build), so it shouldnt be a major issue. And as i said, there still remains ~20% cold and 20% lightning damage... Might also try...
Forum: Classes, Skills and Builds 06-30-2018, 02:49 PM
Replies: 33
Views: 5,102
Posted By MortalKombat
Hmm, i dont understand, why dont use Mythical...

Hmm, i dont understand, why dont use Mythical Handguards of Justice. Yes, they shift some of your damage to fire, so what? You have the almost same %damage for fire, and the same RR. What is the...
Forum: Classes, Skills and Builds 06-28-2018, 07:50 AM
Replies: 137
Views: 18,435
Posted By MortalKombat
Looks too squishy, but i think i'll give a try to...

Looks too squishy, but i think i'll give a try to more tanky version - https://www.grimtools.com/calc/a2d5o1QV
Forum: Classes, Skills and Builds 06-28-2018, 06:01 AM
Replies: 137
Views: 18,435
Posted By MortalKombat
It must be my fault, so... I've died with this...

It must be my fault, so...
I've died with this build (using BiS gear, of course) in 30-40 waves (actually fighting, not being AFK or something)... I tried many builds. Playing Crucible with anything...
Forum: Classes, Skills and Builds 06-28-2018, 04:08 AM
Replies: 20
Views: 721
Posted By MortalKombat
And why dont build around using Obsidian Tremor...

And why dont build around using Obsidian Tremor instead? It's the same "forcewave", actually, granted by weapon.
Forum: Classes, Skills and Builds 06-26-2018, 03:30 PM
Replies: 137
Views: 18,435
Posted By MortalKombat
Darius Cronley can throw a "grenade", that causes...

Darius Cronley can throw a "grenade", that causes one-time disruption. Dont say you dont know it.
Yes, you're right, "poison pools" disrupt for 1 second with 1 sec interval. So, if you have 80%...
Forum: Classes, Skills and Builds 06-26-2018, 06:45 AM
Replies: 137
Views: 18,435
Posted By MortalKombat
Why Haunted Steel is a DPS loss? We focus on...

Why Haunted Steel is a DPS loss? We focus on lightning damage, so 10% physical converted into vitality doesnt matter at all.

Well, with 0% skill disruption resist you'll be "disrupted" 100% of...
Forum: Classes, Skills and Builds 06-25-2018, 05:03 PM
Replies: 137
Views: 18,435
Posted By MortalKombat
Why build in OP has so little ADCTH? It feels far...

Why build in OP has so little ADCTH? It feels far safer when you restore full hp in just 1-2 hits. Why dont use Haunted Steel and Restless Remains? Also, i see no point in investing into Tempest, the...
Forum: Ideas and Feedback 06-22-2018, 09:10 PM
Replies: 16
Views: 649
Posted By MortalKombat
But using physical Avenger's belt is more...

But using physical Avenger's belt is more benefitical for 2-h build, even though it doesnt grant +100% damage, other stats are too good.
Forum: Classes, Skills and Builds 05-31-2018, 12:54 PM
Replies: 1,088
Views: 408,620
Posted By MortalKombat
Yeah, not to mention they artifitially made their...

Yeah, not to mention they artifitially made their trading system slow, clunky and abusable as hell (hello, AFK/offline traders, boring PM spam, etc.). And what even worse, players have to grind easy...
Forum: Classes, Skills and Builds 05-24-2018, 10:31 AM
Replies: 31
Views: 11,276
Posted By MortalKombat
Slow resistance is capped at 80%, regardless of...

Slow resistance is capped at 80%, regardless of what your character's chart may show.
Forum: Classes, Skills and Builds 05-22-2018, 04:55 PM
Replies: 111
Views: 51,865
Posted By MortalKombat
TY all, i'm glad that my build is still not...

TY all, i'm glad that my build is still not forgotten :).
Force be with you!
Forum: Classes, Skills and Builds 05-05-2018, 07:54 PM
Replies: 1,088
Views: 408,620
Posted By MortalKombat
I would argue, that fire or elemental forcewave...

I would argue, that fire or elemental forcewave do more damage. Tooltip may higher, true, but enemy resists to those damage types are higher as well.

Also, if you dont want to push many buttons,...
Forum: Classes, Skills and Builds 05-04-2018, 07:53 PM
Replies: 1,088
Views: 408,620
Posted By MortalKombat
Forcewave, probably - something like this: ...

Forcewave, probably - something like this:
www.grimdawn.com/forums/showthread.php?t=64706
Forum: Classes, Skills and Builds 04-24-2018, 08:07 PM
Replies: 1,088
Views: 408,620
Posted By MortalKombat
About Tempest vs Hand of Ultos. First, Tempest...

About Tempest vs Hand of Ultos. First, Tempest also allows you to take Wolverine for more DA, that's very good. Second, RR from Ultos does not stack with the one you have from Viper. I believe...
Forum: Classes, Skills and Builds 04-17-2018, 07:39 PM
Replies: 20
Views: 1,225
Posted By MortalKombat
Use Ulzuin's Pact if you have problems with...

Use Ulzuin's Pact if you have problems with energy regen. It's the main goal of that blessing.
Or, just take constellation like Bard's Harp.
Forum: Ideas and Feedback 04-13-2018, 07:39 PM
Replies: 22
Views: 1,537
Posted By MortalKombat
Without Crucible, main campain content is far too...

Without Crucible, main campain content is far too easy for good gear and strong builds. "Finding more and better gear" doesnt work, if you dont have interesting and challenging content, that requires...
Forum: Ideas and Feedback 04-13-2018, 02:04 PM
Replies: 22
Views: 1,537
Posted By MortalKombat
It's kinda hard to make something "completely...

It's kinda hard to make something "completely new". I'd like to see more challenges for well-geared players, than mere arena (Crucible) or few bosses with nothing but overtuned stats (Mogdrogen,...
Forum: Gameplay Discussion 04-12-2018, 09:06 PM
Replies: 11
Views: 708
Posted By MortalKombat
It was really awesome when damaging auras like...

It was really awesome when damaging auras like Whirling Blades were bugged.
But not anymore.
With such low CD, Bull's Rush favours fast-hitting skills (main attack), but on other hand, for physical...
Forum: Classes, Skills and Builds 04-11-2018, 07:14 PM
Replies: 121
Views: 33,972
Posted By MortalKombat
Spellbinder also has much better energy...

Spellbinder also has much better energy management (extra energy regen, reducing energy cost, higher spirit), which is very handy for campain. After all, you cant spam Ulzuin's Pact in main campain,...
Forum: Classes, Skills and Builds 04-10-2018, 09:23 AM
Replies: 121
Views: 33,972
Posted By MortalKombat
Well, yes, Apostate can use Necrosis too, if...

Well, yes, Apostate can use Necrosis too, if you're OK with spamming 2 RR abilities with short duration and low AoE.
SB has mirror, damage reduction from mirror and much less energy problems....
Forum: Classes, Skills and Builds 04-09-2018, 04:55 PM
Replies: 121
Views: 33,972
Posted By MortalKombat
It doesnt make much difference, actually. You can...

It doesnt make much difference, actually. You can use Haunt or Necrosis relics for resist reduction instead.
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