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Forum: Ideas and Feedback 04-27-2018, 10:22 PM
Replies: 5
Views: 468
Posted By bystander
You can turn off post processing to lesson how...

You can turn off post processing to lesson how opaque it is.
Forum: Ideas and Feedback 04-13-2018, 08:05 PM
Replies: 22
Views: 1,541
Posted By bystander
It may be too easy for you, who has farmed a ton...

It may be too easy for you, who has farmed a ton of great gear, and has learned the game inside and out, but not for most. Even then, does the game really need a never ending progression component? ...
Forum: Ideas and Feedback 04-13-2018, 06:28 PM
Replies: 22
Views: 1,541
Posted By bystander
Does the game really need an "End game"? ...

Does the game really need an "End game"? Crucible is an add on that is an end game. The progression is in the form of finding more and better gear. Does there need to be more?

I know a lot of...
Forum: Ideas and Feedback 04-08-2018, 11:07 PM
Replies: 23
Views: 2,936
Posted By bystander
I know I built one with ~160K DPS, with pretty...

I know I built one with ~160K DPS, with pretty good gear. It works, but it certainly is one of the weakest characters I have played with similar gear. It did feel pretty unsatisfying to me. At...
Forum: Ideas and Feedback 04-07-2018, 06:02 PM
Replies: 20
Views: 1,218
Posted By bystander
I thought most people showed green, just so they...

I thought most people showed green, just so they can see the MI's. But if they did change it so you can filter out the normal greens, it would almost be the same as having a new color.
Forum: Ideas and Feedback 04-06-2018, 04:58 PM
Replies: 20
Views: 1,218
Posted By bystander
The [M] or * idea would work for me.

The [M] or * idea would work for me.
Forum: Gameplay Discussion 04-06-2018, 04:49 PM
Replies: 51
Views: 3,967
Posted By bystander
Like I said, all the numbers are just blurred...

Like I said, all the numbers are just blurred together. The video proves nothing. There are all sorts of procs, dots and regular hits that have numbers flying around. Trying to make sense of it...
Forum: Ideas and Feedback 04-06-2018, 07:56 AM
Replies: 20
Views: 1,218
Posted By bystander
I realize it's not about "not seeing". My...

I realize it's not about "not seeing". My brother is colored blind (he can't tell you the difference between red and green on a stop light). It's basically a matter of the colors just not being...
Forum: Ideas and Feedback 04-06-2018, 06:10 AM
Replies: 20
Views: 1,218
Posted By bystander
I'm not sure how that would matter. Whether they...

I'm not sure how that would matter. Whether they can distinguish the new color or not, doesn't really make it harder than it is now, with no difference at all.
Forum: Gameplay Discussion 04-05-2018, 10:57 PM
Replies: 51
Views: 3,967
Posted By bystander
I'm sorry, but your video fails to prove any of...

I'm sorry, but your video fails to prove any of those hits were from the 3rd Cadence hit. You just put notes in that made it sound cool, but nothing showed that you got a cadence 3rd hit on a WPS. ...
Forum: Gameplay Discussion 04-05-2018, 05:25 PM
Replies: 51
Views: 3,967
Posted By bystander
Anyway, the point being. Fire Strike is superior...

Anyway, the point being. Fire Strike is superior if you building for WPS's, and Cadence has that big super hit advantage. Not all skills are the same, and shine in different ways.
Forum: Gameplay Discussion 04-04-2018, 04:41 PM
Replies: 51
Views: 3,967
Posted By bystander
If you are talking about the 2 lead up strikes...

If you are talking about the 2 lead up strikes without the ~450% damage bonus as if that is cadence, then yes. But It will never proc on that 3rd hit. This is a well known problem that has existed...
Forum: Gameplay Discussion 04-04-2018, 01:37 AM
Replies: 51
Views: 3,967
Posted By bystander
Cadence cannot ever proc during a WPS attack (the...

Cadence cannot ever proc during a WPS attack (the fact is, WPS proc, Cadence does not).

WPS and Cadence hits do not mix. The two non damage boosted hits will proc WPS, but when Cadence hits with...
Forum: Gameplay Discussion 04-02-2018, 04:10 PM
Replies: 17
Views: 958
Posted By bystander
I'm not sure every legendary item needs to be...

I'm not sure every legendary item needs to be best in slot. It has uses, even if other items might be better. Not everyone will own those better options.
Forum: Gameplay Discussion 03-31-2018, 10:55 PM
Replies: 51
Views: 3,967
Posted By bystander
Firestrike and Cadence do have different...

Firestrike and Cadence do have different advantages. Firestrike is far superior when used with WPS's, due to the fact that WPS's do not proc on the Cadence attack itself, and only on the normal raw...
Forum: Ideas and Feedback 03-31-2018, 06:33 PM
Replies: 17
Views: 1,005
Posted By bystander
If your numbers were to supposed to represent...

If your numbers were to supposed to represent existing sets, I'm sorry, but that does not fix the problems I stated prior. Existing gear doesn't have enough resists or stats to exist without heavy...
Forum: Ideas and Feedback 03-31-2018, 07:20 AM
Replies: 17
Views: 1,005
Posted By bystander
It can work, but they'd have to redesign every...

It can work, but they'd have to redesign every set there is to fit that model. I highly doubt they'll ever do that, plus it makes the game rather boring in the sense that much of the stats are...
Forum: Ideas and Feedback 03-30-2018, 06:21 PM
Replies: 17
Views: 1,005
Posted By bystander
Unless they design the sets to cover specific...

Unless they design the sets to cover specific resists, you are always going to have to have a few pieces of gear you have to swap in to balance them out. At this point, I just don't see how they'd...
Forum: Ideas and Feedback 03-29-2018, 04:09 PM
Replies: 17
Views: 1,005
Posted By bystander
All I am getting at is this would likely be work...

All I am getting at is this would likely be work the dev's put in, and we never use due to the inherent issues with set pieces not covering your resists and DA needs very well to begin with.
Forum: Ideas and Feedback 03-29-2018, 08:30 AM
Replies: 17
Views: 1,005
Posted By bystander
Set pieces tend to be more offensively minded and...

Set pieces tend to be more offensively minded and at the least, always leave resists in tatters. Mixing 2 sets is highly unlikely to work due to that. Though I guess it might be interesting to try....
Forum: Ideas and Feedback 03-28-2018, 03:57 PM
Replies: 34
Views: 2,189
Posted By bystander
I highly doubt it was an accident that we got it....

I highly doubt it was an accident that we got it. They meant to give it to us, or they wouldn't have. It just wasn't in his original plans. As in, "we weren't originally going to get Aether and...
Forum: Ideas and Feedback 03-28-2018, 03:43 PM
Replies: 17
Views: 1,005
Posted By bystander
If there were more sets that used the pants and...

If there were more sets that used the pants and boots slot, you'll see more people using green rings, or putting greens in other slots. The game sets do not have enough defensive stats, so people...
Forum: Gameplay Discussion 03-27-2018, 05:36 PM
Replies: 3
Views: 411
Posted By bystander
This seems like a good thing. Your fellow...

This seems like a good thing. Your fellow multiplayer teammates might not want the conversion.
Forum: Gameplay Discussion 03-25-2018, 06:39 PM
Replies: 9
Views: 933
Posted By bystander
That can actually be one of the advantages to a...

That can actually be one of the advantages to a single damage type. You can focus on one resist reduction type so that you either get big damage boosts on mobs with little to no resistance, or...
Forum: Gameplay Discussion 03-20-2018, 05:50 PM
Replies: 6
Views: 472
Posted By bystander
As mentioned many times by Zantai, this will...

As mentioned many times by Zantai, this will never happen. It's not built into the game engine to do this and 2 handed weapons are already balanced around using 1.
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