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-   -   NTQV - one more stasher - need testers (http://www.grimdawn.com/forums/showthread.php?t=61827)

ftaru 11-02-2017 07:27 PM

NTQV - one more stasher - need testers
 
10 Attachment(s)
BETA-VERSION

- based on TQVault by SoulSeekkor source code
- ... so writen in c#+wpf
(my first expirence in c#, so it looks ugly both the interface and the code -) )
- ... works both with the TQ:AE & GD:AoM (old version not tested)

but:
+ loads items info from game archives directly
+ ...so names & attributes is localized
+ stores items in sqlite db
+ has filter native from the game-engine (but for speed-reason load it from static files)

also:
+ has functions for extract all game archives
+ may expand TQ transfer panel size
+ collection tables for epic, legendary items & sets
+ may work with remote item-db
+ multi-language localization (in-stock russian, english & japanese(from negix2))
+ auto-gathering items from transfer stash & character's pages
+ has functions for items import from TQVault & GDStash
+ backups transfer panel and ntqvdb before every change
+ review mode for transer stash backups
+ backups characters save-file
+ calcs loot chances from enemies and chests (early pre-version)
+ MENTOR (early pre-version)

constraints:
- no installer, only binaries
- needs .net framework 4.6.1+
- my english is very bad -) (so a small thank to google-traslator)

update:
+ multi-language localization (in-stock russian, english & japanese)
2017-11-12
+ collections page for sets
- fix minor bugs
- move files on google.disk
2017-11-13
+ auto-gathering items from transfer stash filters setup in GrabFilters\gamename-filter.xml
2017-11-16
+ Additionally shows & auto-gathers from players files
+ auto-gathering & it sound on/off
2017-11-20
+ supports Titan Quest: Ragnarok (damn on it -( )
2017-12-04
- bug fixes (new characters crush, localization)
2017-12-05
+ TQ's characters view & auto-gather (view pan yet dirty)
- bug fixes
2017-12-09
- fixed bug with finding paths to games in windows registry (thanks to negix2)
2018-01-04
- big refactoring a work with DB (all operations moved to thread) - it seems that it increased the speed...
- remoteDB refactored to work through WCF (so now it might work over internet) - need speedtest
2018-01-07
- fixing of missed translations
2018-05-10
- fixed collections
2018-05-18
+ review of backups of transfer stash
- little bugfixes & interface improve
2018-05-20
- bugfixes
+ enabled declension by gender from game (need rename the db items, so see to the "Utils" page)
+ link to www.grimtools.com for collection items
- fixed crush for items moved on the characters inventory panel
2018-06-12
- bugfixes
- a litle improvement of UI
- repaired Collections on remoteDB
2018-07-01
+ pre-version of "Mentor" & "LootCalc"
+ backup the characters on start the program and if auto-gatherer is enabled - on save-file every change
2018-10-01
- minor bugfixes for TQ
2018-10-07
- minor bugfixes for TQ

https://drive.google.com/open?id=1Wm...77Np4HOt7IN9UH

NEED TESTERS & FEEDBACK

eisprinzessin 11-02-2017 08:09 PM

It definitely needs a translation ;)

ftaru 11-03-2017 07:12 PM

Quote:

Originally Posted by eisprinzessin (Post 566219)
It definitely needs a translation ;)

it definitely done -)

ftaru 11-20-2017 03:15 PM

because there were no testers ...
request: somebody tell me the game numbers (GD, GD:AoM, TQ:AE, TQ:R) in the Steam and GOG catalogs

mamba 11-20-2017 06:16 PM

GD is 219990

Going by the Steam page for it being http://store.steampowered.com/app/219990/Grim_Dawn/

AoM then is 642280, but since it installs in the GD dir, I don't think that matters

TQ:AE is 475150, TQ:R is 741350 by the same logic. TQ:R installs under TQ:AE as well

eisprinzessin 11-20-2017 06:24 PM

I am not aware that GOG uses catalog numbers publicly like Steam does. What do you need them for?

slipperypete 11-20-2017 06:26 PM

Quote:

Originally Posted by eisprinzessin (Post 577873)
I am not aware that GOG uses catalog numbers publicly like Steam does. What do you need them for?

It's nice for detecting the install folder for Grim Dawn.
But I'm not aware of any foolproof ways to detect GOG installs.

ftaru 11-22-2017 06:08 AM

Quote:

Originally Posted by slipperypete (Post 577874)
It's nice for detecting the install folder for Grim Dawn.
But I'm not aware of any foolproof ways to detect GOG installs.

nobody hopes only on windows registry, anyway a button for select the folder manually is available
but an user would have an easy way too)

ftaru 11-22-2017 06:10 AM

Quote:

Originally Posted by mamba (Post 577868)
GD is 219990

Going by the Steam page for it being http://store.steampowered.com/app/219990/Grim_Dawn/

AoM then is 642280, but since it installs in the GD dir, I don't think that matters

TQ:AE is 475150, TQ:R is 741350 by the same logic. TQ:R installs under TQ:AE as well

thanks 11111

negix2 11-30-2017 07:27 AM

This is written in machine translation.

Does this tool work in multibyte character environment?

Although it is interrupted because of an error in my environment,
I am preparing a Japanese translation file for this tool.


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