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-   -   Grim Dawn Version 1.0.3.1 (http://www.grimdawn.com/forums/showthread.php?t=63460)

Zantai 11-19-2017 06:45 AM

Grim Dawn Version 1.0.3.1
 
Hotfix 1 for Patch V1.0.3.0 is now live on Steam (coming soon to GoG), yes it's almost 2am on Sunday here, shhhhh.

We are still investigating the excessive drops of affixless items, but there were a few fixes in here we wanted to get out asap, so here they are:

V1.0.3.1

[Tech]
  • Fixed crafting UI oddities when switching from a regular blacksmith to a celestial blacksmith.
  • Improved skill casting behavior when holding down shift.

[Game]
  • Fixed an issue where the Devotion Shrine in the Sanctum of the Chosen does not generate loot
  • Fixed an issue with the quest Helping Out that could cause it to complete prematurely

[Itemization]
  • Fixed several Light/Caster armor items not having their armor updated in V1.0.3.0
  • Fixed missing modifier for Devastation on Spellscourge Visor
  • Fixed an issue with the Blueprint: Visor of Octavius not dropping
  • Epic - Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls, increased bonus to Aether Ray to +2
  • Epic - Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
  • Epic - Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
  • Epic - Mythical Soulbinder's Chains: replaced +3 to Disintegration with +2 to Siphon Souls
  • Epic - Mythical Soulless Gaze: replaced +3 to Disintegration with +2 to Aether Ray
  • Epic - Mythical Wraithstalker Band: replaced +2 to Disintegration with +2 to Aether Ray
  • Legendary - Mythical Reign of Ice and Fire: reduced cooldown to 0.8s
  • Legendary - Reign of Ice and Fire: reduced cooldown to 0.8s
  • Faction - Hexflame: replaced 50% of Vitality converted to Fire modifier for Aether Ray with 10% Crit damage modifier. Increased Fire damage modifier for Aether Ray to 40.
  • Component - Seal of Void: fixed an issue where the granted skill could become castable from the quickbar
  • Relic - Doom: reverted skill to its original version and increased its radius. Replaced % Total Retaliation damage with 40% increased Trauma duration.
  • Relic - Massacre: increased damage on skill proc, now launches 5 projectiles in a cone

[Class & Skills]
Devotion
  • Fixed a few more instances of auras being assignable to on attack/crit Celestial Procs

Demolitionist
  • Fixed an issue with Mortar Traps Energy Cost being higher in Ashes of Malmouth. The V1.0.3.0 change unintentionally applied to the base game only.

Demophile 11-19-2017 06:57 AM

Quote:

Originally Posted by Zantai (Post 576794)
Hotfix 1 for Patch V1.0.3.0 is now live on Steam (coming soon to GoG), yes it's almost 2am on Sunday here, shhhhh.

Pfft. Don't think this lets you guys off the hook for being "lazy" devs. :rolleyes:

...

Thanks for the quick hotfix!

PrinceXavieR 11-19-2017 07:12 AM

Crate devs!!!..:eek:

http://www.golfian.com/wp-content/up...Lazy-Image.jpg

Seriously you guys deserve more money.. time to buy more copies for friends!

They Live 11-19-2017 07:12 AM

impressive work, hat down crate and gallop erm...Zantai.

Autentist 11-19-2017 07:17 AM

So this solidifies Avenger as THE Relic for Retaliation builds, I'm totally fine with that.
Excellent changes on Doom, my Octavius is truly grateful. Nice work.

Stupid Dragon 11-19-2017 07:24 AM

Quote:

Hotfix 1 for Patch V1.0.3.0 is now live on Steam (coming soon to GoG), yes it's almost 2am on Sunday here, shhhhh.
You are crazily dedicated. :rolleyes:

Mauricius 11-19-2017 07:30 AM

Again thanks for your hard work.

Paavo 11-19-2017 07:38 AM

"Lazy devs" is the new "Primus sucks"

Lazy devs.

TheWarmonger 11-19-2017 08:10 AM

Quote:

Originally Posted by Zantai (Post 576794)
[*]Relic - Doom: reverted skill to its original version and increased its radius. Replaced % Total Retaliation damage with 40% increased Trauma duration.

Thank you!

spikenik 11-19-2017 08:19 AM

Quote:

Originally Posted by Zantai (Post 576794)
yes it's almost 2am on Sunday here, shhhhh.

You guuuuuys~

Danke. :D



#lazydevs


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