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  • #61
    Originally posted by shawnmck View Post
    @ Renevent
    I am curious to know what your thoughts are regarding this game as you play more & more of it.
    & Thanks for the insights.
    No problem

    Ok so now about 10-11 hours into the game and about to leave the 3rd island and I *think* I'm also finally about to get a ship. So far I'm really enjoying the game. I have to admit that enjoyment is peppered with a whole lot of frustration though lol. The combat can be infuriating at times, but I have to admit it's getting much easier.

    Updating your stats does very little it seems for combat (aside from maybe hit % for guns), or at least it's hard to 'feel' the improvements. With that said, the last few hours of the game I've been dumping tons of gold into various trainers and since then I've definitely become more powerful. With some melee upgrades fighting with a sword the frustration is much lower, though I'll admit occasionally even animal enemies remain frustrating at times.

    I just got a rifle (sided with the inquisition) and they are pretty fun to use. It doesn't make things that much easier, but at least it adds a bit to the variety of combat.

    The best thing about the game is definitely the exploration aspect. Going through the jungles, beaches, caves, and ancient temples is very fun. Feels a bit like Indiana Jones! You find treasure maps (yes, X marks the spot), hints to legendary treasures and weapons, and I really just enjoy exploring the world of Risen 2.

    While I am not a fan of the pirate setting I have to admit I am enjoying the way it's presented in Risen 2. It's actually the first RPG I've played that I don't feel bad for being a dirty rotten scoundrel...I am a pirate after all!

    Anyways that's pretty much all I can think of for now, and if you have any specific questions just let me know I would be more than happy to answer them.
    "I've always felt that a person's intelligence is directly reflected by the number of conflicting points of view he can entertain simultaneously on the same topic."

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    • #62
      I also am about 11 hours in. Just got my own ship and started my crew. The atmosphere/combat/quests and pretty much everything reminds me perfectly of Risen 1, frustrations and all. I AM LOVING IT! I put 60 hours into one play through of Risen 1 and I think I will put as much or more into this one. Reviews and some official forum guys are claiming to "finish" the game in 10 to 30 hours but I think they are really missing the magic of a PB game.

      With my ship now I can go back and visit Tacarigua and explore everything I missed.

      Renevent

      (Quest spoilers)
      How did you sabotage the cannons? I just had to start a fight with the guard and knock him out. Seemed like the least elegant way but I couldn't think of anything else. I figure there is a better way to do it if you learn voodoo.
      AMD Phenom X4 975 3.6//ASUS M3A78-T//8GB DDR2-1066 RAM//GTX 660//Asus Xonar D2X//Crucial C300 64GB SSD//Windows 7 x64//Alpha Tester

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      • #63
        Originally posted by Kirii View Post
        I also am about 11 hours in. Just got my own ship and started my crew. The atmosphere/combat/quests and pretty much everything reminds me perfectly of Risen 1, frustrations and all. I AM LOVING IT! I put 60 hours into one play through of Risen 1 and I think I will put as much or more into this one. Reviews and some official forum guys are claiming to "finish" the game in 10 to 30 hours but I think they are really missing the magic of a PB game.

        With my ship now I can go back and visit Tacarigua and explore everything I missed.

        Renevent

        (Quest spoilers)
        How did you sabotage the cannons? I just had to start a fight with the guard and knock him out. Seemed like the least elegant way but I couldn't think of anything else. I figure there is a better way to do it if you learn voodoo.
        Yeah I don't see how anyone can beat this game in 10 hours unless they seriously ignore everything in the game and just follow the main quest as fast as they can. I'm like 17 hours in and not anywhere near the end as far as I can tell. I just got to a whole new island and barely scratched the surface there, and from what I understand there's like 2-3 more islands I haven't even seen yet.

        That quest is probably the most poorly designed quest in the game. I tried everything I could think of, coming back at all hours of the day, talking to everyone, ect...he just wouldn't move. The best I could do was come in the evening so that at least the dude from the warehouse was gone. Then I would make sure no guards were passing by and then beat up the dude by the ammo room and disable the cannons like that.

        Was so frustrating trying to finish that quest, and in the end the only solution I can find was so inelegant. I have no idea if voodoo would help in this situation, maybe it does.
        Last edited by Renevent; 05-03-2012, 01:54 PM.
        "I've always felt that a person's intelligence is directly reflected by the number of conflicting points of view he can entertain simultaneously on the same topic."

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        • #64
          Did some pure exploring and grinding last night. All the darn chests I find have too high of a lockpicking skill and I can't mark them on my map. One of the few drawbacks (in my eyes) of a console friendly UI.

          So I read that if your lockpicking is high enough you could break into the small shack behind the cannon guard and light the explosives. That will knock him out and the cannons.
          AMD Phenom X4 975 3.6//ASUS M3A78-T//8GB DDR2-1066 RAM//GTX 660//Asus Xonar D2X//Crucial C300 64GB SSD//Windows 7 x64//Alpha Tester

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          • #65
            Originally posted by Kirii View Post
            Did some pure exploring and grinding last night. All the darn chests I find have too high of a lockpicking skill and I can't mark them on my map. One of the few drawbacks (in my eyes) of a console friendly UI.
            I actually did get in the shack and looted the bombs, but didn't think to use them like that. I figured the guard would still attack me. Maybe that is the solution though!

            Anyways TOTALLY agree with you about not being able to mark things on the map.
            "I've always felt that a person's intelligence is directly reflected by the number of conflicting points of view he can entertain simultaneously on the same topic."

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            • #66
              Since I lack the money to get this, I've been watching walkthrough videos on youtube, and I'm losing interest in this game the more I see it.
              It seems very unpolished. For example, the guy I was watching killed a turkey and picked up chicken meat. There is a ton of pop-in...and the animations seem a bit weird at times, as well as some other little problems.
              While little things, combined they are turning me off to this game.
              granted though, it is just video, and I'm sure that actually playing is different, but so far I am not liking what I am seeing.

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              • #67
                I'm a beast in combat now!

                Ok, not really but basically I'm doing pretty damn well now. Nothing more to really add other than I am still enjoying the game a lot. I also was able to craft my first legendary weapon, which maybe is why things are easier now heh.

                I think thats part of the charm of PB's games...you start out ripping your hair out but when you eventually overcome or find that sweet item it's all worth it.
                Last edited by Renevent; 05-04-2012, 02:03 PM.
                "I've always felt that a person's intelligence is directly reflected by the number of conflicting points of view he can entertain simultaneously on the same topic."

                Comment


                • #68
                  OH heck... don't convince me to purchase yet another game

                  Comment


                  • #69
                    Just beat the game...Steam says it took me 29 hours to do so not bad I think

                    Like all Gothic/Risen games the journey is definitely more important than the destination. I did pretty much damn near every quest, found almost all the legendary weapons and items, and think I did well overall.

                    Anyways thoroughly enjoyed the game blemishes and all.
                    "I've always felt that a person's intelligence is directly reflected by the number of conflicting points of view he can entertain simultaneously on the same topic."

                    Comment


                    • #70
                      Originally posted by Renevent View Post
                      Just beat the game...Steam says it took me 29 hours to do so not bad I think

                      Like all Gothic/Risen games the journey is definitely more important than the destination. I did pretty much damn near every quest, found almost all the legendary weapons and items, and think I did well overall.

                      Anyways thoroughly enjoyed the game blemishes and all.
                      Excellent, thanks for your vote on it. I think I will have to indulge myself

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                      • #71
                        Boy I wish I still had that much time to spend gaming! I am at 22 hours and have my own ship and crew. I just finished finding every secret place on two of the four islands. I spent my precious gaming hour last night hunting down legendary items but only managed to find two!

                        Bringing a companion really makes combat easy so I have been leaving them on ship and venturing out on my own. The combat really does noticeably improve once you invest in some better swords and/or guns.

                        If you are thinking of getting this game don't listen to all The Witcher 2 comparisons around the internet! The similarities are minute and differences vast but people seem to be focusing on the similarities. They are both very enjoyable RPGs for very different reasons. It seems people can't enjoy a game on its own merits now a days and find they have to compare the crap out of it to whatever recent high scoring game is popular at the moment.

                        As for graphical problems and little quirks like turkey turning into chicken; they are really negligible to the overall enjoyment found in exploring the island, meeting new characters, and running for your life from an angry gorilla! (The turkey turns to chicken, which turns into provisions used to slowly restore Blood. All edibles pretty much just turn into provisions which makes inventory management a little easier.)
                        AMD Phenom X4 975 3.6//ASUS M3A78-T//8GB DDR2-1066 RAM//GTX 660//Asus Xonar D2X//Crucial C300 64GB SSD//Windows 7 x64//Alpha Tester

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                        • #72
                          They just released a patch:

                          Originally posted by patch
                          Features
                          - Players can now block most attacks by monsters
                          - Player has a "dodge" move in the fight - double press the arrow keys while holding the right mouse button / goose-mode Y + stick right / left / back to controller

                          Balance / Tweaks
                          - There will now only be a maximum of ten autosave slots used
                          - Improvement in the attack behavior of the monster AI
                          - Improvement in attack behavior when characters were attacked from behind
                          - Improvement in the representation of vegetation
                          - Improving the visibility of objects
                          - Improving the representation of the terrain

                          - Guns sabotage in Puerto Isabella is now much simpler
                          - Dealer of the Sword Coast now sells rum
                          - Exploit removed while shooting mini-game
                          - Increases hit points of Mara
                          - Steelbeard's Hat can no longer be sold

                          Bugfixes
                          - Tree flickering in the distance is no longer on NVidia cards
                          - Solve problems with video cards in SLI
                          - Fixed crash when using a 7.1 sound system
                          - Fixed rare crashes occurring when climbing
                          - Fixed bug with "return to the ship" option
                          - Fixed an error when it rains indoors
                          - Crew members can no longer be killed by monsters
                          - Players will now receive the item-Fools juice after brewing
                          - Fixed an error in the learning of specific skills
                          - Various exploits removed
                          Block animals? Dodging? Gun sabatoge quest fixed? No more texture flickering and pop-ins? LOL!

                          Well I already beat the game, but that patch pretty much fixed all my complaints about the game.
                          "I've always felt that a person's intelligence is directly reflected by the number of conflicting points of view he can entertain simultaneously on the same topic."

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