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  • A few new screenshots to end out June

    http://www.grimdawn.com/media_screenshots.php

    As if you need the link...

    The first shows the aftermath of a freezing blast from some stormguard armor and a strange green skully type thing in a house... wtf is that?

    The other two are back to back shots of my demolition mayhem amidst a group of grobles and their dranghoul chieftain.


    PS: F-you spellcheck, I can use "amidst" if I want to!

  • #2
    Yea, wtf is that green skully? That freezing blast looks really interesting.

    The Grobles look cool, sorta like the WH40 evil little bastards, not the overly cute and sophisticated tinkering ones from Blizzard.

    I'm especially a fan of the Dranghoul, it looks really awesome in all its screenshots. I hope it's tough as nails. The red plusses seems like a good way to communicate to the player what's happening (I do assume he's being healed and not being surrounded by deadly red cross-shaped fireflies?).

    Nice effects, thanks for the batch of screenies!

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    • #3
      Yeah the red pluses are healing effects. In that screen the groble shaman is using chain-heal. When there is more than one shaman, it is extremely hard to kill anything unless you stun / kill the shaman first or unleash a devastating amount of damage at once, which is always an option with demolition. Other classes tend to have to target the shamans.

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      • #4
        Let's get married.

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        • #5
          Looking good. Can't wait as the excitement builds with each screenshot.

          Comment


          • #6
            looks like fun and Shamans how finally actually heal well is nice to hear.
            Demolition-Class looks like it is tons of fun and throwing Grenades is awesome in any game (marksman-class in Hellgate? huge fun).

            One question though: Why is the background that blue? Is it fog? looks a bit weird imo, as if you are playing minecraft on lowest vision-range.
            "It may take centuries to rise but once the Ice starts moving even mountains will yield."
            - Armant, Prophet of the Northern Empire

            "Buying things enhances my gaming experience."

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            • #7
              looking really good. Thanks for the explanation of whats going on in the screens, it makes me want the game even more

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              • #8
                Really cool!

                In that last screenshot, what is coming your way from the bottom of the screen? That sword looks enourmous..

                Really love the explosions btw, can't wait to see all these effects in a video.
                Is it some sort of lightning attack in picture no.2? Or is it the shaman's healing that spreads like a chain lightning between the Grobles?
                This will be Legen - wait for it... Dary!!

                Legendary key owner - upgraded to Boxed Special Edition

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                • #9
                  Originally posted by medierra View Post
                  http://www.grimdawn.com/media_screenshots.php

                  As if you need the link...

                  The first shows the aftermath of a freezing blast from some stormguard armor and a strange green skully type thing in a house... wtf is that?

                  The other two are back to back shots of my demolition mayhem amidst a group of grobles and their dranghoul chieftain.


                  PS: F-you spellcheck, I can use "amidst" if I want to!
                  Thx visual art and sneak peak.
                  Everything looks AAAAAA+++++!

                  Keep up brutal indie work power!
                  Official Legendary Grim Dawn Contributor (Diablo III KiLLeR )King among RPGZ! Chop it !

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                  • #10
                    Originally posted by medierra View Post
                    Yeah the red pluses are healing effects. In that screen the groble shaman is using chain-heal. When there is more than one shaman, it is extremely hard to kill anything unless you stun / kill the shaman first or unleash a devastating amount of damage at once, which is always an option with demolition. Other classes tend to have to target the shamans.
                    I LOVE this kind of stuff.

                    Reminds me of the Shamans in Diablo 2 that kept raising the dead while they were offscreen. Fun times! Especially when there were 2-3 shamans. LOL
                    Cavar
                    Legendary Key Holder since February 2010

                    Kickstarter Contributor - Hoarder's Edition - 5/2/2012

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                    • #11
                      Originally posted by Harlequin View Post
                      One question though: Why is the background that blue? Is it fog? looks a bit weird imo, as if you are playing minecraft on lowest vision-range.
                      It is perhaps hard to tell from the screenshot but I'm actually on the side of a hill, so the drop in elevation is making it look like the fog is closer / denser than it actually is. Also, the combination of the swamp environment, a rain storm, and nearing nighttime adds to the density and color of the fog.

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                      • #12
                        <edit> OP refers to </edit>
                        Originally posted by medierra View Post
                        The first shows the aftermath of a freezing blast from some stormguard armor and a strange green skully type thing in a house... wtf is that?
                        Originally posted by yerkyerk View Post
                        Yea, wtf is that green skully?
                        Did the freezing blast trigger a trap in the house?
                        Originally posted by medierra View Post
                        In that screen the groble shaman is using chain-heal.
                        Originally posted by Harlequin View Post
                        looks like fun and Shamans how finally actually heal well is nice to hear.
                        I'm impressed by the range of the chain-heal. Can we play the monsters, please? The look tougher.
                        Last edited by eisprinzessin; 08-26-2011, 01:52 PM. Reason: added screens for reference

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                        • #13
                          Originally posted by eisprinzessin View Post
                          Can we play the monsters, please? The look tougher.
                          I have the feeling that a new character, upon leaving town for the first time, has about a ten second window before encounting a pack of zombies and being reduced to giblets.

                          TECHNOmancer
                          "We already know Crate has talented people as well...do we need to pretend Blizzard has a bunch of monkeys sitting around slapping keyboards to appreciate what Crate is doing with Grim Dawn?" -- Renevent

                          "There seems to be a distinct lack of appreciation of what it takes to create something." -- Renevent

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                          • #14
                            Originally posted by TECHNOmancer View Post
                            I have the feeling that a new character, upon leaving town for the first time, has about a ten second window before encounting a pack of zombies and being reduced to giblets.
                            I always thought it was cool that, instead of limiting the player where he goes by placing obstacles everywhere, allow him to go everywhere; but get raped by doing so. Than, once he buffs up a few levels, he can exact vengeance on his nemesis by shoving something up the monster's something. This is one of the things that made Gothic so great. Ofcourse, entirely different genre, just saying that I don't mind if areas are "closed off" by tough monsters, rather than closed off by borders.

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                            • #15
                              Nice screenshots! Combat is looking great, and the in-game scenery is looking fantastic as well! Keep the awesome coming.

                              Also the Dranghoul looks MEAN.

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