Tamschi
04-30-2010, 02:09 PM
It's really frustrating if you want to mod a game, but can't do anything serious because there are only proprietary and undocumented file formats.
I literally had to change values around with a hex-editor to figure out the .anms, and I'm still stuck on the frame format. (A hint about the rotation would be really helpful ;) Edit: Nevermind, googled the value :D)
Anyway, can you give us some information about the file formats that don't come with an editor this time? It would make the creation of a file library easier and allow us to write export plug-ins for 3D software.
Long story short, it would allow the community to implement their ideas more easily and make modding much more rewarding.
I literally had to change values around with a hex-editor to figure out the .anms, and I'm still stuck on the frame format. (A hint about the rotation would be really helpful ;) Edit: Nevermind, googled the value :D)
Anyway, can you give us some information about the file formats that don't come with an editor this time? It would make the creation of a file library easier and allow us to write export plug-ins for 3D software.
Long story short, it would allow the community to implement their ideas more easily and make modding much more rewarding.