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View Full Version : Reading the Tex Murphy kickstarter comments...


Shoganai
05-15-2012, 02:51 PM
Gamers have to be the most self-absorbed, self-entitled whiners that exist on the planet. My god, heaven forbid someone plans to have a DLC to their game and then to make it available only to higher tiers of pledges. Burn them all!

Where in the world did this idea that a game with DLCs planned are not complete without them? The DLC or Xpac is a proven method to extend the fiscal life of a project and help earn more from it while giving fans something else to continue play. This sudden outcry that DLCs should never exist, and, as one person stated, Kickstarter was supposed to stop DLCs in the future (what?) is pretty ridiculous... what's worse is these guys get on their soapboxes and start hounding developers about it littering the comments section. To say "hopefully the developers will see the error of their ways" - really? Sounds to me more like people who can't afford the higher levels are all butthurt they aren't getting the DLC. I've seen it in FOUR kickstarter projects now! (and for the record, I am NOT pledged at a DLC level for the project, and will have to purchase it when it is released in the future on my own).

It's pathetic. :mad:

(EDIT : and yes - I see the inherent irony in the "whiners" statement considering my post :P)

Keyrock
05-15-2012, 03:28 PM
You get these kinds of people everywhere unfortunately. I, as a backer of that project, am curious about more details of said DLC and whether it would be available for separate purchase after the release, as that tier is definitely out of my range, but I'm not going to rage about it like some of the people in the comments. As long as it's not something essential to finishing the game, and I can't imagine it would be, then I'm fine with them including something extra in the game for people who make higher pledges.

Roros
05-15-2012, 04:05 PM
I've always felt a lot of the DLC rage is misplaced.

I feel it's fine as long as it's worth my money and that it's content that could not have otherwise been done for "free".
When you apply the "they already made it so I shouldn't have to pay for it" argument to a funding model like the kickstarter tiers, it becomes more evident that those tiers (content/dlc) wouldn't exist if they weren't going to charge for them.

Then there's the "it's already on the disc so I already paid for it and now I have to pay to unlock it" argument - give or take analogies like buying a car and then having to buy the keys or whatever.
Like with Grim Dawn, they'll probably include the will-o wisp and George Washington hairpiece "on the disc" (and they have to in order for them to show up for other players in multiplayer). It's probably more practical from a logistical standpoint as well.
Throwing a hissy fit over how it then becomes a rip-off and a scam and how it should be free just doesn't seem very well thought through of an ideology.

Shoganai
05-15-2012, 05:23 PM
This is the kind of thing I'm talking about

Pledging a dollar because DLC is REALLY bad practice, especially in the indie sector.

Will increase my pledge appropriately should the "150 $ for the full game" thing get resolved.
In any case, good luck!

The full game IS the full game... the DLC is nice little extra bits that add to the game, but are NOT critical to the games completion. What is hard to understand about that? Then to back for $1 to "blackmail" the devs? lol... seriously, wtf? You can get the full game for $15.

matthewfarmery
05-15-2012, 05:42 PM
the game skyjacket http://www.kickstarter.com/projects/digitilus/skyjacker also seems to be doing similar, but at a more decent price point, while the game looks interesting, I can't say I approve of the extra missions that are only backer exclusives,

What about to participate in battles over the planet surface? Get the SPECIAL PLANETARY CAMPAIGNS EDITION, which includes: GAME SPECIAL EDITION (DRM-free digital downloadable version) + one totally cool, exclusive desktop PLANETARY BATTLE WALLPAPER (different from all previous rewards tier) for your PC, Mac, tablet or mobile device. + ADDITIONAL SET OF MISSIONS (the number is a subject to change, but NOT LESS than 12-15 additional missions in overall), where you play PIRATE, flying in planetary space and attacking planetary bases (located in volcano, in rocks, in asteroid craters, etc.). This prize also includes exclusive access to the Beta of the game, and access to the private discussion community. This edition is EXCLUSIVE to the Kickstarter campaign backers and won't be available in the further official release of the game SKYJACKER.

if you pledge $50 you get both mission types, but I think restricting them to KS is a bit of a mistake, and the game isn't really doing that well either, I think its going to be a flop unless they change some tiers, I looked at it, but won't back it

but I dont really approve of DLC like that, everyone should have access to the missions, not a select few, but I guess in the case of Tex, that is one steep pledge for extra DLC, now that is extreme

Shoganai
05-15-2012, 06:02 PM
I think one of the major issues with the Skyjacker campaign is that English isn't their first language. So you have to read between the lines a little bit. I've found that the devs have been very vocal with the community, and have done a lot in regard our requests (such as producing a demo for us - you should try it, it's pretty slick). In regard the mission packs... many raised the concern about that, and said that they'd prefer everyone have access to them at some point, so the developers have agreed to that..

"YES, they [EXPANSION PACKS] are going to be SOLD after game launch at a premium to non-backers, but with some reasonable delay after we reward our backers."

So all the packs are no longer exclusive to Kickstarter. I understand why project leaders can't edit pledge tiers after they go to print, but at the same time, I wish they could update them to reflect some changes for the better.

matthewfarmery
05-15-2012, 06:06 PM
the issue is, you can;t really edit the teirs once the KS is live, but I didn't know about the campaigns wil be available for everyone, but I wonder how much they will cost?

still, its looking that the game will not reach its target anyway, unless there is a lot of activity very soon

Shoganai
05-15-2012, 06:15 PM
Yeah, I agree... it doesn't look like it will get the attention it needs, which is a shame because I've been loving the demo :) They are still going to try to find funding for it if the Kickstarter fails.. and apparently they've been contacted by someone who wants to invest (similar to Grim Dawn I take it). It wouldn't be the first time something that looks promising doesn't make it to market though.

matthewfarmery
05-15-2012, 06:37 PM
game does look good, right now, I am at my max for funding any more KS games anymore, I going to do something to Keyrock if he posts another KS game on this forum, as he has only made me pledge to another game,

but anyway, I hope skyjacket does make it, I hope it gets completed, as I do like these types of games, but I don't have the funds to fund it, and I really hope it does come out in time, as I would love to play it

but one to keep yours eyes peeled on I think, as it does have promise, even if the KS is a failure, I hope this person who wants to invest does so, as it would be a shame if it fails. will keep my eyes on it, and maybe buy it later onces its out

Keyrock
05-15-2012, 06:54 PM
Yeah, it's not looking good for Skyjacker, then again Starlight Inception looked to be dead in the water until a massive surge during the final hours got the game funded. As much as I love space sims, and I do, I simply cannot contribute to this project as I've already pledged to so many that I'm flat broke, already selling my kidneys to fund projects I've already pledged to, and would need to work the street corner at night to try to get more funds... which wouldn't likely work since I'm a guy, and not an attractive one at that. :p

Anyway, back to the original topic. I think Chris or Aaron will likely post an update to clarify some of the Tex Murphy DLC clamor. I like the idea of making it exclusive to high tier backers for a time then making it available for sale to everybody else. That idea also makes the best business sense. But even if the DLC is never made available to the general public, I won't lose sleep over it.

Shoganai
05-17-2012, 03:52 PM
Just to update this... They decided to remove the DLC from the high level tier and add it to ALL tiers. Instead, they will add some other exclusive item at the high level tier for high level backers.

Their intention was to provide an extra to high level backers, such as one might receive in a collector's edition DVD, thought everyone would understand the thought process behind and did not anticipate the reaction.