Druthers
04-24-2011, 02:41 AM
I have been wondering about the variety of skills in Grim Dawn.
That also got me thinking about the kind of skills that I think are the most fun and the answer I came up with was:
Movement skills
Things like teleporting, running charges and other things that let you move about the battle field in interesting ways. I like them because they really spice up combat and really help differentiate one class from another.
Some ideas for skills would be:
Teleporting, like phantom strike in TQ
Running charge, like Take Down also TQ
Leap attack, like the Barbarian skill in D2
Burrowing, with this skill would click once to go into the ground and as you move through the earth it would drain mana, then you would click again and burst out with an attack to hit enemies above you.
Grappling, this skill would pull enemies to you and then you would bash them in the face! As the skill gets more powerful it's range and damage would increase.
What do you guys and gals think about movement skills? And do you have any cool ideas for other skills?
That also got me thinking about the kind of skills that I think are the most fun and the answer I came up with was:
Movement skills
Things like teleporting, running charges and other things that let you move about the battle field in interesting ways. I like them because they really spice up combat and really help differentiate one class from another.
Some ideas for skills would be:
Teleporting, like phantom strike in TQ
Running charge, like Take Down also TQ
Leap attack, like the Barbarian skill in D2
Burrowing, with this skill would click once to go into the ground and as you move through the earth it would drain mana, then you would click again and burst out with an attack to hit enemies above you.
Grappling, this skill would pull enemies to you and then you would bash them in the face! As the skill gets more powerful it's range and damage would increase.
What do you guys and gals think about movement skills? And do you have any cool ideas for other skills?