View Full Version : 3d glasses for GD!
heron
01-23-2010, 09:22 PM
I have read up on video card that enable 3d (cyan and red) for movies and gaming.
Then I realized in King's Bounty: Armor Princess, there's a feature that enable this!
How hard would it be to have this coded in for Grim Dawn?
Good idea or bad idea?
zidders
01-23-2010, 09:46 PM
The main problem with 3-D glasses is that they're notorious for causing headaches. After I saw Avatar in 3-D, I had a migrain for two days. Beyond that, I think it would end up being too much cost to develope a feature that the majority of people would rarely use.
Personally, I'm not looking for flashy eye candy in a game as much as i'm looking for great gameplay and fun factor. 3-D just doesn't appeal to me as a gamer. It's always come across to me as a kind of gimmick.
ASYLUM101
01-23-2010, 09:55 PM
I'm with Zidders. I like the feel of the 3d gaming, but sometimes, it's just not worth it. I had the IZ3D free driver and was messing around with some anaglyph(cyan/red) settings until I was able to play games like TQ, borderlands, UT3, and others in 3d, but most of them it really wasn't that amazing. The best one had to be Farcry 2 and it wasn't really that amazing. It gave me a headache. :(
Panthro
01-23-2010, 10:04 PM
I've got the nVidia system, and it doesn't need to be coded into a game to be used.
For example, I recently used it while playing Dawn of War 1, I've used it with The Witcher and King's Bounty.
It does require high refresh rates (>100hz, I use 120hz) and special glasses.
I do get the headaches after using it for longer than about an hour. Didn't get so much of a problem with Avatar though, so I wonder if the polarisation rather than shutter systems made a big difference.
If you don't know what I'm talking about... well theres a couple of places you could check out, but I would start by looking at http://www.mtbs3d.com/
medierra
01-23-2010, 10:08 PM
If there is no coding or anything that we need to do to make this possible, then we can definitely do it!
yerkyerk
01-23-2010, 10:11 PM
Yup, no coding in the game needed, but special hardware (glasses, and perhaps some sort of external 3d device) is needed for proper 3d.
heron
01-23-2010, 10:20 PM
I had a slight headache for the first 10 minutes watching avatar 3d in imax but after I realized shifting your view away from the center from time to time it goes away. This worked and I enjoyed the full 3 hours! lol
hmm. I don't have nvidia hardware so getting the drivers to enable this can be difficult.
king's bounty can do this through coding so I figured any game can do it.
Roros
01-23-2010, 10:40 PM
3d is all the rage lately, and we're going to see a ton of new 3d hardware this year. I'm all for 3d gaming, but I hope we get some games that really take advantage of it as a medium rather than just a nifty effect.
I'd imagine games like Dead Space and Resident Evil 5 to benefit more from 3d than your average game, since they have very little interface elements or the interface exists in the 3d world rather than being a 2d overlay.
I could see 3d being cool for an isometric dungeon crawler if the levels and skills were designed with it in mind. Foliage sweeping across the top layer, grenades arcing, vertigo inducing cliffsides, that kinda stuff.
krissgjeng
02-17-2010, 03:56 AM
I'm having fun playing titanquest with the 3d anaglyph glasses (the other solutions is too expensive for me atm), there is some problems i hope could be fixed in grim dawn.
Mainly:
1. The mouse cursor in TQ is at screen depth, making clicking on enemies a bit hard (you see the cursor as double and have to aim between them) - i guess you would have to include depth information for the cursor.
2. When you press alt to pick up items, the item name is also displayed at screen depth, making it a bit awkward to focus between the items and the background.
These are the only issues i have when playing TQ in 3D and hope they get fixed for Grim Dawn.
Starkrun
02-17-2010, 03:41 PM
This is amazing, its based off the 3D tech used in movies... Red and Blue makes my brain explode, i like the wavelength filters that current 3d tech uses. doesnt hurt my eyes at all. (http://www.nvidia.com/object/product_GeForce_3D_VisionKit_us.html)
Panthro
02-17-2010, 04:59 PM
This is amazing, its based off the 3D tech used in movies... Red and Blue makes my brain explode, i like the wavelength filters that current 3d tech uses. doesnt hurt my eyes at all. (http://www.nvidia.com/object/product_GeForce_3D_VisionKit_us.html)
Thats exactly what I've got.
Works really well in TQ, so should work just as well with GD (same engine).
Does give me a headache after about 1 hour's use though, but you do get used to it. It's almost like you have to train your brain and eyes to accept it.
ASYLUM101
02-17-2010, 05:30 PM
I'm not sure how good it is to play like that though... you may not notice it, but by wearing those types of glasses you are inadvertantly "crossing" your eyes, like your mother always told you not to, which is pretty bad for your vision. Red and blue is obnoxious because of the colors, obviously. Some games can do it really well, but even those stupid shutter lenses give me an awful headache. The "best" in the industry suck :/
What we need is holograms lol
Malpheas
02-17-2010, 05:52 PM
See, now that's a technology I can really get into. No idea how it would work, but it sounds nifty.
On the 3D glasses note, I didn't mind Avatar with teh 3D but I couldn't get truly into it. Only certain things were 3D. Maybe my mind just says "Screw suspension of disbelief... this is retarded".
krissgjeng
02-17-2010, 05:52 PM
it isn't really harmful for your eyes. though depending on the solution it can give you a headache and some eyestrain, but over time you will get used to the 3d and it won't be a problem, the headache and eyestrain will dissapear.
of course the best solution would probably be holograms but i don't see that coming for many more years.
there is some discussion over at nvidia (http://forums.nvidia.com/index.php?showtopic=159405) over the harmfulness of 3d but no one has really experienced any adverse effects.
ASYLUM101
02-17-2010, 05:58 PM
Ok, getting a headache, experiencing eye strain, blurry vision after use, none of that sounds like a problem? I mean, the experience of playing the game in 3D isn't really worth it to be having those problems. Sure, those people in the article referenced to some ANCIENT "3D" tech, which wasn't even 3D and obviously gave people vision problems, but this is different, and still I see it as potentially harmful. I'm not a doctor, nor do I plan on becoming one, but the eyestrain isn't a good sign.
Malpheas, lol. Avatar in 3D was cool, but I agree, it wasn't really that immersive, it was pretty annoying half the time.
Starkrun
02-17-2010, 06:28 PM
Malpheas, lol. Avatar in 3D was cool, but I agree, it wasn't really that immersive, it was pretty annoying half the time.
I watched Avatar in 3D and in standard digital projection. I missed a lot of the movie in 3D, the Digital projection was more then enough, i felt more apart of the movie that way. I do have to say though the holographic projections in the movie looked real and have true depth, and some scenes without a lot going on were wonderful.. but making a blade of grass in the foreground 3D kinda killed it, all i saw was a badly rendered grass that needed a higher polly mesh and better texture and at least x16AA!
ASYLUM101
02-17-2010, 06:34 PM
.. but making a blade of grass in the foreground 3D kinda killed it, all i saw was a badly rendered grass that needed a higher polly mesh and better texture and at least x16AA!
LOL
hahaha, i know what you mean. :)
yerkyerk
02-17-2010, 07:56 PM
I'm not sure if 3D is such a good thing from a health perspective; there's obviously short-term negative effects and the technology might not be around long enough and not studied well enough to say anything about long-term lasting effects.
Nevertheless, I see it as a gimmick. It's fun, but it makes gaming actually harder - in Avatar I also missed a lot of details. I really don't see this technology, as it is, as breaking through beyond the gimmick-stage. It's not truly 3D vision either..
eisprinzessin
02-17-2010, 08:02 PM
Appears that we did not miss anything, when we decided to go to the 2D-Avatar-screening. The 3D-screening took place at impractical times.
yerkyerk
02-17-2010, 08:12 PM
I think it was fun, but moreso, interesting.
But I'm really not sure wether to advice it. It's like one of those things that you just had to have done just for the sake of doing them. Can't say you missed much (with the somewhat blurry vision we're probably the ones who missed stuff :))
krissgjeng
02-17-2010, 08:22 PM
to get back to the issue:
I'm having fun playing titanquest with the 3d anaglyph glasses (the other solutions is too expensive for me atm), there is some problems i hope could be fixed in grim dawn.
Mainly:
1. The mouse cursor in TQ is at screen depth, making clicking on enemies a bit hard (you see the cursor as double and have to aim between them) - i guess you would have to include depth information for the cursor.
2. When you press alt to pick up items, the item name is also displayed at screen depth, making it a bit awkward to focus between the items and the background.
These are the only issues i have when playing TQ in 3D and hope they get fixed for Grim Dawn.
i hope at least these issues will be fixed for grim dawn.
we seem to go more in the direction of 3D, now that new tvs and monitors that are 3d compatible are starting to come out.
ASYLUM101
02-17-2010, 09:00 PM
lol, sounds to me like you didn't focus properly :)
My problem when playing TQ with the 3d wasn't the icons, cursors or items, because those all popped out into my face and seemed like a separate entity from the game itself.(kinda cool) My problem was that some things did not actually get 3D, but just annoyingly doubled while others were 3D. It's really tricky to calibrate properly. :/
rjeid
02-17-2010, 11:56 PM
I have 3 words for 3D:
Do. Not. Want.
An7hraX
03-10-2010, 03:24 PM
I have 3 words for 3D:
Do. Not. Want.
3 words:
I agree completely.
medea fleecestealer
05-01-2010, 02:12 PM
Me too. FORGET 3D is my message. Wearing glasses anyway, there's no way I want to put another pair of glasses on over them. This is just another gimmick to try and get people to part with their money. They couldn't manage it with HD TV so now they're trying to say 3D is what everyone wants. It's what the manufacturers want so they can screw more money out of poor old us. In a few years' time they'll come up with something else and 3D will fade away probably.
Scryer
05-03-2010, 09:39 AM
3D is one of those things I hope is always optional, I'm not going spend $600 + to buy a monitor just to play a game.
I think 3D has the potential to be cool, but I'm not ready to part with my cash just for a very minor update in the gaming experience.
Once 3D get's more advanced I might be willing to go further, we'll see.
MadWasp
05-06-2010, 09:22 AM
If you grow your third eye then you have TRUE 3D.
Till then forget it. :D
vBulletin® v3.8.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.