jake21
01-23-2010, 02:57 PM
I was wondering if it would be possible to work puzzles into the game.
I don't mind the silly sort of quests that Dungeon Siege had but something more along the lines of dragon age (which only had 2 imho), half life (1 not 2) or space ranger 2 (which is completely different sort of puzzle than the others).
I realize that the first game did not have much in the way of puzzles and I realize that not all players like riddles/puzzles. Still I think it might add a bit of a diversion in the hack/slash repetition of the game.
The dragon age sort of puzzle (if you played the game) were the squares you moved; and the bridge (neither were all that complex or difficult); half life 1 had a bit of toggle switch sort of puzzle; space ranger 2 (which I really enjoyed) had these text puzzles you completed as part of contracts.
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This is of course a very tricky request because the wrong sort will annoy most people; still I think the type (esp if optional) that requires a few minutes of thinking adds a lot to the game.
I don't mind the silly sort of quests that Dungeon Siege had but something more along the lines of dragon age (which only had 2 imho), half life (1 not 2) or space ranger 2 (which is completely different sort of puzzle than the others).
I realize that the first game did not have much in the way of puzzles and I realize that not all players like riddles/puzzles. Still I think it might add a bit of a diversion in the hack/slash repetition of the game.
The dragon age sort of puzzle (if you played the game) were the squares you moved; and the bridge (neither were all that complex or difficult); half life 1 had a bit of toggle switch sort of puzzle; space ranger 2 (which I really enjoyed) had these text puzzles you completed as part of contracts.
--
This is of course a very tricky request because the wrong sort will annoy most people; still I think the type (esp if optional) that requires a few minutes of thinking adds a lot to the game.