View Full Version : Ideas and Feedback
- Selling items on the battle field!
- Gore. Blood, guts, and massacred enemies
- Smartcasting
- High lvl/ late game content
- [Attention] Zombies=Humans!
- Arenas
- Intro, the very first start of the game, videos/outro
- Dialogs and player character speaking
- [Questline] Gatling gun village defense
- just an idea
- Combat complexity
- Caster Staff/Wand Charging
- Flash Comics/Animation for GD
- Small Creatures, Tall Grass
- Possible money sink
- Cannibalising TQ Mods
- Dungeon Siege 1 Features -- Please consider!
- Resistances - How to implement them?
- Idea instead of name in credits.
- Dlc
- Xbox 360 gamepad compatible
- Ideas to implement in the game
- Effect Editor
- Performance
- My view on a "Perfect" RPG.
- Secondary Weapons on the Back
- Highlight special items on merchants
- Leveling-up through the game
- Backstory
- End game, Co op, raids?
- Retro technology (and guns) in Rpg history.
- New town mechanic
- How about adding a balance-versus mode and achievements to the game? A Few Ideas
- Level cap imposed
- Thoughts of a gamer on the what would make this game shine.
- Wuggly Ump's Idea-O-Matic Thread
- Endgame difficulty
- You've got to be !@#$ing me!!
- Some ideas.....
- On Accessibility
- Advanced crafting...
- Grim Dawn Wiki
- Things I don't want brought back from TQ
- Traps in Grim Dawn
- Monsters changing to environment...
- Inventory and storage
- Displaying of item stats on mouse-over
- game difficulity and item upgrades
- Will the game support custom colours? (custom icc profiles)
- Things I did not like about TQ
- Crafting/Upgrades/Alchemy
- Player to NPC Generated Content
- Challenging multiplayers
- Mobile (smartphone) access to the forum?
- Thoughts on randomized elements / unpredictability in games
- Conversion of character class when start epic/legendary
- Difference in every play-trough
- Looting/crafting alternative
- Hermit Crab Monster
- In depth pets (World of Warcraft style)
- Skill: Boomrang
- Save Points (Rebirth Wells)
- Community designs
- Character Textures!!
- Weapon Auras
- Mouse Keys
- Character/Inventory UI
- Please bring inventory management into the 21st century!
- Chatroom
- Magic/Skill mixing system idea
- Weird Request
- Traps and Treasure
- Class names!
- Engine tuning: adding texture antialiasing
- Other races?
- alchemist/technologist/artisan ideas
- [Bosses] How should they look like, behave, come to scene, their specific lore loot?
- Interactive skills
- Dual-Wield Spears
- Content of Epicosity
- Replayable quests and Innovation
- Progressive quests/content based on playthrough difficulty/unlocks
- Multi-player loot distribution
- Attribute names
- [Char customization] Basic proportions!
- [Animations] NO paper-dolls please!
- Skill Idea: Garner
- Displaying all equipped items
- Alphabetical inventory
- pls add cinematics
- Lagging
- @medierra: Synergy Skills and Quest System
- set items
- Challenges and Dungeons
- [Idea]pets & mounts
- [idea] Level Shop
- Noob- and veteran mode
- please add tq references to gd
- [idea]Special rewards in game
- Masteries Bonus
- Item Improving or crafting
- Feature Request: Controlller support & same screen local co-op
- Magic Power
- Where to buy in NL?
- Random Quests
- Interface optimization
- I had an idea.
- [idea] Monitor choice
- Cosmetic Items
- Feature request : Transmogrification
- I already love but hope there'll be a lot more of..
- Hardcore mode Trophies/Bonuses
- Remove epic difficulty
- Injuries/diseases in Grim Dawn
- Skill interest
- [Idea] Ghost town
- Guilds?
- Number of audio channels
- Older Game Titles: Dos and Don'ts?
- Different Animations for different types of weapons
- The Warp
- Relics and Charms changing the gear visually
- Hero Monsters
- Percentages VS Flat Numbers
- Caps and breaking them
- Completely new look on staffs
- Automatic Effects Designer
- No Forced Grouping
- Cooldown indicator ideas
- (HUD) Energy bar
- HUD Remake
- Status Effect idea
- Configurable HUD?
- Offline chest and gear comparison feature
- A new only system
- Concise quest text option.
- Just shoot me now...
- Pros and cons of enemy level scaling.
- Monsters have feelings too?
- League of Legends reference?
- WASD and/or Control Support
- Using community modders to help make Grim Dawn.
- Some (constructive?) Feedback
- best wishes to you!
- Scaling for mages
- Accommodating different play styles.
- Keybindings are displayed on skills in UI.
- responsiveness/animation cycles (?)
- Mini map on G19
- Interface and Resolutions.
- List of total bonuses
- Fan-Media section?
- Please add gamepad/controller support
- A Good Way To Get Publicity
- Ideas for a better game
- Great Loot System!
- Skill Combos...and Hello
- Got a good quest finding idea!
- Hirelings?
- Unique weapons underpowered?
- Activating hotbar skills
- Golden Hour
- reade those idea
- Faction Ideas and Other Such Ramblings
- Kickback video
- diffrent enemys at diffrent times?
- Storyline/meaning of the game
- My Kickstarter video...
- Two Ideas
- A different Monk Class
- Grim Dawn Ideas & Suggestions
- Forum suggestion
- custom weapons to use against boss monsters
- Grim Dawn ringtone
- Puzzles and Traps Poll
- Better dialogue
- Grim Dawn Quest for Publicity
- Shield charge animation
- Boss "perks"
- Insane mode
- The kick starter project
- Promoting Grim Dawn
- Scrapbook
- What about buffs?
- Items: 3 modifiers?
- disable camera center on character
- Gold Drops
- Turning up the voltage (or how we juiced up some wizardry)
- Limiting exploits
- Factions
- Sidequest/Storytelling Thread
- Make this Game Scary
- Gambling?
- Random Events
- Endgame gold sink challenge tower
- weapon/armor enhancement
- Leveling Announcement .....
- Animations
- Feature to increase difficulty on the fly
- WASD Controls and Third Eye Camera
- Erudin - Soundtrack from EQ2 by Nelson Ribeiro
- Better Crosshair
- How to make looting less tedious.
- Strictly Better Item Icon Option
- Random Quests
- Key bindings for mouse action please
- Guild Wars 2 loot system
- Changing the visuals of items via Crafting
- Dual Wield Gun/Sword Hybrid
- Monster Death Animations
- Damage Numbers
vBulletin® v3.8.4, Copyright ©2000-2012, Jelsoft Enterprises Ltd.